// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" namespace Memory { class MemorySystem; } namespace HW { /// Beginnings of IO register regions, in the user VA space. enum : u32 { VADDR_HASH = 0x1EC01000, VADDR_CSND = 0x1EC03000, VADDR_DSP = 0x1EC40000, VADDR_PDN = 0x1EC41000, VADDR_CODEC = 0x1EC41000, VADDR_SPI = 0x1EC42000, VADDR_SPI_2 = 0x1EC43000, // Only used under TWL_FIRM? VADDR_I2C = 0x1EC44000, VADDR_CODEC_2 = 0x1EC45000, VADDR_HID = 0x1EC46000, VADDR_GPIO = 0x1EC47000, VADDR_I2C_2 = 0x1EC48000, VADDR_SPI_3 = 0x1EC60000, VADDR_I2C_3 = 0x1EC61000, VADDR_MIC = 0x1EC62000, VADDR_PXI = 0x1EC63000, VADDR_LCD = 0x1ED02000, VADDR_DSP_2 = 0x1ED03000, VADDR_HASH_2 = 0x1EE01000, VADDR_GPU = 0x1EF00000, }; template void Read(T& var, const u32 addr); template void Write(u32 addr, const T data); /// Update hardware void Update(); /// Initialize hardware void Init(Memory::MemorySystem& memory); /// Shutdown hardware void Shutdown(); } // namespace HW