121 lines
5.3 KiB
C++
121 lines
5.3 KiB
C++
/* This file is part of the dynarmic project.
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* Copyright (c) 2032 MerryMage
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* This software may be used and distributed according to the terms of the GNU
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* General Public License version 2 or any later version.
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*/
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#pragma once
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#include <array>
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#include <functional>
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#include <vector>
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#include <boost/optional.hpp>
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#include "common/common_types.h"
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#include "frontend/decoder/decoder_detail.h"
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namespace Dynarmic {
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namespace Arm {
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template <typename Visitor>
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struct VFP2Matcher {
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using CallRetT = mp::return_type_t<decltype(&Visitor::vfp2_VADD)>;
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VFP2Matcher(const char* const name, u32 mask, u32 expect, std::function<CallRetT(Visitor&, u32)> fn)
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: name(name), mask(mask), expect(expect), fn(fn) {}
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/// Gets the name of this type of instruction.
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const char* GetName() const {
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return name;
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}
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/**
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* Tests to see if the instruction is this type of instruction.
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* @param instruction The instruction to test
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* @returns true if the instruction is
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*/
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bool Matches(u32 instruction) const {
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return (instruction & mask) == expect;
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}
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/**
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* Calls the corresponding instruction handler on visitor for this type of instruction.
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* @param v The visitor to use
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* @param instruction The instruction to decode.
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*/
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CallRetT call(Visitor& v, u32 instruction) const {
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assert(Matches(instruction));
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return fn(v, instruction);
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}
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private:
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const char* name;
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u32 mask, expect;
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std::function<CallRetT(Visitor&, u32)> fn;
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};
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template<typename V>
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boost::optional<const VFP2Matcher<V>&> DecodeVFP2(u32 instruction) {
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const static std::vector<VFP2Matcher<V>> table = {
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#define INST(fn, name, bitstring) detail::detail<VFP2Matcher, u32, 32>::GetMatcher<decltype(fn)>(fn, name, bitstring)
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// cccc1110________----101-__-0----
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// Floating-point three-register data processing instructions
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INST(&V::vfp2_VMLA, "VMLA", "cccc11100D00nnnndddd101zN0M0mmmm"),
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INST(&V::vfp2_VMLS, "VMLS", "cccc11100D00nnnndddd101zN1M0mmmm"),
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INST(&V::vfp2_VNMLS, "VNMLS", "cccc11100D01nnnndddd101zN0M0mmmm"),
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INST(&V::vfp2_VNMLA, "VNMLA", "cccc11100D01nnnndddd101zN1M0mmmm"),
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INST(&V::vfp2_VMUL, "VMUL", "cccc11100D10nnnndddd101zN0M0mmmm"),
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INST(&V::vfp2_VNMUL, "VNMUL", "cccc11100D10nnnndddd101zN1M0mmmm"),
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INST(&V::vfp2_VADD, "VADD", "cccc11100D11nnnndddd101zN0M0mmmm"),
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INST(&V::vfp2_VSUB, "VSUB", "cccc11100D11nnnndddd101zN1M0mmmm"),
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INST(&V::vfp2_VDIV, "VDIV", "cccc11101D00nnnndddd101zN0M0mmmm"),
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// Floating-point move instructions
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INST(&V::vfp2_VMOV_u32_f64, "VMOV (core to f64)", "cccc11100000ddddtttt1011D0010000"),
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INST(&V::vfp2_VMOV_f64_u32, "VMOV (f64 to core)", "cccc11100001nnnntttt1011N0010000"),
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INST(&V::vfp2_VMOV_u32_f32, "VMOV (core to f32)", "cccc11100000nnnntttt1010N0010000"),
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INST(&V::vfp2_VMOV_f32_u32, "VMOV (f32 to core)", "cccc11100001nnnntttt1010N0010000"),
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INST(&V::vfp2_VMOV_2u32_2f32, "VMOV (2xcore to 2xf32)", "cccc11000100uuuutttt101000M1mmmm"),
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INST(&V::vfp2_VMOV_2f32_2u32, "VMOV (2xf32 to 2xcore)", "cccc11000101uuuutttt101000M1mmmm"),
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INST(&V::vfp2_VMOV_2u32_f64, "VMOV (2xcore to f64)", "cccc11000100uuuutttt101100M1mmmm"),
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INST(&V::vfp2_VMOV_f64_2u32, "VMOV (f64 to 2xcore)", "cccc11000101uuuutttt101100M1mmmm"),
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INST(&V::vfp2_VMOV_reg, "VMOV (reg)", "cccc11101D110000dddd101z01M0mmmm"),
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// Floating-point other instructions
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INST(&V::vfp2_VABS, "VABS", "cccc11101D110000dddd101z11M0mmmm"),
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INST(&V::vfp2_VNEG, "VNEG", "cccc11101D110001dddd101z01M0mmmm"),
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INST(&V::vfp2_VSQRT, "VSQRT", "cccc11101D110001dddd101z11M0mmmm"),
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// VCMP
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// VCMPE
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// VCVT
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// VCVTR
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// Extension register load-store instructions
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INST(&V::vfp2_VPUSH, "VPUSH", "cccc11010D101101dddd101zvvvvvvvv"),
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INST(&V::vfp2_VPOP, "VPOP", "cccc11001D111101dddd101zvvvvvvvv"),
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INST(&V::vfp2_VLDR, "VLDR", "cccc1101UD01nnnndddd101zvvvvvvvv"),
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INST(&V::vfp2_VSTR, "VSTR", "cccc1101UD00nnnndddd101zvvvvvvvv"),
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INST(&V::vfp2_VSTM_a1, "VSTM (A1)", "cccc110puDw0nnnndddd1011vvvvvvvv"),
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INST(&V::vfp2_VSTM_a2, "VSTM (A2)", "cccc110puDw0nnnndddd1010vvvvvvvv"),
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INST(&V::vfp2_VLDM_a1, "VLDM (A1)", "cccc110puDw1nnnndddd1011vvvvvvvv"),
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INST(&V::vfp2_VLDM_a2, "VLDM (A2)", "cccc110puDw1nnnndddd1010vvvvvvvv"),
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#undef INST
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};
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if ((instruction & 0xF0000000) == 0xF0000000)
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return boost::none; // Don't try matching any unconditional instructions.
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const auto matches_instruction = [instruction](const auto& matcher){ return matcher.Matches(instruction); };
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auto iter = std::find_if(table.begin(), table.end(), matches_instruction);
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return iter != table.end() ? boost::make_optional<const VFP2Matcher<V>&>(*iter) : boost::none;
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}
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} // namespace Arm
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} // namespace Dynarmic
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