citra/src/video_core
bunnei e1a3fed6ff Merge pull request #991 from yuriks/globjects
OpenGL: Make OpenGL object resource wrappers fully inline
2015-07-26 16:37:33 -04:00
..
debug_utils VideoCore: #ifdef out some debugging routines 2015-07-26 06:55:47 -03:00
renderer_opengl OpenGL: Make OpenGL object resource wrappers fully inline 2015-07-26 10:58:58 -03:00
clipper.cpp Pica/Clipper: Output proper number of triangles in debugging logs. 2015-07-15 18:01:43 +02:00
clipper.h License change 2014-12-20 21:20:24 -08:00
CMakeLists.txt OpenGL: Make OpenGL object resource wrappers fully inline 2015-07-26 10:58:58 -03:00
command_processor.cpp VideoCore: #ifdef out some debugging routines 2015-07-26 06:55:47 -03:00
command_processor.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
gpu_debugger.h core/video_core: Use in-place construction where possible 2015-02-17 17:57:23 -05:00
hwrasterizer_base.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
pica.cpp Videocore: Don't reinitialize register name map on every query 2015-07-26 10:10:10 -03:00
pica.h Videocore: Don't reinitialize register name map on every query 2015-07-26 10:10:10 -03:00
primitive_assembly.cpp Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
primitive_assembly.h Merge pull request #291 from purpasmart96/license 2014-12-21 16:05:44 -05:00
rasterizer.cpp VideoCore: #ifdef out some debugging routines 2015-07-26 06:55:47 -03:00
rasterizer.h
renderer_base.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
utils.cpp
utils.h video_core/utils: Remove unused variables in GetMortonOffset 2015-05-23 00:38:37 -04:00
vertex_shader.cpp Merge pull request #992 from yuriks/hot-path-debug 2015-07-26 11:45:51 -04:00
vertex_shader.h Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
video_core.cpp Pica: Create 'State' structure and move state memory there. 2015-05-22 22:59:42 -04:00
video_core.h Common: Cleanup emu_window includes. 2015-06-28 00:36:54 +01:00