Commit graph

13 commits

Author SHA1 Message Date
Mason Sciotti
64027b336f
Adding user object to READY event (#159)
* Pass the READY event data down in onConnect

* Changes made for UE4 and Unity wrappers

* Changing object name from joinRequest to DiscordUser
2018-04-16 10:25:44 -07:00
sll552
4055565147 Update C# wrapper with visual C# compatible version (#126)
- Custom serializer to fix utf-8 strings in C#
2018-02-22 11:47:18 -08:00
Mason Sciotti
051a1eeb70 Added ATJ for unity example 2017-12-04 15:16:59 -08:00
Chris Marsh
0d24fabdf4 Fix param type 2017-12-01 14:41:20 -08:00
Chris Marsh
c053b72f58 Update Unity example (also, remove dll, need to do that a better way) 2017-12-01 14:41:20 -08:00
Chris Marsh
a089aab53e Update unity. 2017-10-17 13:34:03 -07:00
SK83RJOSH
b1d6a7c0fc Normalize white-space 2017-10-17 09:37:56 -07:00
SK83RJOSH
e4b3ef63b7 Added request to join functionality 2017-10-17 09:37:56 -07:00
Josh Wood
25b6f1dcde Miscellaneous Unity Fixes (#3)
* Use simplified attribute names and ensure function calls are made with CallingConvention.Cdecl

* Remove unused imports
2017-09-28 08:15:15 -07:00
Chris Marsh
794bbccd51 Register upgrade (#2)
* Update init to take an optional Steam ID. Add register for steam game. Remove url from cmd line params to launched game.

* Start on a build script
2017-08-30 15:17:47 -07:00
Chris Marsh
470259e8b0 Unity example: show when connected 2017-08-03 09:52:43 -07:00
Chris Marsh
f6853fac1b Unity example working better. 2017-08-02 17:52:20 -07:00
Chris Marsh
7fe7e2ab53 Initial pass at a unity example... no callbacks yet. 2017-08-02 11:31:35 -07:00