using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; using AOT; public class DiscordRpc { [MonoPInvokeCallback(typeof(OnReadyInfo))] public static void ReadyCallback(ref DiscordUser connectedUser) { Callbacks.readyCallback(ref connectedUser); } public delegate void OnReadyInfo(ref DiscordUser connectedUser); [MonoPInvokeCallback(typeof(OnDisconnectedInfo))] public static void DisconnectedCallback(int errorCode, string message) { Callbacks.disconnectedCallback(errorCode, message); } public delegate void OnDisconnectedInfo(int errorCode, string message); [MonoPInvokeCallback(typeof(OnErrorInfo))] public static void ErrorCallback(int errorCode, string message) { Callbacks.errorCallback(errorCode, message); } public delegate void OnErrorInfo(int errorCode, string message); [MonoPInvokeCallback(typeof(OnJoinInfo))] public static void JoinCallback(string secret) { Callbacks.joinCallback(secret); } public delegate void OnJoinInfo(string secret); [MonoPInvokeCallback(typeof(OnSpectateInfo))] public static void SpectateCallback(string secret) { Callbacks.spectateCallback(secret); } public delegate void OnSpectateInfo(string secret); [MonoPInvokeCallback(typeof(OnRequestInfo))] public static void RequestCallback(ref DiscordUser request) { Callbacks.requestCallback(ref request); } public delegate void OnRequestInfo(ref DiscordUser request); static EventHandlers Callbacks { get; set; } public struct EventHandlers { public OnReadyInfo readyCallback; public OnDisconnectedInfo disconnectedCallback; public OnErrorInfo errorCallback; public OnJoinInfo joinCallback; public OnSpectateInfo spectateCallback; public OnRequestInfo requestCallback; } [Serializable, StructLayout(LayoutKind.Sequential)] public struct RichPresenceStruct { public IntPtr state; /* max 128 bytes */ public IntPtr details; /* max 128 bytes */ public long startTimestamp; public long endTimestamp; public IntPtr largeImageKey; /* max 32 bytes */ public IntPtr largeImageText; /* max 128 bytes */ public IntPtr smallImageKey; /* max 32 bytes */ public IntPtr smallImageText; /* max 128 bytes */ public IntPtr partyId; /* max 128 bytes */ public int partySize; public int partyMax; public IntPtr matchSecret; /* max 128 bytes */ public IntPtr joinSecret; /* max 128 bytes */ public IntPtr spectateSecret; /* max 128 bytes */ public bool instance; } [Serializable] public struct DiscordUser { public string userId; public string username; public string discriminator; public string avatar; } public enum Reply { No = 0, Yes = 1, Ignore = 2 } public static void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId) { Callbacks = handlers; EventHandlers staticEventHandlers = new EventHandlers(); staticEventHandlers.readyCallback += DiscordRpc.ReadyCallback; staticEventHandlers.disconnectedCallback += DiscordRpc.DisconnectedCallback; staticEventHandlers.errorCallback += DiscordRpc.ErrorCallback; staticEventHandlers.joinCallback += DiscordRpc.JoinCallback; staticEventHandlers.spectateCallback += DiscordRpc.SpectateCallback; staticEventHandlers.requestCallback += DiscordRpc.RequestCallback; InitializeInternal(applicationId, ref staticEventHandlers, autoRegister, optionalSteamId); } [DllImport("discord-rpc", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)] static extern void InitializeInternal(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId); [DllImport("discord-rpc", EntryPoint = "Discord_Shutdown", CallingConvention = CallingConvention.Cdecl)] public static extern void Shutdown(); [DllImport("discord-rpc", EntryPoint = "Discord_RunCallbacks", CallingConvention = CallingConvention.Cdecl)] public static extern void RunCallbacks(); [DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)] private static extern void UpdatePresenceNative(ref RichPresenceStruct presence); [DllImport("discord-rpc", EntryPoint = "Discord_ClearPresence", CallingConvention = CallingConvention.Cdecl)] public static extern void ClearPresence(); [DllImport("discord-rpc", EntryPoint = "Discord_Respond", CallingConvention = CallingConvention.Cdecl)] public static extern void Respond(string userId, Reply reply); [DllImport("discord-rpc", EntryPoint = "Discord_UpdateHandlers", CallingConvention = CallingConvention.Cdecl)] public static extern void UpdateHandlers(ref EventHandlers handlers); public static void UpdatePresence(RichPresence presence) { var presencestruct = presence.GetStruct(); UpdatePresenceNative(ref presencestruct); presence.FreeMem(); } public class RichPresence { private RichPresenceStruct _presence; private readonly List _buffers = new List(10); public string state; /* max 128 bytes */ public string details; /* max 128 bytes */ public long startTimestamp; public long endTimestamp; public string largeImageKey; /* max 32 bytes */ public string largeImageText; /* max 128 bytes */ public string smallImageKey; /* max 32 bytes */ public string smallImageText; /* max 128 bytes */ public string partyId; /* max 128 bytes */ public int partySize; public int partyMax; public string matchSecret; /* max 128 bytes */ public string joinSecret; /* max 128 bytes */ public string spectateSecret; /* max 128 bytes */ public bool instance; /// /// Get the reprensentation of this instance /// /// reprensentation of this instance internal RichPresenceStruct GetStruct() { if (_buffers.Count > 0) { FreeMem(); } _presence.state = StrToPtr(state); _presence.details = StrToPtr(details); _presence.startTimestamp = startTimestamp; _presence.endTimestamp = endTimestamp; _presence.largeImageKey = StrToPtr(largeImageKey); _presence.largeImageText = StrToPtr(largeImageText); _presence.smallImageKey = StrToPtr(smallImageKey); _presence.smallImageText = StrToPtr(smallImageText); _presence.partyId = StrToPtr(partyId); _presence.partySize = partySize; _presence.partyMax = partyMax; _presence.matchSecret = StrToPtr(matchSecret); _presence.joinSecret = StrToPtr(joinSecret); _presence.spectateSecret = StrToPtr(spectateSecret); _presence.instance = instance; return _presence; } /// /// Returns a pointer to a representation of the given string with a size of maxbytes /// /// String to convert /// Pointer to the UTF-8 representation of private IntPtr StrToPtr(string input) { if (string.IsNullOrEmpty(input)) return IntPtr.Zero; var convbytecnt = Encoding.UTF8.GetByteCount(input); var buffer = Marshal.AllocHGlobal(convbytecnt + 1); for (int i = 0; i < convbytecnt + 1; i++) { Marshal.WriteByte(buffer, i, 0); } _buffers.Add(buffer); Marshal.Copy(Encoding.UTF8.GetBytes(input), 0, buffer, convbytecnt); return buffer; } /// /// Convert string to UTF-8 and add null termination /// /// string to convert /// UTF-8 representation of with added null termination private static string StrToUtf8NullTerm(string toconv) { var str = toconv.Trim(); var bytes = Encoding.Default.GetBytes(str); if (bytes.Length > 0 && bytes[bytes.Length - 1] != 0) { str += "\0\0"; } return Encoding.UTF8.GetString(Encoding.UTF8.GetBytes(str)); } /// /// Free the allocated memory for conversion to /// internal void FreeMem() { for (var i = _buffers.Count - 1; i >= 0; i--) { Marshal.FreeHGlobal(_buffers[i]); _buffers.RemoveAt(i); } } } }