38f86cce94
Currently consist of 4 moderation commands (kick, ban, unban and get ban list).
1038 lines
34 KiB
C++
1038 lines
34 KiB
C++
// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <atomic>
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#include <iomanip>
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#include <mutex>
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#include <random>
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#include <regex>
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#include <sstream>
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#include <thread>
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#include "common/logging/log.h"
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#include "enet/enet.h"
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#include "network/packet.h"
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#include "network/room.h"
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#include "network/verify_user.h"
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namespace Network {
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class Room::RoomImpl {
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public:
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// This MAC address is used to generate a 'Nintendo' like Mac address.
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const MacAddress NintendoOUI;
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std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress
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ENetHost* server = nullptr; ///< Network interface.
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std::atomic<State> state{State::Closed}; ///< Current state of the room.
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RoomInformation room_information; ///< Information about this room.
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std::string verify_UID; ///< A GUID which may be used for verfication.
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mutable std::mutex verify_UID_mutex; ///< Mutex for verify_UID
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std::string password; ///< The password required to connect to this room.
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struct Member {
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std::string nickname; ///< The nickname of the member.
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std::string console_id_hash; ///< A hash of the console ID of the member.
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GameInfo game_info; ///< The current game of the member
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MacAddress mac_address; ///< The assigned mac address of the member.
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/// Data of the user, often including authenticated forum username.
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VerifyUser::UserData user_data;
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ENetPeer* peer; ///< The remote peer.
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};
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using MemberList = std::vector<Member>;
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MemberList members; ///< Information about the members of this room
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mutable std::mutex member_mutex; ///< Mutex for locking the members list
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/// This should be a std::shared_mutex as soon as C++17 is supported
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UsernameBanList username_ban_list; ///< List of banned usernames
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IPBanList ip_ban_list; ///< List of banned IP addresses
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mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
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RoomImpl()
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: random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {}
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/// Thread that receives and dispatches network packets
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std::unique_ptr<std::thread> room_thread;
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/// Verification backend of the room
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std::unique_ptr<VerifyUser::Backend> verify_backend;
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/// Thread function that will receive and dispatch messages until the room is destroyed.
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void ServerLoop();
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void StartLoop();
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/**
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* Parses and answers a room join request from a client.
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* Validates the uniqueness of the username and assigns the MAC address
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* that the client will use for the remainder of the connection.
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*/
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void HandleJoinRequest(const ENetEvent* event);
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/**
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* Parses and answers a kick request from a client.
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* Validates the permissions and that the given user exists and then kicks the member.
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*/
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void HandleModKickPacket(const ENetEvent* event);
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/**
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* Parses and answers a ban request from a client.
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* Validates the permissions and bans the user (by forum username or IP).
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*/
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void HandleModBanPacket(const ENetEvent* event);
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/**
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* Parses and answers a unban request from a client.
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* Validates the permissions and unbans the address.
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*/
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void HandleModUnbanPacket(const ENetEvent* event);
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/**
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* Parses and answers a get ban list request from a client.
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* Validates the permissions and returns the ban list.
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*/
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void HandleModGetBanListPacket(const ENetEvent* event);
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/**
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* Returns whether the nickname is valid, ie. isn't already taken by someone else in the room.
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*/
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bool IsValidNickname(const std::string& nickname) const;
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/**
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* Returns whether the MAC address is valid, ie. isn't already taken by someone else in the
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* room.
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*/
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bool IsValidMacAddress(const MacAddress& address) const;
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/**
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* Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in
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* the room.
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*/
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bool IsValidConsoleId(const std::string& console_id_hash) const;
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/**
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* Returns whether a user has mod permissions.
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*/
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bool HasModPermission(const ENetPeer* client) const;
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/**
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* Sends a ID_ROOM_IS_FULL message telling the client that the room is full.
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*/
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void SendRoomIsFull(ENetPeer* client);
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/**
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* Sends a ID_ROOM_NAME_COLLISION message telling the client that the name is invalid.
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*/
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void SendNameCollision(ENetPeer* client);
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/**
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* Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid.
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*/
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void SendMacCollision(ENetPeer* client);
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/**
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* Sends a IdConsoleIdCollison message telling the client that another member with the same
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* console ID exists.
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*/
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void SendConsoleIdCollision(ENetPeer* client);
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/**
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* Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid.
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*/
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void SendVersionMismatch(ENetPeer* client);
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/**
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* Sends a ID_ROOM_WRONG_PASSWORD message telling the client that the password is wrong.
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*/
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void SendWrongPassword(ENetPeer* client);
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/**
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* Notifies the member that its connection attempt was successful,
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* and it is now part of the room.
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*/
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void SendJoinSuccess(ENetPeer* client, MacAddress mac_address);
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/**
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* Sends a IdHostKicked message telling the client that they have been kicked.
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*/
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void SendUserKicked(ENetPeer* client);
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/**
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* Sends a IdHostBanned message telling the client that they have been banned.
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*/
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void SendUserBanned(ENetPeer* client);
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/**
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* Sends a IdModPermissionDenied message telling the client that they do not have mod
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* permission.
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*/
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void SendModPermissionDenied(ENetPeer* client);
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/**
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* Sends a IdModNoSuchUser message telling the client that the given user could not be found.
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*/
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void SendModNoSuchUser(ENetPeer* client);
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/**
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* Sends the ban list in response to a client's request for getting ban list.
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*/
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void SendModBanListResponse(ENetPeer* client);
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/**
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* Notifies the members that the room is closed,
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*/
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void SendCloseMessage();
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/**
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* Sends a system message to all the connected clients.
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*/
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void SendStatusMessage(StatusMessageTypes type, const std::string& nickname,
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const std::string& username);
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/**
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* Sends the information about the room, along with the list of members
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* to every connected client in the room.
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* The packet has the structure:
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* <MessageID>ID_ROOM_INFORMATION
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* <String> room_name
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* <String> room_description
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* <u32> member_slots: The max number of clients allowed in this room
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* <String> uid
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* <u16> port
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* <u32> num_members: the number of currently joined clients
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* This is followed by the following three values for each member:
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* <String> nickname of that member
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* <MacAddress> mac_address of that member
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* <String> game_name of that member
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*/
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void BroadcastRoomInformation();
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/**
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* Generates a free MAC address to assign to a new client.
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* The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
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*/
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MacAddress GenerateMacAddress();
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/**
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* Broadcasts this packet to all members except the sender.
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* @param event The ENet event containing the data
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*/
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void HandleWifiPacket(const ENetEvent* event);
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/**
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* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
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* @param event The ENet event that was received.
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*/
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void HandleChatPacket(const ENetEvent* event);
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/**
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* Extracts the game name from a received ENet packet and broadcasts it.
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* @param event The ENet event that was received.
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*/
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void HandleGameNamePacket(const ENetEvent* event);
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/**
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* Removes the client from the members list if it was in it and announces the change
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* to all other clients.
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*/
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void HandleClientDisconnection(ENetPeer* client);
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};
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// RoomImpl
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void Room::RoomImpl::ServerLoop() {
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while (state != State::Closed) {
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ENetEvent event;
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if (enet_host_service(server, &event, 50) > 0) {
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switch (event.type) {
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case ENET_EVENT_TYPE_RECEIVE:
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switch (event.packet->data[0]) {
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case IdJoinRequest:
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HandleJoinRequest(&event);
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break;
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case IdSetGameInfo:
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HandleGameNamePacket(&event);
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break;
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case IdWifiPacket:
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HandleWifiPacket(&event);
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break;
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case IdChatMessage:
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HandleChatPacket(&event);
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break;
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// Moderation
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case IdModKick:
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HandleModKickPacket(&event);
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break;
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case IdModBan:
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HandleModBanPacket(&event);
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break;
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case IdModUnban:
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HandleModUnbanPacket(&event);
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break;
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case IdModGetBanList:
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HandleModGetBanListPacket(&event);
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break;
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}
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enet_packet_destroy(event.packet);
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break;
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case ENET_EVENT_TYPE_DISCONNECT:
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HandleClientDisconnection(event.peer);
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break;
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case ENET_EVENT_TYPE_NONE:
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case ENET_EVENT_TYPE_CONNECT:
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break;
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}
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}
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}
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// Close the connection to all members:
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SendCloseMessage();
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}
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void Room::RoomImpl::StartLoop() {
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room_thread = std::make_unique<std::thread>(&Room::RoomImpl::ServerLoop, this);
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}
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void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
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{
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std::lock_guard<std::mutex> lock(member_mutex);
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if (members.size() >= room_information.member_slots) {
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SendRoomIsFull(event->peer);
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return;
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}
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}
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Packet packet;
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packet.Append(event->packet->data, event->packet->dataLength);
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packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
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std::string nickname;
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packet >> nickname;
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std::string console_id_hash;
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packet >> console_id_hash;
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MacAddress preferred_mac;
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packet >> preferred_mac;
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u32 client_version;
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packet >> client_version;
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std::string pass;
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packet >> pass;
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std::string token;
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packet >> token;
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if (pass != password) {
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SendWrongPassword(event->peer);
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return;
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}
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if (!IsValidNickname(nickname)) {
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SendNameCollision(event->peer);
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return;
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}
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if (preferred_mac != NoPreferredMac) {
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// Verify if the preferred mac is available
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if (!IsValidMacAddress(preferred_mac)) {
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SendMacCollision(event->peer);
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return;
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}
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} else {
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// Assign a MAC address of this client automatically
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preferred_mac = GenerateMacAddress();
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}
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if (!IsValidConsoleId(console_id_hash)) {
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SendConsoleIdCollision(event->peer);
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return;
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}
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if (client_version != network_version) {
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SendVersionMismatch(event->peer);
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return;
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}
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// At this point the client is ready to be added to the room.
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Member member{};
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member.mac_address = preferred_mac;
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member.console_id_hash = console_id_hash;
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member.nickname = nickname;
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member.peer = event->peer;
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std::string uid;
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{
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std::lock_guard<std::mutex> lock(verify_UID_mutex);
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uid = verify_UID;
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}
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member.user_data = verify_backend->LoadUserData(uid, token);
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{
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std::lock_guard<std::mutex> lock(ban_list_mutex);
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// Check username ban
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if (!member.user_data.username.empty() &&
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std::find(username_ban_list.begin(), username_ban_list.end(),
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member.user_data.username) != username_ban_list.end()) {
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SendUserBanned(event->peer);
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return;
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}
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// Check IP ban
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char ip_raw[256];
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enet_address_get_host_ip(&event->peer->address, ip_raw, sizeof(ip_raw) - 1);
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std::string ip = ip_raw;
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if (std::find(ip_ban_list.begin(), ip_ban_list.end(), ip) != ip_ban_list.end()) {
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SendUserBanned(event->peer);
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return;
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}
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}
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// Notify everyone that the user has joined.
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SendStatusMessage(IdMemberJoin, member.nickname, member.user_data.username);
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{
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std::lock_guard<std::mutex> lock(member_mutex);
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members.push_back(std::move(member));
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}
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// Notify everyone that the room information has changed.
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BroadcastRoomInformation();
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SendJoinSuccess(event->peer, preferred_mac);
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}
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void Room::RoomImpl::HandleModKickPacket(const ENetEvent* event) {
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if (!HasModPermission(event->peer)) {
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SendModPermissionDenied(event->peer);
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return;
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}
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Packet packet;
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packet.Append(event->packet->data, event->packet->dataLength);
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packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
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std::string nickname;
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packet >> nickname;
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std::string username;
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{
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std::lock_guard<std::mutex> lock(member_mutex);
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const auto target_member =
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std::find_if(members.begin(), members.end(),
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[&nickname](const auto& member) { return member.nickname == nickname; });
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if (target_member == members.end()) {
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SendModNoSuchUser(event->peer);
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return;
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}
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// Notify the kicked member
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SendUserKicked(target_member->peer);
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username = target_member->user_data.username;
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enet_peer_disconnect(target_member->peer, 0);
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members.erase(target_member);
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}
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// Announce the change to all clients.
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SendStatusMessage(IdMemberKicked, nickname, username);
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BroadcastRoomInformation();
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}
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void Room::RoomImpl::HandleModBanPacket(const ENetEvent* event) {
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if (!HasModPermission(event->peer)) {
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SendModPermissionDenied(event->peer);
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return;
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}
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Packet packet;
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packet.Append(event->packet->data, event->packet->dataLength);
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packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
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std::string nickname;
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packet >> nickname;
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std::string username;
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std::string ip;
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{
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std::lock_guard<std::mutex> lock(member_mutex);
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const auto target_member =
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std::find_if(members.begin(), members.end(),
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[&nickname](const auto& member) { return member.nickname == nickname; });
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if (target_member == members.end()) {
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SendModNoSuchUser(event->peer);
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return;
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}
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// Notify the banned member
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SendUserBanned(target_member->peer);
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nickname = target_member->nickname;
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username = target_member->user_data.username;
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char ip_raw[256];
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enet_address_get_host_ip(&target_member->peer->address, ip_raw, sizeof(ip_raw) - 1);
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ip = ip_raw;
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enet_peer_disconnect(target_member->peer, 0);
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members.erase(target_member);
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}
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{
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std::lock_guard<std::mutex> lock(ban_list_mutex);
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if (!username.empty()) {
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// Ban the forum username
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if (std::find(username_ban_list.begin(), username_ban_list.end(), username) ==
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username_ban_list.end()) {
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username_ban_list.emplace_back(username);
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}
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}
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// Ban the member's IP as well
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if (std::find(ip_ban_list.begin(), ip_ban_list.end(), ip) == ip_ban_list.end()) {
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ip_ban_list.emplace_back(ip);
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}
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}
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// Announce the change to all clients.
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SendStatusMessage(IdMemberBanned, nickname, username);
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BroadcastRoomInformation();
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}
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void Room::RoomImpl::HandleModUnbanPacket(const ENetEvent* event) {
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if (!HasModPermission(event->peer)) {
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SendModPermissionDenied(event->peer);
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return;
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}
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Packet packet;
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packet.Append(event->packet->data, event->packet->dataLength);
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packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
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std::string address;
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packet >> address;
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bool unbanned = false;
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{
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std::lock_guard<std::mutex> lock(ban_list_mutex);
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auto it = std::find(username_ban_list.begin(), username_ban_list.end(), address);
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if (it != username_ban_list.end()) {
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unbanned = true;
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username_ban_list.erase(it);
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}
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it = std::find(ip_ban_list.begin(), ip_ban_list.end(), address);
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if (it != ip_ban_list.end()) {
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unbanned = true;
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ip_ban_list.erase(it);
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}
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}
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if (unbanned) {
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SendStatusMessage(IdAddressUnbanned, address, "");
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} else {
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SendModNoSuchUser(event->peer);
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}
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}
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void Room::RoomImpl::HandleModGetBanListPacket(const ENetEvent* event) {
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if (!HasModPermission(event->peer)) {
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SendModPermissionDenied(event->peer);
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return;
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}
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SendModBanListResponse(event->peer);
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}
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bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
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// A nickname is valid if it matches the regex and is not already taken by anybody else in the
|
|
// room.
|
|
const std::regex nickname_regex("^[ a-zA-Z0-9._-]{4,20}$");
|
|
if (!std::regex_match(nickname, nickname_regex))
|
|
return false;
|
|
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
return std::all_of(members.begin(), members.end(),
|
|
[&nickname](const auto& member) { return member.nickname != nickname; });
|
|
}
|
|
|
|
bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
|
|
// A MAC address is valid if it is not already taken by anybody else in the room.
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
return std::all_of(members.begin(), members.end(),
|
|
[&address](const auto& member) { return member.mac_address != address; });
|
|
}
|
|
|
|
bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const {
|
|
// A Console ID is valid if it is not already taken by anybody else in the room.
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) {
|
|
return member.console_id_hash != console_id_hash;
|
|
});
|
|
}
|
|
|
|
bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
|
|
if (room_information.host_username.empty())
|
|
return false; // This room does not support moderation
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
const auto sending_member =
|
|
std::find_if(members.begin(), members.end(),
|
|
[client](const auto& member) { return member.peer == client; });
|
|
if (sending_member == members.end()) {
|
|
return false;
|
|
}
|
|
if (sending_member->user_data.username != room_information.host_username) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdNameCollision);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendMacCollision(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdMacCollision);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdConsoleIdCollision);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendWrongPassword(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdWrongPassword);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendRoomIsFull(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdRoomIsFull);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdVersionMismatch);
|
|
packet << network_version;
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdJoinSuccess);
|
|
packet << mac_address;
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendUserKicked(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdHostKicked);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendUserBanned(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdHostBanned);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendModPermissionDenied(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdModPermissionDenied);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendModNoSuchUser(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdModNoSuchUser);
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendModBanListResponse(ENetPeer* client) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdModBanListResponse);
|
|
{
|
|
std::lock_guard<std::mutex> lock(ban_list_mutex);
|
|
packet << username_ban_list;
|
|
packet << ip_ban_list;
|
|
}
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_peer_send(client, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::SendCloseMessage() {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdCloseRoom);
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
if (!members.empty()) {
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
for (auto& member : members) {
|
|
enet_peer_send(member.peer, 0, enet_packet);
|
|
}
|
|
}
|
|
enet_host_flush(server);
|
|
for (auto& member : members) {
|
|
enet_peer_disconnect(member.peer, 0);
|
|
}
|
|
}
|
|
|
|
void Room::RoomImpl::SendStatusMessage(StatusMessageTypes type, const std::string& nickname,
|
|
const std::string& username) {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdStatusMessage);
|
|
packet << static_cast<u8>(type);
|
|
packet << nickname;
|
|
packet << username;
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
if (!members.empty()) {
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
for (auto& member : members) {
|
|
enet_peer_send(member.peer, 0, enet_packet);
|
|
}
|
|
}
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::BroadcastRoomInformation() {
|
|
Packet packet;
|
|
packet << static_cast<u8>(IdRoomInformation);
|
|
packet << room_information.name;
|
|
packet << room_information.description;
|
|
packet << room_information.member_slots;
|
|
packet << room_information.port;
|
|
packet << room_information.preferred_game;
|
|
packet << room_information.host_username;
|
|
|
|
packet << static_cast<u32>(members.size());
|
|
{
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
for (const auto& member : members) {
|
|
packet << member.nickname;
|
|
packet << member.mac_address;
|
|
packet << member.game_info.name;
|
|
packet << member.game_info.id;
|
|
packet << member.user_data.username;
|
|
packet << member.user_data.display_name;
|
|
packet << member.user_data.avatar_url;
|
|
}
|
|
}
|
|
|
|
ENetPacket* enet_packet =
|
|
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
|
enet_host_broadcast(server, 0, enet_packet);
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
MacAddress Room::RoomImpl::GenerateMacAddress() {
|
|
MacAddress result_mac =
|
|
NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
|
|
std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
|
|
do {
|
|
for (std::size_t i = 3; i < result_mac.size(); ++i) {
|
|
result_mac[i] = dis(random_gen);
|
|
}
|
|
} while (!IsValidMacAddress(result_mac));
|
|
return result_mac;
|
|
}
|
|
|
|
void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
|
|
Packet in_packet;
|
|
in_packet.Append(event->packet->data, event->packet->dataLength);
|
|
in_packet.IgnoreBytes(sizeof(u8)); // Message type
|
|
in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type
|
|
in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel
|
|
in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
|
|
MacAddress destination_address;
|
|
in_packet >> destination_address;
|
|
|
|
Packet out_packet;
|
|
out_packet.Append(event->packet->data, event->packet->dataLength);
|
|
ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
|
|
ENET_PACKET_FLAG_RELIABLE);
|
|
|
|
if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
bool sent_packet = false;
|
|
for (const auto& member : members) {
|
|
if (member.peer != event->peer) {
|
|
sent_packet = true;
|
|
enet_peer_send(member.peer, 0, enet_packet);
|
|
}
|
|
}
|
|
|
|
if (!sent_packet) {
|
|
enet_packet_destroy(enet_packet);
|
|
}
|
|
} else { // Send the data only to the destination client
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
auto member = std::find_if(members.begin(), members.end(),
|
|
[destination_address](const Member& member) -> bool {
|
|
return member.mac_address == destination_address;
|
|
});
|
|
if (member != members.end()) {
|
|
enet_peer_send(member->peer, 0, enet_packet);
|
|
} else {
|
|
LOG_ERROR(Network,
|
|
"Attempting to send to unknown MAC address: "
|
|
"{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}",
|
|
destination_address[0], destination_address[1], destination_address[2],
|
|
destination_address[3], destination_address[4], destination_address[5]);
|
|
enet_packet_destroy(enet_packet);
|
|
}
|
|
}
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
|
|
Packet in_packet;
|
|
in_packet.Append(event->packet->data, event->packet->dataLength);
|
|
|
|
in_packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
|
|
std::string message;
|
|
in_packet >> message;
|
|
auto CompareNetworkAddress = [event](const Member member) -> bool {
|
|
return member.peer == event->peer;
|
|
};
|
|
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
|
|
if (sending_member == members.end()) {
|
|
return; // Received a chat message from a unknown sender
|
|
}
|
|
|
|
// Limit the size of chat messages to MaxMessageSize
|
|
message.resize(MaxMessageSize);
|
|
|
|
Packet out_packet;
|
|
out_packet << static_cast<u8>(IdChatMessage);
|
|
out_packet << sending_member->nickname;
|
|
out_packet << sending_member->user_data.username;
|
|
out_packet << message;
|
|
|
|
ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
|
|
ENET_PACKET_FLAG_RELIABLE);
|
|
bool sent_packet = false;
|
|
for (const auto& member : members) {
|
|
if (member.peer != event->peer) {
|
|
sent_packet = true;
|
|
enet_peer_send(member.peer, 0, enet_packet);
|
|
}
|
|
}
|
|
|
|
if (!sent_packet) {
|
|
enet_packet_destroy(enet_packet);
|
|
}
|
|
|
|
enet_host_flush(server);
|
|
}
|
|
|
|
void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
|
|
Packet in_packet;
|
|
in_packet.Append(event->packet->data, event->packet->dataLength);
|
|
|
|
in_packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
|
|
GameInfo game_info;
|
|
in_packet >> game_info.name;
|
|
in_packet >> game_info.id;
|
|
|
|
{
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
auto member =
|
|
std::find_if(members.begin(), members.end(), [event](const Member& member) -> bool {
|
|
return member.peer == event->peer;
|
|
});
|
|
if (member != members.end()) {
|
|
member->game_info = game_info;
|
|
}
|
|
}
|
|
BroadcastRoomInformation();
|
|
}
|
|
|
|
void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
|
|
// Remove the client from the members list.
|
|
std::string nickname, username;
|
|
{
|
|
std::lock_guard<std::mutex> lock(member_mutex);
|
|
auto member = std::find_if(members.begin(), members.end(), [client](const Member& member) {
|
|
return member.peer == client;
|
|
});
|
|
if (member != members.end()) {
|
|
nickname = member->nickname;
|
|
username = member->user_data.username;
|
|
members.erase(member);
|
|
}
|
|
}
|
|
|
|
// Announce the change to all clients.
|
|
enet_peer_disconnect(client, 0);
|
|
if (!nickname.empty())
|
|
SendStatusMessage(IdMemberLeave, nickname, username);
|
|
BroadcastRoomInformation();
|
|
}
|
|
|
|
// Room
|
|
Room::Room() : room_impl{std::make_unique<RoomImpl>()} {}
|
|
|
|
Room::~Room() = default;
|
|
|
|
bool Room::Create(const std::string& name, const std::string& description,
|
|
const std::string& server_address, u16 server_port, const std::string& password,
|
|
const u32 max_connections, const std::string& host_username,
|
|
const std::string& preferred_game, u64 preferred_game_id,
|
|
std::unique_ptr<VerifyUser::Backend> verify_backend,
|
|
const Room::BanList& ban_list) {
|
|
ENetAddress address;
|
|
address.host = ENET_HOST_ANY;
|
|
if (!server_address.empty()) {
|
|
enet_address_set_host(&address, server_address.c_str());
|
|
}
|
|
address.port = server_port;
|
|
|
|
// In order to send the room is full message to the connecting client, we need to leave one
|
|
// slot open so enet won't reject the incoming connection without telling us
|
|
room_impl->server = enet_host_create(&address, max_connections + 1, NumChannels, 0, 0);
|
|
if (!room_impl->server) {
|
|
return false;
|
|
}
|
|
room_impl->state = State::Open;
|
|
|
|
room_impl->room_information.name = name;
|
|
room_impl->room_information.description = description;
|
|
room_impl->room_information.member_slots = max_connections;
|
|
room_impl->room_information.port = server_port;
|
|
room_impl->room_information.preferred_game = preferred_game;
|
|
room_impl->room_information.preferred_game_id = preferred_game_id;
|
|
room_impl->room_information.host_username = host_username;
|
|
room_impl->password = password;
|
|
room_impl->verify_backend = std::move(verify_backend);
|
|
room_impl->username_ban_list = ban_list.first;
|
|
room_impl->ip_ban_list = ban_list.second;
|
|
|
|
room_impl->StartLoop();
|
|
return true;
|
|
}
|
|
|
|
Room::State Room::GetState() const {
|
|
return room_impl->state;
|
|
}
|
|
|
|
const RoomInformation& Room::GetRoomInformation() const {
|
|
return room_impl->room_information;
|
|
}
|
|
|
|
std::string Room::GetVerifyUID() const {
|
|
std::lock_guard<std::mutex> lock(room_impl->verify_UID_mutex);
|
|
return room_impl->verify_UID;
|
|
}
|
|
|
|
Room::BanList Room::GetBanList() const {
|
|
std::lock_guard<std::mutex> lock(room_impl->ban_list_mutex);
|
|
return {room_impl->username_ban_list, room_impl->ip_ban_list};
|
|
}
|
|
|
|
std::vector<Room::Member> Room::GetRoomMemberList() const {
|
|
std::vector<Room::Member> member_list;
|
|
std::lock_guard<std::mutex> lock(room_impl->member_mutex);
|
|
for (const auto& member_impl : room_impl->members) {
|
|
Member member;
|
|
member.nickname = member_impl.nickname;
|
|
member.username = member_impl.user_data.username;
|
|
member.display_name = member_impl.user_data.display_name;
|
|
member.avatar_url = member_impl.user_data.avatar_url;
|
|
member.mac_address = member_impl.mac_address;
|
|
member.game_info = member_impl.game_info;
|
|
member_list.push_back(member);
|
|
}
|
|
return member_list;
|
|
}
|
|
|
|
bool Room::HasPassword() const {
|
|
return !room_impl->password.empty();
|
|
}
|
|
|
|
void Room::SetVerifyUID(const std::string& uid) {
|
|
std::lock_guard<std::mutex> lock(room_impl->verify_UID_mutex);
|
|
room_impl->verify_UID = uid;
|
|
}
|
|
|
|
void Room::Destroy() {
|
|
room_impl->state = State::Closed;
|
|
room_impl->room_thread->join();
|
|
room_impl->room_thread.reset();
|
|
|
|
if (room_impl->server) {
|
|
enet_host_destroy(room_impl->server);
|
|
}
|
|
room_impl->room_information = {};
|
|
room_impl->server = nullptr;
|
|
{
|
|
std::lock_guard<std::mutex> lock(room_impl->member_mutex);
|
|
room_impl->members.clear();
|
|
}
|
|
room_impl->room_information.member_slots = 0;
|
|
room_impl->room_information.name.clear();
|
|
}
|
|
|
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} // namespace Network
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