// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include "citra_qt/uisettings.h" #include "common/settings.h" class QSettings; class Config { public: enum class ConfigType : u32 { GlobalConfig, PerGameConfig }; explicit Config(const std::string& config_name = "qt-config", ConfigType config_type = ConfigType::GlobalConfig); ~Config(); void Reload(); void Save(); static const std::array default_buttons; static const std::array, Settings::NativeAnalog::NumAnalogs> default_analogs; static const std::array default_hotkeys; private: void Initialize(const std::string& config_name); void ReadValues(); void ReadAudioValues(); void ReadCameraValues(); void ReadControlValues(); void ReadCoreValues(); void ReadDataStorageValues(); void ReadDebuggingValues(); void ReadLayoutValues(); void ReadMiscellaneousValues(); void ReadMultiplayerValues(); void ReadPathValues(); void ReadRendererValues(); void ReadShortcutValues(); void ReadSystemValues(); void ReadUIValues(); void ReadUIGameListValues(); void ReadUILayoutValues(); void ReadUpdaterValues(); void ReadUtilityValues(); void ReadWebServiceValues(); void ReadVideoDumpingValues(); void SaveValues(); void SaveAudioValues(); void SaveCameraValues(); void SaveControlValues(); void SaveCoreValues(); void SaveDataStorageValues(); void SaveDebuggingValues(); void SaveLayoutValues(); void SaveMiscellaneousValues(); void SaveMultiplayerValues(); void SavePathValues(); void SaveRendererValues(); void SaveShortcutValues(); void SaveSystemValues(); void SaveUIValues(); void SaveUIGameListValues(); void SaveUILayoutValues(); void SaveUpdaterValues(); void SaveUtilityValues(); void SaveWebServiceValues(); void SaveVideoDumpingValues(); /** * Reads a setting from the qt_config. * * @param name The setting's identifier * @param default_value The value to use when the setting is not already present in the config */ QVariant ReadSetting(const QString& name) const; QVariant ReadSetting(const QString& name, const QVariant& default_value) const; /** * Writes a setting to the qt_config. * * @param name The setting's idetentifier * @param value Value of the setting * @param default_value Default of the setting if not present in qt_config */ void WriteSetting(const QString& name, const QVariant& value); void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value); /** * Reads a value from the qt_config and applies it to the setting, using its label and default * value. If the config is a custom config, this will also read the global state of the setting * and apply that information to it. * * @param The setting */ template void ReadGlobalSetting(Settings::SwitchableSetting& setting); /** * Sets a value to the qt_config using the setting's label and default value. If the config is a * custom config, it will apply the global state, and the custom value if needed. * * @param The setting */ template void WriteGlobalSetting(const Settings::SwitchableSetting& setting); /** * Reads a value from the qt_config using the setting's label and default value and applies the * value to the setting. * * @param The setting */ template void ReadBasicSetting(Settings::Setting& setting); /** Sets a value from the setting in the qt_config using the setting's label and default value. * * @param The setting */ template void WriteBasicSetting(const Settings::Setting& setting); ConfigType type; std::unique_ptr qt_config; std::string qt_config_loc; bool global; };