// Copyright 2015 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "core/frontend/emu_window.h" #include "video_core/renderer_base.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/swrasterizer/swrasterizer.h" #include "video_core/video_core.h" RendererBase::RendererBase(Frontend::EmuWindow& window) : render_window{window} {} RendererBase::~RendererBase() = default; void RendererBase::UpdateCurrentFramebufferLayout(bool is_portrait_mode) { const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout(); render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height, is_portrait_mode); } void RendererBase::RefreshRasterizerSetting() { bool hw_renderer_enabled = VideoCore::g_hw_renderer_enabled; if (rasterizer == nullptr || opengl_rasterizer_active != hw_renderer_enabled) { opengl_rasterizer_active = hw_renderer_enabled; if (hw_renderer_enabled) { rasterizer = std::make_unique(); } else { rasterizer = std::make_unique(); } } } void RendererBase::Sync() { rasterizer->SyncEntireState(); }