// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include "common/common_types.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/object.h" #include "core/hle/service/sm/sm.h" namespace Core { class System; } namespace Kernel { class KernelSystem; class ClientPort; class ServerPort; class ServerSession; } // namespace Kernel namespace Service { namespace SM { class ServiceManager; } static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters) /// Arbitrary default number of maximum connections to an HLE service. static const u32 DefaultMaxSessions = 10; /** * This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it * is not meant to be used directly. * * @see ServiceFramework */ class ServiceFrameworkBase : public Kernel::SessionRequestHandler { public: /// Returns the string identifier used to connect to the service. std::string GetServiceName() const { return service_name; } /** * Returns the maximum number of sessions that can be connected to this service at the same * time. */ u32 GetMaxSessions() const { return max_sessions; } /// Creates a port pair and registers this service with the given ServiceManager. void InstallAsService(SM::ServiceManager& service_manager); /// Creates a port pair and registers it on the kernel's global port registry. void InstallAsNamedPort(Kernel::KernelSystem& kernel); void HandleSyncRequest(Kernel::HLERequestContext& context) override; protected: /// Member-function pointer type of SyncRequest handlers. template using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&); private: template friend class ServiceFramework; struct FunctionInfoBase { u32 expected_header; HandlerFnP handler_callback; const char* name; }; using InvokerFn = void(ServiceFrameworkBase* object, HandlerFnP member, Kernel::HLERequestContext& ctx); ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker); ~ServiceFrameworkBase() override; void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n); void ReportUnimplementedFunction(u32* cmd_buf, const FunctionInfoBase* info); /// Identifier string used to connect to the service. std::string service_name; /// Maximum number of concurrent sessions that this service can handle. u32 max_sessions; /// Function used to safely up-cast pointers to the derived class before invoking a handler. InvokerFn* handler_invoker; boost::container::flat_map handlers; }; /** * Framework for implementing HLE services. Dispatches on the header id of incoming SyncRequests * based on a table mapping header ids to handler functions. Service implementations should inherit * from ServiceFramework using the CRTP (`class Foo : public ServiceFramework { ... };`) and * populate it with handlers by calling #RegisterHandlers. * * In order to avoid duplicating code in the binary and exposing too many implementation details in * the header, this class is split into a non-templated base (ServiceFrameworkBase) and a template * deriving from it (ServiceFramework). The functions in this class will mostly only erase the type * of the passed in function pointers and then delegate the actual work to the implementation in the * base class. */ template class ServiceFramework : public ServiceFrameworkBase { protected: /// Contains information about a request type which is handled by the service. struct FunctionInfo : FunctionInfoBase { // TODO(yuriks): This function could be constexpr, but clang is the only compiler that // doesn't emit an ICE or a wrong diagnostic because of the static_cast. /** * Constructs a FunctionInfo for a function. * * @param expected_header request header in the command buffer which will trigger dispatch * to this handler * @param handler_callback member function in this service which will be called to handle * the request * @param name human-friendly name for the request. Used mostly for logging purposes. */ FunctionInfo(u32 expected_header, HandlerFnP handler_callback, const char* name) : FunctionInfoBase{ expected_header, // Type-erase member function pointer by casting it down to the base class. static_cast>(handler_callback), name} {} }; /** * Initializes the handler with no functions installed. * @param max_sessions Maximum number of sessions that can be * connected to this service at the same time. */ explicit ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions) : ServiceFrameworkBase(service_name, max_sessions, Invoker) {} /// Registers handlers in the service. template void RegisterHandlers(const FunctionInfo (&functions)[N]) { RegisterHandlers(functions, N); } /** * Registers handlers in the service. Usually prefer using the other RegisterHandlers * overload in order to avoid needing to specify the array size. */ void RegisterHandlers(const FunctionInfo* functions, std::size_t n) { RegisterHandlersBase(functions, n); } std::unique_ptr MakeSessionData() override { return std::make_unique(); } SessionData* GetSessionData(std::shared_ptr server_session) { return ServiceFrameworkBase::GetSessionData(server_session); } private: /** * This function is used to allow invocation of pointers to handlers stored in the base class * without needing to expose the type of this derived class. Pointers-to-member may require a * fixup when being up or downcast, and thus code that does that needs to know the concrete type * of the derived class in order to invoke one of it's functions through a pointer. */ static void Invoker(ServiceFrameworkBase* object, HandlerFnP member, Kernel::HLERequestContext& ctx) { // Cast back up to our original types and call the member function (static_cast(object)->*static_cast>(member))(ctx); } }; /// Initialize ServiceManager void Init(Core::System& system); struct ServiceModuleInfo { std::string name; u64 title_id; std::function init_function; }; extern const std::array service_module_map; } // namespace Service