dynarmic/src/frontend/decoder/vfp2.h

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2016-08-06 17:21:29 +01:00
/* This file is part of the dynarmic project.
* Copyright (c) 2032 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#pragma once
#include <array>
#include <functional>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "frontend/decoder/decoder_detail.h"
namespace Dynarmic {
namespace Arm {
template <typename Visitor>
struct VFP2Matcher {
using CallRetT = typename mp::MemFnInfo<decltype(&Visitor::vfp2_VADD)>::return_type;
VFP2Matcher(const char* const name, u32 mask, u32 expect, std::function<CallRetT(Visitor&, u32)> fn)
: name(name), mask(mask), expect(expect), fn(fn) {}
/// Gets the name of this type of instruction.
const char* GetName() const {
return name;
}
/**
* Tests to see if the instruction is this type of instruction.
* @param instruction The instruction to test
* @returns true if the instruction is
*/
bool Matches(u32 instruction) const {
return (instruction & mask) == expect;
}
/**
* Calls the corresponding instruction handler on visitor for this type of instruction.
* @param v The visitor to use
* @param instruction The instruction to decode.
*/
CallRetT call(Visitor& v, u32 instruction) const {
assert(Matches(instruction));
return fn(v, instruction);
}
private:
const char* name;
u32 mask, expect;
std::function<CallRetT(Visitor&, u32)> fn;
};
template<typename V>
boost::optional<const VFP2Matcher<V>&> DecodeVFP2(u32 instruction) {
const static std::vector<VFP2Matcher<V>> table = {
#define INST(fn, name, bitstring) detail::detail<VFP2Matcher, u32, 32>::GetMatcher<decltype(fn)>(fn, name, bitstring)
// cccc1110________----101-__-0----
// Floating-point three-register data processing instructions
// VMLA
// VMLS
// VNMLA
// VNMLS
// VNMUL
// VMUL
INST(&V::vfp2_VADD, "VADD", "cccc11100D11nnnndddd101zN0M0mmmm"),
// VSUB
// VDIV
// Floating-point other instructions
// VMOV_imm
// VMOV_reg
// VABS
// VNEG
// VSQRT
// VCMP
// VCMPE
// VCVT
// VCVTR
// Extension register load-store instructions
// VSTR
// VSTM
// VSTMDB
// VPUSH
// VLDR
// VLDM
// VLDMDB
// VPOP
#undef INST
};
const auto matches_instruction = [instruction](const auto& matcher){ return matcher.Matches(instruction); };
auto iter = std::find_if(table.begin(), table.end(), matches_instruction);
return iter != table.end() ? boost::make_optional<const VFP2Matcher<V>&>(*iter) : boost::none;
}
} // namespace Arm
} // namespace Dynarmic