Commit graph

17 commits

Author SHA1 Message Date
Chris Marsh
3bdb88d918
Unity ajt fix 2017-11-02 11:59:45 -07:00
Chris Marsh
a089aab53e Update unity. 2017-10-17 13:34:03 -07:00
SK83RJOSH
b1d6a7c0fc Normalize white-space 2017-10-17 09:37:56 -07:00
SK83RJOSH
e4b3ef63b7 Added request to join functionality 2017-10-17 09:37:56 -07:00
Chris Marsh
86ca320cb9 These should have been extern C. 2017-10-13 10:02:12 -07:00
Chris Marsh
6cdc830544 Missed a couple wanrings. Build example dll 2017-10-12 16:14:16 -07:00
Josh Wood
25b6f1dcde Miscellaneous Unity Fixes (#3)
* Use simplified attribute names and ensure function calls are made with CallingConvention.Cdecl

* Remove unused imports
2017-09-28 08:15:15 -07:00
Chris Marsh
e7cdfaa64e I knew I shouldn't have checked in this dll 2017-09-21 14:04:46 -07:00
Chris Marsh
11e74bca5e update dll 2017-09-07 16:16:58 -07:00
Chris Marsh
794bbccd51 Register upgrade (#2)
* Update init to take an optional Steam ID. Add register for steam game. Remove url from cmd line params to launched game.

* Start on a build script
2017-08-30 15:17:47 -07:00
Chris Marsh
8dab07035f Update example id 2017-08-16 11:48:27 -07:00
Chris Marsh
88f47486cb update dll 2017-08-03 10:51:06 -07:00
Chris Marsh
c82cc94538 UI thing 2017-08-03 10:15:22 -07:00
Chris Marsh
470259e8b0 Unity example: show when connected 2017-08-03 09:52:43 -07:00
Chris Marsh
f6853fac1b Unity example working better. 2017-08-02 17:52:20 -07:00
Chris Marsh
7fe7e2ab53 Initial pass at a unity example... no callbacks yet. 2017-08-02 11:31:35 -07:00
Chris Marsh
27e39a0ec5 Initial unity project example 2017-08-02 11:03:20 -07:00