Emmanuel Gil Peyrot
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53df67376d
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OpenGL: Log GL_KHR_debug messages we receive
This allows the driver to communicate errors, warnings and improvement
suggestions about our usage of the API.
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2015-10-24 02:30:51 +01:00 |
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Filiph Sandström
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0c84d59a27
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Fix wrong branch
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2015-10-23 23:58:54 +02:00 |
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Filiph Sandström
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844b9970b4
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Add GetTotalStepCount Stub
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2015-10-23 23:52:13 +02:00 |
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Filiph Sandström
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f61c9da7d3
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Update ptm.h
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2015-10-23 23:50:51 +02:00 |
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bunnei
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8c385a3fc6
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Merge pull request #1209 from wwylele/file-path-encoding
citra-qt: Change file path encoding
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2015-10-22 22:41:39 -04:00 |
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polaris-
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a7eb6a4045
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Add some headers so TravisCI will hopefully work
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2015-10-22 00:31:49 -04:00 |
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polaris-
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45ed9e7e5e
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Use CHAR_BIT instead of 8
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2015-10-22 00:19:44 -04:00 |
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polaris-
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a5ab8accc2
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Handle changes pointed out in comments on PR
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2015-10-22 00:11:25 -04:00 |
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bunnei
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4195d9b3f8
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Merge pull request #1187 from bunnei/shader-gen
GLSL Fragment Shader Generation
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2015-10-21 22:36:27 -04:00 |
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bunnei
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74186a5f01
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gl_shader_gen: Use explicit locations for vertex shader attributes.
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2015-10-21 22:29:56 -04:00 |
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bunnei
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e663f5c914
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gl_shader_gen: Optimize code for AppendAlphaTestCondition.
- Also add a comment to AppendColorCombiner.
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2015-10-21 22:29:56 -04:00 |
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bunnei
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e7b1f2ae0a
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gl_rasterizer: Define enum types for each vertex texcoord attribute.
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2015-10-21 21:59:47 -04:00 |
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bunnei
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0ebcff710e
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gl_shader_gen: Various cleanups to shader generation.
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2015-10-21 21:59:44 -04:00 |
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bunnei
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240a3b80d9
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gl_rasterizer: Use MMH3 hash for shader cache hey.
- Includes a check to confirm no hash collisions.
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2015-10-21 21:58:59 -04:00 |
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bunnei
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71edb55114
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gl_shader_gen: Require explicit uniform locations.
- Fixes uniform issue on AMD.
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2015-10-21 21:54:56 -04:00 |
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bunnei
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5ef2df056d
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gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders.
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2015-10-21 21:53:19 -04:00 |
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bunnei
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c2c4faef4c
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gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).
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2015-10-21 21:53:18 -04:00 |
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bunnei
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bd833b8dd8
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gl_shader_gen: Fix bug where TEV stage outputs should be clamped.
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2015-10-21 21:53:18 -04:00 |
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bunnei
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f2e7f7e101
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gl_rasterizer: Add documentation to ShaderCacheKey.
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2015-10-21 21:53:17 -04:00 |
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bunnei
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4b5141954e
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gl_shader_gen: Add additional function documentation.
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2015-10-21 21:53:17 -04:00 |
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bunnei
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2a0a86f629
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gl_shader_util: Cleanup header file + add docstring.
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2015-10-21 21:53:16 -04:00 |
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bunnei
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a74774257e
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gl_shader_gen: Various cleanups + moved TEV stage generation to its own function.
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2015-10-21 21:53:16 -04:00 |
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bunnei
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c86b9d4242
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renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
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2015-10-21 21:53:14 -04:00 |
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bunnei
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3c057bd3d8
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gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.
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2015-10-21 21:53:05 -04:00 |
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bunnei
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b02a533d94
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gl_shader_util: Use vec3 constants for AppendColorCombiner.
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2015-10-21 21:51:24 -04:00 |
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bunnei
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37b0aa5af7
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gl_rasterizer: Fix typo in uploading TEV const color uniforms.
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2015-10-21 21:51:24 -04:00 |
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bunnei
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82f3e6dc69
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gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
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2015-10-21 21:51:23 -04:00 |
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Subv
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e3f4233cef
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Initial implementation of fragment shader generation with caching.
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2015-10-21 21:51:23 -04:00 |
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polaris-
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d1f73c424f
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Add a register variable to loops
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2015-10-21 07:45:35 -04:00 |
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polaris-
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d7e346239b
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Update register read loops to go with last commit
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2015-10-21 07:40:30 -04:00 |
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polaris-
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8a0d848646
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Pad responses to gdb for VFP registers
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2015-10-21 07:19:03 -04:00 |
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polaris-
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53aa55fcaa
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Try to add support for VFP registers
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2015-10-21 07:14:43 -04:00 |
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polaris-
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9f66580d7e
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Fix buffer overflow comments
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2015-10-21 06:49:49 -04:00 |
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wwylele
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6e57389172
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change file path encoding to Local8bit()
to support non-latin characters
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2015-10-20 20:58:23 +03:00 |
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bunnei
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7411aed5c7
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Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
citra-qt: save hardware-rendering and shaders-jit settings
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2015-10-20 10:31:13 -04:00 |
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bunnei
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2e2cfa0037
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Merge pull request #1204 from kemenaran/qt-add-mac-icon
citra-qt: Add icon to the OS X app
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2015-10-20 10:21:03 -04:00 |
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bunnei
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c717d1551d
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Merge pull request #1199 from Gareth422/encryption-check
Loader: Implement NCCH encryption check
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2015-10-20 10:17:31 -04:00 |
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Pierre de La Morinerie
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71f6672415
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citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
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2015-10-18 14:08:23 +02:00 |
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Emmanuel Gil Peyrot
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2e8a7a7a08
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Externals: Regenerate GLAD with GL_KHR_debug support.
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2015-10-17 17:09:07 +01:00 |
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Pierre de La Morinerie
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22421528b7
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citra-qt: Add icon to Mac app
Previously the Mac app didn't have any icon.
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2015-10-14 15:02:36 +02:00 |
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polaris-
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2b7316a379
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Remove unnecessary new lines, changed Deinit to Shutdown
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2015-10-11 20:07:58 -04:00 |
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Gareth Poole
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721475420d
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Loader: Change NCCH header types to be explicitly little-endian
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2015-10-10 22:35:22 -04:00 |
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Gareth Poole
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2706394384
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Loader: Implement encryption check
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2015-10-10 22:34:17 -04:00 |
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bunnei
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04325e5980
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Merge pull request #1194 from linkmauve/no-newline
Remove newlines in LOG_* calls
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2015-10-10 14:42:17 -04:00 |
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bunnei
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d36eeaa3ca
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Merge pull request #1195 from Gareth422/secondary
Fixed spelling errors
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2015-10-10 14:41:52 -04:00 |
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Emmanuel Gil Peyrot
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14af5919ba
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CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
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2015-10-09 22:14:56 +01:00 |
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Gareth Poole
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be217bca70
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Fixed spelling errors
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2015-10-09 17:09:52 -04:00 |
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bunnei
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7c747c8c33
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Merge pull request #1189 from archshift/game-list-toggle-window
Game list: propely hide on toggling window mode
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2015-10-07 10:33:11 -04:00 |
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bunnei
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2599d34c96
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Merge pull request #1190 from rohit-n/sign-compare
Silence -Wsign-compare warnings.
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2015-10-07 10:32:19 -04:00 |
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Rohit Nirmal
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32391cffdd
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Silence -Wsign-compare warnings.
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2015-10-06 22:16:15 -05:00 |
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