citra/src/citra_qt/CMakeLists.txt
Lioncash 9f6c1b058a CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-27 00:20:52 +02:00

237 lines
7.4 KiB
CMake

set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
if (POLICY CMP0071)
cmake_policy(SET CMP0071 NEW)
endif()
add_executable(citra-qt
Info.plist
aboutdialog.cpp
aboutdialog.h
applets/swkbd.cpp
applets/swkbd.h
bootmanager.cpp
bootmanager.h
compatibility_list.cpp
compatibility_list.h
camera/camera_util.cpp
camera/camera_util.h
camera/still_image_camera.cpp
camera/still_image_camera.h
camera/qt_camera_base.cpp
camera/qt_camera_base.h
camera/qt_multimedia_camera.cpp
camera/qt_multimedia_camera.h
citra-qt.rc
configuration/config.cpp
configuration/config.h
configuration/configure_audio.cpp
configuration/configure_audio.h
configuration/configure_camera.cpp
configuration/configure_camera.h
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_general.cpp
configuration/configure_general.h
configuration/configure_graphics.cpp
configuration/configure_graphics.h
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_motion_touch.cpp
configuration/configure_motion_touch.h
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_ui.cpp
configuration/configure_ui.h
configuration/configure_web.cpp
configuration/configure_web.h
debugger/console.h
debugger/console.cpp
debugger/graphics/graphics.cpp
debugger/graphics/graphics.h
debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.cpp
debugger/graphics/graphics_breakpoints.h
debugger/graphics/graphics_breakpoints_p.h
debugger/graphics/graphics_cmdlists.cpp
debugger/graphics/graphics_cmdlists.h
debugger/graphics/graphics_surface.cpp
debugger/graphics/graphics_surface.h
debugger/graphics/graphics_tracing.cpp
debugger/graphics/graphics_tracing.h
debugger/graphics/graphics_vertex_shader.cpp
debugger/graphics/graphics_vertex_shader.h
debugger/lle_service_modules.cpp
debugger/lle_service_modules.h
debugger/profiler.cpp
debugger/profiler.h
debugger/registers.cpp
debugger/registers.h
debugger/wait_tree.cpp
debugger/wait_tree.h
discord.h
game_list.cpp
game_list.h
game_list_p.h
game_list_worker.cpp
game_list_worker.h
hotkeys.cpp
hotkeys.h
main.cpp
main.h
multiplayer/chat_room.h
multiplayer/chat_room.cpp
multiplayer/client_room.h
multiplayer/client_room.cpp
multiplayer/direct_connect.h
multiplayer/direct_connect.cpp
multiplayer/host_room.h
multiplayer/host_room.cpp
multiplayer/lobby.h
multiplayer/lobby_p.h
multiplayer/lobby.cpp
multiplayer/message.h
multiplayer/message.cpp
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
ui_settings.cpp
ui_settings.h
updater/updater.cpp
updater/updater.h
updater/updater_p.h
util/clickable_label.h
util/clickable_label.cpp
util/spinbox.cpp
util/spinbox.h
util/util.cpp
util/util.h
compatdb.cpp
compatdb.h
)
set(UIS
configuration/configure.ui
configuration/configure_audio.ui
configuration/configure_camera.ui
configuration/configure_debug.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_motion_touch.ui
configuration/configure_system.ui
configuration/configure_ui.ui
configuration/configure_web.ui
debugger/registers.ui
multiplayer/direct_connect.ui
multiplayer/lobby.ui
multiplayer/chat_room.ui
multiplayer/client_room.ui
multiplayer/host_room.ui
aboutdialog.ui
hotkeys.ui
main.ui
compatdb.ui
)
file(GLOB COMPAT_LIST
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
qt5_wrap_ui(UI_HDRS ${UIS})
if (ENABLE_QT_TRANSLATION)
set(CITRA_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
get_target_property(SRCS citra-qt SOURCES)
qt5_create_translation(QM_FILES ${SRCS} ${UIS} ${CITRA_QT_LANGUAGES}/en.ts)
add_custom_target(translation ALL DEPENDS ${CITRA_QT_LANGUAGES}/en.ts)
endif()
# Find all TS files except en.ts
file(GLOB_RECURSE LANGUAGES_TS ${CITRA_QT_LANGUAGES}/*.ts)
list(REMOVE_ITEM LANGUAGES_TS ${CITRA_QT_LANGUAGES}/en.ts)
# Compile TS files to QM files
qt5_add_translation(LANGUAGES_QM ${LANGUAGES_TS})
# Build a QRC file from the QM file list
set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc)
file(WRITE ${LANGUAGES_QRC} "<RCC><qresource prefix=\"languages\">\n")
foreach (QM ${LANGUAGES_QM})
get_filename_component(QM_FILE ${QM} NAME)
file(APPEND ${LANGUAGES_QRC} "<file>${QM_FILE}</file>\n")
endforeach (QM)
file(APPEND ${LANGUAGES_QRC} "</qresource></RCC>")
# Add the QRC file to package in all QM files
qt5_add_resources(LANGUAGES ${LANGUAGES_QRC})
else()
set(LANGUAGES)
endif()
target_sources(citra-qt
PRIVATE
${COMPAT_LIST}
${ICONS}
${THEMES}
${UI_HDRS}
${UIS}
${LANGUAGES}
)
if (APPLE)
set(MACOSX_ICON "../../dist/citra.icns")
set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
target_sources(citra-qt PRIVATE ${MACOSX_ICON})
set_target_properties(citra-qt PROPERTIES MACOSX_BUNDLE TRUE)
set_target_properties(citra-qt PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
elseif(WIN32)
# compile as a win32 gui application instead of a console application
target_link_libraries(citra-qt PRIVATE Qt5::WinMain)
if(MSVC)
set_target_properties(citra-qt PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
elseif(MINGW)
set_target_properties(citra-qt PROPERTIES LINK_FLAGS_RELEASE "-mwindows")
endif()
endif()
create_target_directory_groups(citra-qt)
target_link_libraries(citra-qt PRIVATE audio_core common core input_common network video_core)
target_link_libraries(citra-qt PRIVATE Boost::boost glad nihstro-headers Qt5::OpenGL Qt5::Widgets Qt5::Multimedia)
target_link_libraries(citra-qt PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (CITRA_ENABLE_COMPATIBILITY_REPORTING)
target_compile_definitions(citra-qt PRIVATE -DCITRA_ENABLE_COMPATIBILITY_REPORTING)
endif()
if (USE_DISCORD_PRESENCE)
target_sources(citra-qt PUBLIC
discord_impl.cpp
discord_impl.h
)
target_link_libraries(citra-qt PRIVATE discord-rpc)
target_compile_definitions(citra-qt PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
if(UNIX AND NOT APPLE)
install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
if (MSVC)
include(CopyCitraQt5Deps)
include(CopyCitraSDLDeps)
copy_citra_Qt5_deps(citra-qt)
copy_citra_SDL_deps(citra-qt)
endif()