dynarmic/src/frontend/translate_arm.cpp

135 lines
4.1 KiB
C++
Raw Normal View History

/* This file is part of the dynarmic project.
* Copyright (c) 2016 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#include "common/assert.h"
#include "frontend/arm_types.h"
#include "frontend/decoder/arm.h"
#include "frontend/ir/ir.h"
#include "frontend/ir_emitter.h"
#include "frontend/translate.h"
namespace Dynarmic {
namespace Arm {
namespace {
2016-07-14 14:04:43 +01:00
enum class ConditionalState {
/// We haven't met any conditional instructions yet.
None,
/// Current instruction is a conditional. This marks the end of this basic block.
Break,
/// This basic block is made up solely of conditional instructions.
Translating,
};
struct ArmTranslatorVisitor final {
explicit ArmTranslatorVisitor(LocationDescriptor descriptor) : ir(descriptor) {
ASSERT_MSG(!descriptor.TFlag, "The processor must be in Arm mode");
}
IREmitter ir;
2016-07-14 14:04:43 +01:00
ConditionalState cond_state = ConditionalState::None;
bool TranslateThisInstruction() {
ir.SetTerm(IR::Term::Interpret(ir.current_location));
return false;
}
bool UnpredictableInstruction() {
ASSERT_MSG(false, "UNPREDICTABLE");
return false;
}
2016-07-14 14:04:43 +01:00
bool LinkToNextInstruction() {
auto next_location = ir.current_location;
next_location.arm_pc += 4;
ir.SetTerm(IR::Term::LinkBlock{next_location});
return false;
}
bool ConditionPassed(Cond cond) {
ASSERT_MSG(cond_state != ConditionalState::Translating,
"In the current impl, ConditionPassed should never be called again once a non-AL cond is hit. "
"(i.e.: one and only one conditional instruction per block)");
ASSERT_MSG(cond_state != ConditionalState::Break,
"This should never happen. We requested a break but that wasn't honored.");
ASSERT_MSG(cond != Cond::NV, "NV conditional is obsolete");
if (cond == Cond::AL) {
// Everything is fine with the world
return true;
}
// non-AL cond
if (!ir.block.instructions.empty()) {
// We've already emitted instructions. Quit for now, we'll make a new block here later.
cond_state = ConditionalState::Break;
ir.SetTerm(IR::Term::LinkBlock{ir.current_location});
return false;
}
// We've not emitted instructions yet.
// We'll emit one instruction, and set the block-entry conditional appropriately.
cond_state = ConditionalState::Translating;
ir.block.cond = cond;
return true;
}
bool arm_SVC(Cond cond, Imm24 imm24) {
u32 imm32 = imm24;
// SVC<c> #<imm24>
if (ConditionPassed(cond)) {
ir.CallSupervisor(ir.Imm32(imm32));
return LinkToNextInstruction();
}
return true;
}
bool arm_UDF() {
return TranslateThisInstruction();
}
};
} // local namespace
IR::Block TranslateArm(LocationDescriptor descriptor, MemoryRead32FuncType memory_read_32) {
ArmTranslatorVisitor visitor{descriptor};
bool should_continue = true;
2016-07-14 14:04:43 +01:00
while (should_continue && visitor.cond_state == ConditionalState::None) {
const u32 arm_pc = visitor.ir.current_location.arm_pc;
const u32 arm_instruction = (*memory_read_32)(arm_pc);
const auto decoder = DecodeArm<ArmTranslatorVisitor>(arm_instruction);
if (decoder) {
should_continue = decoder->call(visitor, arm_instruction);
} else {
should_continue = visitor.arm_UDF();
}
2016-07-14 14:04:43 +01:00
if (visitor.cond_state == ConditionalState::Break) {
break;
}
visitor.ir.current_location.arm_pc += 4;
visitor.ir.block.cycle_count++;
}
2016-07-14 14:04:43 +01:00
if (visitor.cond_state == ConditionalState::Translating) {
if (should_continue) {
visitor.ir.SetTerm(IR::Term::LinkBlock{visitor.ir.current_location});
}
visitor.ir.block.cond_failed = { visitor.ir.current_location };
}
return visitor.ir.block;
}
} // namespace Arm
} // namespace Dynarmic