bunnei
cb2b2071a8
Merge pull request #748 from Subv/tls_max
...
Core/Memory: Add TLS support for creating up to 300 threads
2015-05-11 23:32:28 -04:00
bunnei
ee8da4c356
Merge pull request #751 from yuriks/idle-thread
...
Thread: Remove the idle thread
2015-05-11 23:22:47 -04:00
bunnei
6e26d063a5
Merge pull request #757 from Subv/scheduling
...
Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is called
2015-05-11 22:54:00 -04:00
Yuri Kunde Schlesner
4f7a055081
Thread: Remove the idle thread
...
Instead just use nullptr to represent no thread is active.
2015-05-11 22:39:39 -03:00
Subv
dda94e56dd
Core/Memory: Add TLS support for creating up to 300 threads
2015-05-11 20:09:23 -05:00
Yuri Kunde Schlesner
820b97787c
Merge pull request #750 from Subv/process_svc
...
Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread
2015-05-11 17:44:26 -07:00
Subv
dbc1320923
Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is called
2015-05-11 19:38:10 -05:00
Subv
41f74a16fd
Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread
2015-05-11 09:15:10 -05:00
Yuri Kunde Schlesner
d16c2bd956
Thread: Correctly set main thread initial stack position
2015-05-11 05:08:47 -03:00
Subv
115ad8e16a
fixup! Set the TLS address in the scheduler
2015-05-10 18:43:59 -05:00
Subv
000876858d
Core/Memory: Give every emulated thread it's own TLS area.
...
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
2015-05-10 18:35:37 -05:00
Yuri Kunde Schlesner
1c0b87edc2
Memory: Re-organize and rename memory area address constants
2015-05-09 01:29:52 -03:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
bunnei
c7dc799e19
Kernel: Properly initialize and shutdown all modules.
2015-05-01 18:27:03 -04:00
bunnei
9c3419ebcc
Kernel: Implemented priority inheritance for mutexes.
2015-04-09 19:06:39 -04:00
bunnei
7b9f428b23
Thread: Implement priority boost for starved threads.
...
SVC: Return correct error code on invalid CreateThread processor ID.
SVC: Assert when creating a thread with an invalid userland priority.
2015-04-09 19:05:21 -04:00
archshift
4fb75d220a
Misc cleanup of common and related functions
2015-02-19 22:26:25 -08:00
archshift
ef24e72b26
Asserts: break/crash program, fit to style guide; log.h->assert.h
...
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
Kevin Hartman
5fcbfc06eb
Scheduler refactor Pt. 1
...
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid
for a thread at any given point in the system.
* Removes dead code from thread.cpp.
* Moves the implementation of resetting a ThreadContext to the corresponding core's implementation.
Other changes:
* Fixed comments in arm interfaces.
* Updated comments in thread.cpp
* Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp.
* Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-09 21:47:12 -08:00
Yuri Kunde Schlesner
88a4a808c6
Kernel: Stop creating useless Handles during object creation
...
They're finally unnecessary, and will stop cluttering the application's
handle table.
2015-02-02 15:37:09 -02:00
Yuri Kunde Schlesner
52f58e64ef
Kernel: Make WaitObjects share ownership of Threads waiting on them
...
During normal operation, a thread waiting on an WaitObject and the
object hold mutual references to each other for the duration of the
wait.
If a process is forcefully terminated (The CTR kernel has a SVC to do
this, TerminateProcess, though no equivalent exists for threads.) its
threads would also be stopped and destroyed, leaving dangling pointers
in the WaitObjects.
The solution is to simply have the Thread remove itself from WaitObjects
when it is stopped. The vector of Threads in WaitObject has also been
changed to hold SharedPtrs, just in case. (Better to have a reference
cycle than a crash.)
2015-02-02 15:37:08 -02:00
Yuri Kunde Schlesner
7725256f64
Explicitly instantiate constructors/destructors for Kernel objects
...
This should speed up compile times a bit, as well as enable more liberal
use of forward declarations. (Due to SharedPtr not trying to emit the
destructor anymore.)
2015-02-02 15:37:07 -02:00
Yuri Kunde Schlesner
4e84df8be3
Mutex: Replace g_mutex_held_locks with a set inside Thread
2015-02-02 15:37:06 -02:00
Yuri Kunde Schlesner
869ec46683
Kernel: Introduce unique Object ids for debugging
2015-02-02 15:37:03 -02:00
Yuri Kunde Schlesner
a9b86db3cf
Kernel: Use separate Handle tables for CoreTiming userdata
...
This is to support the removal of GetHandle soon
2015-02-02 15:37:03 -02:00
Yuri Kunde Schlesner
664c79ff47
Thread: Modernize two functions that slipped through previous rebases
2015-02-02 15:37:01 -02:00
Lioncash
3f00dd9117
arm: Clean up ARMul_State
...
Remove unnecessary/unused struct variables.
2015-01-31 21:55:34 -05:00
bunnei
68ddaaa2f5
Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.
2015-01-21 20:48:46 -05:00
bunnei
4255f25647
Thread: Use std::find in CheckWait_WaitObject.
2015-01-21 20:48:46 -05:00
bunnei
2f3020a102
Mutex: Cleanup and remove redundant code.
2015-01-21 20:48:36 -05:00
bunnei
f09806aed2
Kernel: Renamed some functions for clarity.
...
- ReleaseNextThread->WakeupNextThread
- ReleaseAllWaitingThreads->WakeupAllWaitingThreads.
2015-01-21 20:48:30 -05:00
bunnei
15b6a4d9ad
Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.
2015-01-21 20:47:49 -05:00
bunnei
c68eb15695
WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual.
2015-01-21 20:47:49 -05:00
bunnei
9412996c8f
Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely.
2015-01-21 20:47:46 -05:00
bunnei
254e4ebd58
AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense.
2015-01-21 20:47:45 -05:00
bunnei
e5a9f1c644
Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.
2015-01-21 20:47:38 -05:00
bunnei
6643673f28
WaitSynchronizationN: Refactor to fix several bugs
...
- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
2015-01-21 19:11:47 -05:00
bunnei
aa01c57ae9
Kernel: Separate WaitSynchronization into Wait and Acquire methods.
2015-01-21 19:10:24 -05:00
bunnei
7faf2d8e06
WaitSynchronizationN: Implement return values
2015-01-21 19:09:03 -05:00
bunnei
1f7a04f05a
Thread: Keep track of multiple wait objects.
2015-01-21 18:42:04 -05:00
bunnei
c22bac6398
Kernel: Added WaitObject and changed "waitable" objects inherit from it.
2015-01-21 18:41:00 -05:00
bunnei
542b0b0057
Merge pull request #466 from Subv/wake
...
Thread: Prevent waking a thread multiple times.
2015-01-11 13:39:23 -05:00
Subv
b68d51ed30
Thread: Prevent waking a thread multiple times.
...
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-11 13:18:52 -05:00
Yuri Kunde Schlesner
8ad41775cc
Kernel: Start using boost::intrusive_ptr for lifetime management
2015-01-09 19:43:52 -02:00
Yuri Kunde Schlesner
78ea76e12f
Thread: Fix nullptr access in a logging function
2015-01-09 04:02:28 -02:00
Yuri Kunde Schlesner
7f1557fbbd
Thread: Rename thread_queue => thread_list
2015-01-09 04:02:17 -02:00
Yuri Kunde Schlesner
9bf8462b96
Thread: Reduce use of Handles and move some funcs to inside the class.
2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
ba72208cd4
Kernel: Move Thread's definition to the header file
2015-01-09 03:51:55 -02:00
Yuri Kunde Schlesner
7b3452c730
Move ThreadContext to core/core.h and deal with the fallout
2015-01-09 03:51:55 -02:00
Subv
dfc440785a
SVC: Fixed SleepThread.
...
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08 18:39:12 -05:00