Lioncash
96c174aed4
shared_memory: Fix assignments in SharedMemory::Map
2015-01-30 11:37:53 -05:00
Yuri Kunde Schlesner
d917a9bf77
Kernel: Mark all appropriate kernel objects as "final"
2015-01-30 11:49:46 -02:00
Yuri Kunde Schlesner
09ae6e1fa3
Remove result.h InvalidHandle
...
It was only being used in two places, where it was replaced by a local
constant.
2015-01-30 11:49:45 -02:00
Yuri Kunde Schlesner
d52d859936
Kernel: Convert Event to not use Handles
2015-01-30 11:49:43 -02:00
Yuri Kunde Schlesner
ad80ff1e32
Kernel: Convert Timer to (mostly) not use Handles
2015-01-30 11:47:07 -02:00
Yuri Kunde Schlesner
882b6fed75
Kernel: Convert Mutex to not use Handles
2015-01-30 11:47:06 -02:00
Yuri Kunde Schlesner
38e7122f23
Kernel: Convert AddressArbiter to not use Handles
2015-01-30 11:47:06 -02:00
Yuri Kunde Schlesner
d9b19be1d9
Kernel: Convert Semaphore to not use Handles
2015-01-30 11:47:05 -02:00
Yuri Kunde Schlesner
4bb33dfc30
Kernel: Convert SharedMemory to not use Handles
2015-01-30 11:47:04 -02:00
Yuri Kunde Schlesner
b5ee4f9df9
Move VAddr/PAddr typedefs to kernel.h
2015-01-30 11:47:01 -02:00
Yuri Kunde Schlesner
9a345de2bd
Kernel: Remove useless/duplicated comments; mark functions static
2015-01-30 11:47:01 -02:00
bunnei
68ddaaa2f5
Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.
2015-01-21 20:48:46 -05:00
bunnei
4255f25647
Thread: Use std::find in CheckWait_WaitObject.
2015-01-21 20:48:46 -05:00
bunnei
2f3020a102
Mutex: Cleanup and remove redundant code.
2015-01-21 20:48:36 -05:00
bunnei
f09806aed2
Kernel: Renamed some functions for clarity.
...
- ReleaseNextThread->WakeupNextThread
- ReleaseAllWaitingThreads->WakeupAllWaitingThreads.
2015-01-21 20:48:30 -05:00
bunnei
15b6a4d9ad
Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.
2015-01-21 20:47:49 -05:00
bunnei
c68eb15695
WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual.
2015-01-21 20:47:49 -05:00
bunnei
69c5830ef2
Event: Fix implementation of "non-sticky" events.
2015-01-21 20:47:48 -05:00
bunnei
9e6ec3b6cd
Session: Change to a WaitObject.
2015-01-21 20:47:47 -05:00
bunnei
d2759c578e
Kernel: Reschedule on SignalEvent and SendSyncRequest, fix some bugs.
2015-01-21 20:47:47 -05:00
bunnei
dde02f79af
Mutex: Fix a bug where the thread should not wait if it already has the mutex.
2015-01-21 20:47:46 -05:00
bunnei
9412996c8f
Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely.
2015-01-21 20:47:46 -05:00
bunnei
254e4ebd58
AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense.
2015-01-21 20:47:45 -05:00
bunnei
e5a9f1c644
Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.
2015-01-21 20:47:38 -05:00
bunnei
6643673f28
WaitSynchronizationN: Refactor to fix several bugs
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- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
2015-01-21 19:11:47 -05:00
bunnei
aa01c57ae9
Kernel: Separate WaitSynchronization into Wait and Acquire methods.
2015-01-21 19:10:24 -05:00
bunnei
7faf2d8e06
WaitSynchronizationN: Implement return values
2015-01-21 19:09:03 -05:00
bunnei
e4a5d8ad4f
Event: Fixed some bugs and cleanup (Subv)
2015-01-21 18:43:50 -05:00
bunnei
1f7a04f05a
Thread: Keep track of multiple wait objects.
2015-01-21 18:42:04 -05:00
bunnei
14cbbf4d9b
Event: Get rid of permanent_lock hack.
2015-01-21 18:42:04 -05:00
bunnei
5e77e2e1de
WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup.
2015-01-21 18:41:58 -05:00
bunnei
c22bac6398
Kernel: Added WaitObject and changed "waitable" objects inherit from it.
2015-01-21 18:41:00 -05:00
Lioncash
a3f5e5605c
core: Fix a few docstrings
2015-01-20 13:52:44 -05:00
Subv
9e2ae289b8
AddrArbiter: Implement arbitration types 3 and 4.
2015-01-13 14:49:26 -05:00
bunnei
542b0b0057
Merge pull request #466 from Subv/wake
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Thread: Prevent waking a thread multiple times.
2015-01-11 13:39:23 -05:00
Subv
b68d51ed30
Thread: Prevent waking a thread multiple times.
...
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-11 13:18:52 -05:00
Yuri Kunde Schlesner
8ad41775cc
Kernel: Start using boost::intrusive_ptr for lifetime management
2015-01-09 19:43:52 -02:00
Yuri Kunde Schlesner
d751de7341
Kernel: Don't re-assign object's handle when duplicating one
2015-01-09 19:43:51 -02:00
Yuri Kunde Schlesner
78ea76e12f
Thread: Fix nullptr access in a logging function
2015-01-09 04:02:28 -02:00
Yuri Kunde Schlesner
7f1557fbbd
Thread: Rename thread_queue => thread_list
2015-01-09 04:02:17 -02:00
Yuri Kunde Schlesner
9bf8462b96
Thread: Reduce use of Handles and move some funcs to inside the class.
2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
ba72208cd4
Kernel: Move Thread's definition to the header file
2015-01-09 03:51:55 -02:00
Yuri Kunde Schlesner
7b3452c730
Move ThreadContext to core/core.h and deal with the fallout
2015-01-09 03:51:55 -02:00
bunnei
d46f650036
Merge pull request #255 from Subv/cbranch_3
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Implemented timers
2015-01-08 22:38:33 -05:00
Subv
07044651ef
SVC: Implemented the Timer service calls.
2015-01-08 21:22:14 -05:00
Subv
dfc440785a
SVC: Fixed SleepThread.
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It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08 18:39:12 -05:00
Subv
60a373a786
Threads: Use a dummy idle thread when no other are ready.
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This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07 20:31:31 -05:00
Yuri Kunde Schlesner
122c2bb324
Common: Clean up ThreadQueueList
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Replace all the C-style complicated buffer management with a std::deque.
In addition to making the code easier to understand it also adds support
for non-POD IdTypes.
Also clean the rest of the code to follow our code style.
2015-01-07 18:38:25 -02:00
bunnei
cc23269ff4
Merge pull request #407 from Subv/arbiter
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AddressArbiter: Ported arbitration type 2 from 3dmoo.
2015-01-05 00:05:50 -05:00
Subv
ea80363cc2
Mutex: Add the calling thread to the waiting list when needed
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This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04 12:52:34 -05:00