// Copyright 2018 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "audio_core/input.h" namespace AudioCore { class CubebInput final : public Input { public: explicit CubebInput(std::string device_id); ~CubebInput() override; void StartSampling(const InputParameters& params) override; void StopSampling() override; bool IsSampling() override; void AdjustSampleRate(u32 sample_rate) override; Samples Read() override; private: struct Impl; std::unique_ptr impl; std::string device_id; }; std::vector ListCubebInputDevices(); } // namespace AudioCore