bunnei
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f654a03f1f
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thread: whitespace change - fixed * and & placement
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2014-05-20 18:20:35 -04:00 |
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bunnei
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44336329ed
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- created a Kernel namespace
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues)
- added handle types for all different CTROS handles
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2014-05-20 18:13:25 -04:00 |
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bunnei
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772abad778
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- moved Handle/Result definitions to kernel.h
- added ResetType enum
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2014-05-18 18:12:29 -04:00 |
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bunnei
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09b8e8fb6a
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changed a comment
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2014-05-17 13:47:55 -04:00 |
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bunnei
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14ae026386
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- added enum ThreadProcessorId
- reorganized some kernel thread functions
- added placeholder __KernelWaitThread_Synchronization function
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2014-05-17 00:56:00 -04:00 |
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bunnei
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7cdb705059
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- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
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2014-05-16 23:48:15 -04:00 |
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bunnei
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940330c6e1
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completely gutted/refactored threading code to be simpler
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2014-05-15 18:27:08 -04:00 |
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bunnei
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b99a5da65b
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- added helper function for __KernelCreateThread
- added __KernelSwitchToThread for enabling a thread
- added __KernelRotateThreadReadyQueue
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2014-05-14 20:50:30 -04:00 |
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bunnei
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0de78eb3c4
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fixed thread reset to not set stack address
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2014-05-13 23:18:28 -04:00 |
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bunnei
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7d078189da
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various cleanups / remove unused code
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2014-05-13 22:29:31 -04:00 |
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bunnei
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3838d46b90
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added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point
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2014-05-13 22:00:11 -04:00 |
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bunnei
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6b264518a5
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added initial kernel/thread modules
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2014-05-09 22:11:18 -04:00 |
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