// Copyright 2018 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/file_util.h" #include "core/cheats/cheats.h" #include "core/cheats/gateway_cheat.h" #include "core/core.h" #include "core/core_timing.h" #include "core/hle/kernel/process.h" #include "core/hw/gpu.h" namespace Cheats { constexpr u64 run_interval_ticks = GPU::frame_ticks; CheatEngine::CheatEngine(Core::System& system_) : system(system_) { LoadCheatFile(); Connect(); } void CheatEngine::Connect() { event = system.CoreTiming().RegisterEvent( "CheatCore::run_event", [this](u64 thread_id, s64 cycle_late) { RunCallback(thread_id, cycle_late); }); system.CoreTiming().ScheduleEvent(run_interval_ticks, event); } CheatEngine::~CheatEngine() { system.CoreTiming().UnscheduleEvent(event, 0); } std::vector> CheatEngine::GetCheats() const { std::shared_lock lock(cheats_list_mutex); return cheats_list; } void CheatEngine::AddCheat(const std::shared_ptr& cheat) { std::unique_lock lock(cheats_list_mutex); cheats_list.push_back(cheat); } void CheatEngine::RemoveCheat(int index) { std::unique_lock lock(cheats_list_mutex); if (index < 0 || index >= cheats_list.size()) { LOG_ERROR(Core_Cheats, "Invalid index {}", index); return; } cheats_list.erase(cheats_list.begin() + index); } void CheatEngine::UpdateCheat(int index, const std::shared_ptr& new_cheat) { std::unique_lock lock(cheats_list_mutex); if (index < 0 || index >= cheats_list.size()) { LOG_ERROR(Core_Cheats, "Invalid index {}", index); return; } cheats_list[index] = new_cheat; } void CheatEngine::SaveCheatFile() const { const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir); const std::string filepath = fmt::format( "{}{:016X}.txt", cheat_dir, system.Kernel().GetCurrentProcess()->codeset->program_id); if (!FileUtil::IsDirectory(cheat_dir)) { FileUtil::CreateDir(cheat_dir); } std::ofstream file; OpenFStream(file, filepath, std::ios_base::out); auto cheats = GetCheats(); for (const auto& cheat : cheats) { file << cheat->ToString(); } file.flush(); } void CheatEngine::LoadCheatFile() { const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir); const std::string filepath = fmt::format( "{}{:016X}.txt", cheat_dir, system.Kernel().GetCurrentProcess()->codeset->program_id); if (!FileUtil::IsDirectory(cheat_dir)) { FileUtil::CreateDir(cheat_dir); } if (!FileUtil::Exists(filepath)) return; auto gateway_cheats = GatewayCheat::LoadFile(filepath); { std::unique_lock lock(cheats_list_mutex); std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list)); } } void CheatEngine::RunCallback([[maybe_unused]] u64 userdata, int cycles_late) { { std::shared_lock lock(cheats_list_mutex); for (auto& cheat : cheats_list) { if (cheat->IsEnabled()) { cheat->Execute(system); } } } system.CoreTiming().ScheduleEvent(run_interval_ticks - cycles_late, event); } } // namespace Cheats