/* This file is part of the dynarmic project. * Copyright (c) 2016 MerryMage * This software may be used and distributed according to the terms of the GNU * General Public License version 2 or any later version. */ #include "backend_x64/block_of_code.h" #include "backend_x64/emit_x64.h" #include "common/assert.h" #include "common/common_types.h" #include "frontend/ir/basic_block.h" #include "frontend/ir/microinstruction.h" #include "frontend/ir/opcodes.h" namespace Dynarmic::BackendX64 { using namespace Xbyak::util; constexpr u64 f32_negative_zero = 0x80000000u; constexpr u64 f32_nan = 0x7fc00000u; constexpr u64 f32_non_sign_mask = 0x7fffffffu; constexpr u64 f64_negative_zero = 0x8000000000000000u; constexpr u64 f64_nan = 0x7ff8000000000000u; constexpr u64 f64_non_sign_mask = 0x7fffffffffffffffu; constexpr u64 f64_penultimate_positive_denormal = 0x000ffffffffffffeu; constexpr u64 f64_min_s32 = 0xc1e0000000000000u; // -2147483648 as a double constexpr u64 f64_max_s32 = 0x41dfffffffc00000u; // 2147483647 as a double constexpr u64 f64_min_u32 = 0x0000000000000000u; // 0 as a double static void DenormalsAreZero32(BlockOfCode* code, Xbyak::Xmm xmm_value, Xbyak::Reg32 gpr_scratch) { Xbyak::Label end; // We need to report back whether we've found a denormal on input. // SSE doesn't do this for us when SSE's DAZ is enabled. code->movd(gpr_scratch, xmm_value); code->and_(gpr_scratch, u32(0x7FFFFFFF)); code->sub(gpr_scratch, u32(1)); code->cmp(gpr_scratch, u32(0x007FFFFE)); code->ja(end); code->pxor(xmm_value, xmm_value); code->mov(dword[r15 + code->GetJitStateInfo().offsetof_FPSCR_IDC], u32(1 << 7)); code->L(end); } static void DenormalsAreZero64(BlockOfCode* code, Xbyak::Xmm xmm_value, Xbyak::Reg64 gpr_scratch) { Xbyak::Label end; auto mask = code->MConst(f64_non_sign_mask); mask.setBit(64); auto penult_denormal = code->MConst(f64_penultimate_positive_denormal); penult_denormal.setBit(64); code->movq(gpr_scratch, xmm_value); code->and_(gpr_scratch, mask); code->sub(gpr_scratch, u32(1)); code->cmp(gpr_scratch, penult_denormal); code->ja(end); code->pxor(xmm_value, xmm_value); code->mov(dword[r15 + code->GetJitStateInfo().offsetof_FPSCR_IDC], u32(1 << 7)); code->L(end); } static void FlushToZero32(BlockOfCode* code, Xbyak::Xmm xmm_value, Xbyak::Reg32 gpr_scratch) { Xbyak::Label end; code->movd(gpr_scratch, xmm_value); code->and_(gpr_scratch, u32(0x7FFFFFFF)); code->sub(gpr_scratch, u32(1)); code->cmp(gpr_scratch, u32(0x007FFFFE)); code->ja(end); code->pxor(xmm_value, xmm_value); code->mov(dword[r15 + code->GetJitStateInfo().offsetof_FPSCR_UFC], u32(1 << 3)); code->L(end); } static void FlushToZero64(BlockOfCode* code, Xbyak::Xmm xmm_value, Xbyak::Reg64 gpr_scratch) { Xbyak::Label end; auto mask = code->MConst(f64_non_sign_mask); mask.setBit(64); auto penult_denormal = code->MConst(f64_penultimate_positive_denormal); penult_denormal.setBit(64); code->movq(gpr_scratch, xmm_value); code->and_(gpr_scratch, mask); code->sub(gpr_scratch, u32(1)); code->cmp(gpr_scratch, penult_denormal); code->ja(end); code->pxor(xmm_value, xmm_value); code->mov(dword[r15 + code->GetJitStateInfo().offsetof_FPSCR_UFC], u32(1 << 3)); code->L(end); } static void DefaultNaN32(BlockOfCode* code, Xbyak::Xmm xmm_value) { Xbyak::Label end; code->ucomiss(xmm_value, xmm_value); code->jnp(end); code->movaps(xmm_value, code->MConst(f32_nan)); code->L(end); } static void DefaultNaN64(BlockOfCode* code, Xbyak::Xmm xmm_value) { Xbyak::Label end; code->ucomisd(xmm_value, xmm_value); code->jnp(end); code->movaps(xmm_value, code->MConst(f64_nan)); code->L(end); } static void ZeroIfNaN64(BlockOfCode* code, Xbyak::Xmm xmm_value, Xbyak::Xmm xmm_scratch) { code->pxor(xmm_scratch, xmm_scratch); code->cmpordsd(xmm_scratch, xmm_value); // true mask when ordered (i.e.: when not an NaN) code->pand(xmm_value, xmm_scratch); } static void FPThreeOp32(BlockOfCode* code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*fn)(const Xbyak::Xmm&, const Xbyak::Operand&)) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Xmm operand = ctx.reg_alloc.UseScratchXmm(args[1]); Xbyak::Reg32 gpr_scratch = ctx.reg_alloc.ScratchGpr().cvt32(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero32(code, result, gpr_scratch); DenormalsAreZero32(code, operand, gpr_scratch); } (code->*fn)(result, operand); if (ctx.FPSCR_FTZ()) { FlushToZero32(code, result, gpr_scratch); } if (ctx.FPSCR_DN()) { DefaultNaN32(code, result); } ctx.reg_alloc.DefineValue(inst, result); } static void FPThreeOp64(BlockOfCode* code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*fn)(const Xbyak::Xmm&, const Xbyak::Operand&)) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Xmm operand = ctx.reg_alloc.UseScratchXmm(args[1]); Xbyak::Reg64 gpr_scratch = ctx.reg_alloc.ScratchGpr(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero64(code, result, gpr_scratch); DenormalsAreZero64(code, operand, gpr_scratch); } (code->*fn)(result, operand); if (ctx.FPSCR_FTZ()) { FlushToZero64(code, result, gpr_scratch); } if (ctx.FPSCR_DN()) { DefaultNaN64(code, result); } ctx.reg_alloc.DefineValue(inst, result); } static void FPTwoOp32(BlockOfCode* code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*fn)(const Xbyak::Xmm&, const Xbyak::Operand&)) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg32 gpr_scratch = ctx.reg_alloc.ScratchGpr().cvt32(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero32(code, result, gpr_scratch); } (code->*fn)(result, result); if (ctx.FPSCR_FTZ()) { FlushToZero32(code, result, gpr_scratch); } if (ctx.FPSCR_DN()) { DefaultNaN32(code, result); } ctx.reg_alloc.DefineValue(inst, result); } static void FPTwoOp64(BlockOfCode* code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*fn)(const Xbyak::Xmm&, const Xbyak::Operand&)) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg64 gpr_scratch = ctx.reg_alloc.ScratchGpr(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero64(code, result, gpr_scratch); } (code->*fn)(result, result); if (ctx.FPSCR_FTZ()) { FlushToZero64(code, result, gpr_scratch); } if (ctx.FPSCR_DN()) { DefaultNaN64(code, result); } ctx.reg_alloc.DefineValue(inst, result); } void EmitX64::EmitFPAbs32(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); code->pand(result, code->MConst(f32_non_sign_mask)); ctx.reg_alloc.DefineValue(inst, result); } void EmitX64::EmitFPAbs64(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); code->pand(result, code->MConst(f64_non_sign_mask)); ctx.reg_alloc.DefineValue(inst, result); } void EmitX64::EmitFPNeg32(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); code->pxor(result, code->MConst(f32_negative_zero)); ctx.reg_alloc.DefineValue(inst, result); } void EmitX64::EmitFPNeg64(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); code->pxor(result, code->MConst(f64_negative_zero)); ctx.reg_alloc.DefineValue(inst, result); } void EmitX64::EmitFPAdd32(EmitContext& ctx, IR::Inst* inst) { FPThreeOp32(code, ctx, inst, &Xbyak::CodeGenerator::addss); } void EmitX64::EmitFPAdd64(EmitContext& ctx, IR::Inst* inst) { FPThreeOp64(code, ctx, inst, &Xbyak::CodeGenerator::addsd); } void EmitX64::EmitFPDiv32(EmitContext& ctx, IR::Inst* inst) { FPThreeOp32(code, ctx, inst, &Xbyak::CodeGenerator::divss); } void EmitX64::EmitFPDiv64(EmitContext& ctx, IR::Inst* inst) { FPThreeOp64(code, ctx, inst, &Xbyak::CodeGenerator::divsd); } void EmitX64::EmitFPMul32(EmitContext& ctx, IR::Inst* inst) { FPThreeOp32(code, ctx, inst, &Xbyak::CodeGenerator::mulss); } void EmitX64::EmitFPMul64(EmitContext& ctx, IR::Inst* inst) { FPThreeOp64(code, ctx, inst, &Xbyak::CodeGenerator::mulsd); } void EmitX64::EmitFPSqrt32(EmitContext& ctx, IR::Inst* inst) { FPTwoOp32(code, ctx, inst, &Xbyak::CodeGenerator::sqrtss); } void EmitX64::EmitFPSqrt64(EmitContext& ctx, IR::Inst* inst) { FPTwoOp64(code, ctx, inst, &Xbyak::CodeGenerator::sqrtsd); } void EmitX64::EmitFPSub32(EmitContext& ctx, IR::Inst* inst) { FPThreeOp32(code, ctx, inst, &Xbyak::CodeGenerator::subss); } void EmitX64::EmitFPSub64(EmitContext& ctx, IR::Inst* inst) { FPThreeOp64(code, ctx, inst, &Xbyak::CodeGenerator::subsd); } static void SetFpscrNzcvFromFlags(BlockOfCode* code, EmitContext& ctx) { ctx.reg_alloc.ScratchGpr({HostLoc::RCX}); // shifting requires use of cl Xbyak::Reg32 nzcv = ctx.reg_alloc.ScratchGpr().cvt32(); code->mov(nzcv, 0x28630000); code->sete(cl); code->rcl(cl, 3); code->shl(nzcv, cl); code->and_(nzcv, 0xF0000000); code->mov(dword[r15 + code->GetJitStateInfo().offsetof_FPSCR_nzcv], nzcv); } void EmitX64::EmitFPCompare32(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm reg_a = ctx.reg_alloc.UseXmm(args[0]); Xbyak::Xmm reg_b = ctx.reg_alloc.UseXmm(args[1]); bool exc_on_qnan = args[2].GetImmediateU1(); if (exc_on_qnan) { code->comiss(reg_a, reg_b); } else { code->ucomiss(reg_a, reg_b); } SetFpscrNzcvFromFlags(code, ctx); } void EmitX64::EmitFPCompare64(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm reg_a = ctx.reg_alloc.UseXmm(args[0]); Xbyak::Xmm reg_b = ctx.reg_alloc.UseXmm(args[1]); bool exc_on_qnan = args[2].GetImmediateU1(); if (exc_on_qnan) { code->comisd(reg_a, reg_b); } else { code->ucomisd(reg_a, reg_b); } SetFpscrNzcvFromFlags(code, ctx); } void EmitX64::EmitFPSingleToDouble(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg64 gpr_scratch = ctx.reg_alloc.ScratchGpr(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero32(code, result, gpr_scratch.cvt32()); } code->cvtss2sd(result, result); if (ctx.FPSCR_FTZ()) { FlushToZero64(code, result, gpr_scratch); } if (ctx.FPSCR_DN()) { DefaultNaN64(code, result); } ctx.reg_alloc.DefineValue(inst, result); } void EmitX64::EmitFPDoubleToSingle(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg64 gpr_scratch = ctx.reg_alloc.ScratchGpr(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero64(code, result, gpr_scratch); } code->cvtsd2ss(result, result); if (ctx.FPSCR_FTZ()) { FlushToZero32(code, result, gpr_scratch.cvt32()); } if (ctx.FPSCR_DN()) { DefaultNaN32(code, result); } ctx.reg_alloc.DefineValue(inst, result); } void EmitX64::EmitFPSingleToS32(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm from = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg32 to = ctx.reg_alloc.ScratchGpr().cvt32(); Xbyak::Xmm xmm_scratch = ctx.reg_alloc.ScratchXmm(); bool round_towards_zero = args[1].GetImmediateU1(); // ARM saturates on conversion; this differs from x64 which returns a sentinel value. // Conversion to double is lossless, and allows for clamping. if (ctx.FPSCR_FTZ()) { DenormalsAreZero32(code, from, to); } code->cvtss2sd(from, from); // First time is to set flags if (round_towards_zero) { code->cvttsd2si(to, from); // 32 bit gpr } else { code->cvtsd2si(to, from); // 32 bit gpr } // Clamp to output range ZeroIfNaN64(code, from, xmm_scratch); code->minsd(from, code->MConst(f64_max_s32)); code->maxsd(from, code->MConst(f64_min_s32)); // Second time is for real if (round_towards_zero) { code->cvttsd2si(to, from); // 32 bit gpr } else { code->cvtsd2si(to, from); // 32 bit gpr } ctx.reg_alloc.DefineValue(inst, to); } void EmitX64::EmitFPSingleToU32(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm from = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg32 to = ctx.reg_alloc.ScratchGpr().cvt32(); Xbyak::Xmm xmm_scratch = ctx.reg_alloc.ScratchXmm(); bool round_towards_zero = args[1].GetImmediateU1(); // ARM saturates on conversion; this differs from x64 which returns a sentinel value. // Conversion to double is lossless, and allows for accurate clamping. // // Since SSE2 doesn't provide an unsigned conversion, we shift the range as appropriate. // // FIXME: Inexact exception not correctly signalled with the below code if (!ctx.FPSCR_RoundTowardsZero() && !round_towards_zero) { if (ctx.FPSCR_FTZ()) { DenormalsAreZero32(code, from, to); } code->cvtss2sd(from, from); ZeroIfNaN64(code, from, xmm_scratch); // Bring into SSE range code->addsd(from, code->MConst(f64_min_s32)); // First time is to set flags code->cvtsd2si(to, from); // 32 bit gpr // Clamp to output range code->minsd(from, code->MConst(f64_max_s32)); code->maxsd(from, code->MConst(f64_min_s32)); // Actually convert code->cvtsd2si(to, from); // 32 bit gpr // Bring back into original range code->add(to, u32(2147483648u)); } else { Xbyak::Xmm xmm_mask = ctx.reg_alloc.ScratchXmm(); Xbyak::Reg32 gpr_mask = ctx.reg_alloc.ScratchGpr().cvt32(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero32(code, from, to); } code->cvtss2sd(from, from); ZeroIfNaN64(code, from, xmm_scratch); // Generate masks if out-of-signed-range code->movaps(xmm_mask, code->MConst(f64_max_s32)); code->cmpltsd(xmm_mask, from); code->movd(gpr_mask, xmm_mask); code->pand(xmm_mask, code->MConst(f64_min_s32)); code->and_(gpr_mask, u32(2147483648u)); // Bring into range if necessary code->addsd(from, xmm_mask); // First time is to set flags code->cvttsd2si(to, from); // 32 bit gpr // Clamp to output range code->minsd(from, code->MConst(f64_max_s32)); code->maxsd(from, code->MConst(f64_min_u32)); // Actually convert code->cvttsd2si(to, from); // 32 bit gpr // Bring back into original range if necessary code->add(to, gpr_mask); } ctx.reg_alloc.DefineValue(inst, to); } void EmitX64::EmitFPDoubleToS32(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm from = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg32 to = ctx.reg_alloc.ScratchGpr().cvt32(); Xbyak::Xmm xmm_scratch = ctx.reg_alloc.ScratchXmm(); Xbyak::Reg32 gpr_scratch = ctx.reg_alloc.ScratchGpr().cvt32(); bool round_towards_zero = args[1].GetImmediateU1(); // ARM saturates on conversion; this differs from x64 which returns a sentinel value. if (ctx.FPSCR_FTZ()) { DenormalsAreZero64(code, from, gpr_scratch.cvt64()); } // First time is to set flags if (round_towards_zero) { code->cvttsd2si(gpr_scratch, from); // 32 bit gpr } else { code->cvtsd2si(gpr_scratch, from); // 32 bit gpr } // Clamp to output range ZeroIfNaN64(code, from, xmm_scratch); code->minsd(from, code->MConst(f64_max_s32)); code->maxsd(from, code->MConst(f64_min_s32)); // Second time is for real if (round_towards_zero) { code->cvttsd2si(to, from); // 32 bit gpr } else { code->cvtsd2si(to, from); // 32 bit gpr } ctx.reg_alloc.DefineValue(inst, to); } void EmitX64::EmitFPDoubleToU32(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Xmm from = ctx.reg_alloc.UseScratchXmm(args[0]); Xbyak::Reg32 to = ctx.reg_alloc.ScratchGpr().cvt32(); Xbyak::Xmm xmm_scratch = ctx.reg_alloc.ScratchXmm(); Xbyak::Reg32 gpr_scratch = ctx.reg_alloc.ScratchGpr().cvt32(); bool round_towards_zero = args[1].GetImmediateU1(); // ARM saturates on conversion; this differs from x64 which returns a sentinel value. // TODO: Use VCVTPD2UDQ when AVX512VL is available. // FIXME: Inexact exception not correctly signalled with the below code if (!ctx.FPSCR_RoundTowardsZero() && !round_towards_zero) { if (ctx.FPSCR_FTZ()) { DenormalsAreZero64(code, from, gpr_scratch.cvt64()); } ZeroIfNaN64(code, from, xmm_scratch); // Bring into SSE range code->addsd(from, code->MConst(f64_min_s32)); // First time is to set flags code->cvtsd2si(gpr_scratch, from); // 32 bit gpr // Clamp to output range code->minsd(from, code->MConst(f64_max_s32)); code->maxsd(from, code->MConst(f64_min_s32)); // Actually convert code->cvtsd2si(to, from); // 32 bit gpr // Bring back into original range code->add(to, u32(2147483648u)); } else { Xbyak::Xmm xmm_mask = ctx.reg_alloc.ScratchXmm(); Xbyak::Reg32 gpr_mask = ctx.reg_alloc.ScratchGpr().cvt32(); if (ctx.FPSCR_FTZ()) { DenormalsAreZero64(code, from, gpr_scratch.cvt64()); } ZeroIfNaN64(code, from, xmm_scratch); // Generate masks if out-of-signed-range code->movaps(xmm_mask, code->MConst(f64_max_s32)); code->cmpltsd(xmm_mask, from); code->movd(gpr_mask, xmm_mask); code->pand(xmm_mask, code->MConst(f64_min_s32)); code->and_(gpr_mask, u32(2147483648u)); // Bring into range if necessary code->addsd(from, xmm_mask); // First time is to set flags code->cvttsd2si(gpr_scratch, from); // 32 bit gpr // Clamp to output range code->minsd(from, code->MConst(f64_max_s32)); code->maxsd(from, code->MConst(f64_min_u32)); // Actually convert code->cvttsd2si(to, from); // 32 bit gpr // Bring back into original range if necessary code->add(to, gpr_mask); } ctx.reg_alloc.DefineValue(inst, to); } void EmitX64::EmitFPS32ToSingle(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Reg32 from = ctx.reg_alloc.UseGpr(args[0]).cvt32(); Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); bool round_to_nearest = args[1].GetImmediateU1(); ASSERT_MSG(!round_to_nearest, "round_to_nearest unimplemented"); code->cvtsi2ss(to, from); ctx.reg_alloc.DefineValue(inst, to); } void EmitX64::EmitFPU32ToSingle(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Reg64 from = ctx.reg_alloc.UseGpr(args[0]); Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); bool round_to_nearest = args[1].GetImmediateU1(); ASSERT_MSG(!round_to_nearest, "round_to_nearest unimplemented"); // We are using a 64-bit GPR register to ensure we don't end up treating the input as signed code->mov(from.cvt32(), from.cvt32()); // TODO: Verify if this is necessary code->cvtsi2ss(to, from); ctx.reg_alloc.DefineValue(inst, to); } void EmitX64::EmitFPS32ToDouble(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Reg32 from = ctx.reg_alloc.UseGpr(args[0]).cvt32(); Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); bool round_to_nearest = args[1].GetImmediateU1(); ASSERT_MSG(!round_to_nearest, "round_to_nearest unimplemented"); code->cvtsi2sd(to, from); ctx.reg_alloc.DefineValue(inst, to); } void EmitX64::EmitFPU32ToDouble(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); Xbyak::Reg64 from = ctx.reg_alloc.UseGpr(args[0]); Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); bool round_to_nearest = args[1].GetImmediateU1(); ASSERT_MSG(!round_to_nearest, "round_to_nearest unimplemented"); // We are using a 64-bit GPR register to ensure we don't end up treating the input as signed code->mov(from.cvt32(), from.cvt32()); // TODO: Verify if this is necessary code->cvtsi2sd(to, from); ctx.reg_alloc.DefineValue(inst, to); } } // namespace Dynarmic::BackendX64