emit_x64_vector: Deduplicate a bit of code in EmitVectorSetElement{8, 32, 64} functions
Given both branches are the same, we can hoist out the common code.
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1 changed files with 13 additions and 16 deletions
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@ -172,19 +172,18 @@ void EmitX64::EmitVectorGetElement64(EmitContext& ctx, IR::Inst* inst) {
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void EmitX64::EmitVectorSetElement8(EmitContext& ctx, IR::Inst* inst) {
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auto args = ctx.reg_alloc.GetArgumentInfo(inst);
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ASSERT(args[1].IsImmediate());
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u8 index = args[1].GetImmediateU8();
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const u8 index = args[1].GetImmediateU8();
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const Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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if (code.DoesCpuSupport(Xbyak::util::Cpu::tSSE41)) {
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Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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Xbyak::Reg8 source_elem = ctx.reg_alloc.UseGpr(args[2]).cvt8();
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const Xbyak::Reg8 source_elem = ctx.reg_alloc.UseGpr(args[2]).cvt8();
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code.pinsrb(source_vector, source_elem.cvt32(), index);
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ctx.reg_alloc.DefineValue(inst, source_vector);
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} else {
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Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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Xbyak::Reg32 source_elem = ctx.reg_alloc.UseScratchGpr(args[2]).cvt32();
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Xbyak::Reg32 tmp = ctx.reg_alloc.ScratchGpr().cvt32();
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const Xbyak::Reg32 source_elem = ctx.reg_alloc.UseScratchGpr(args[2]).cvt32();
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const Xbyak::Reg32 tmp = ctx.reg_alloc.ScratchGpr().cvt32();
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code.pextrw(tmp, source_vector, index / 2);
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if (index % 2 == 0) {
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@ -218,18 +217,17 @@ void EmitX64::EmitVectorSetElement16(EmitContext& ctx, IR::Inst* inst) {
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void EmitX64::EmitVectorSetElement32(EmitContext& ctx, IR::Inst* inst) {
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auto args = ctx.reg_alloc.GetArgumentInfo(inst);
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ASSERT(args[1].IsImmediate());
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u8 index = args[1].GetImmediateU8();
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const u8 index = args[1].GetImmediateU8();
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const Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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if (code.DoesCpuSupport(Xbyak::util::Cpu::tSSE41)) {
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Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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Xbyak::Reg32 source_elem = ctx.reg_alloc.UseGpr(args[2]).cvt32();
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const Xbyak::Reg32 source_elem = ctx.reg_alloc.UseGpr(args[2]).cvt32();
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code.pinsrd(source_vector, source_elem, index);
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ctx.reg_alloc.DefineValue(inst, source_vector);
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} else {
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Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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Xbyak::Reg32 source_elem = ctx.reg_alloc.UseScratchGpr(args[2]).cvt32();
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const Xbyak::Reg32 source_elem = ctx.reg_alloc.UseScratchGpr(args[2]).cvt32();
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code.pinsrw(source_vector, source_elem, index * 2);
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code.shr(source_elem, 16);
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@ -242,18 +240,17 @@ void EmitX64::EmitVectorSetElement32(EmitContext& ctx, IR::Inst* inst) {
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void EmitX64::EmitVectorSetElement64(EmitContext& ctx, IR::Inst* inst) {
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auto args = ctx.reg_alloc.GetArgumentInfo(inst);
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ASSERT(args[1].IsImmediate());
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u8 index = args[1].GetImmediateU8();
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const u8 index = args[1].GetImmediateU8();
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const Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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if (code.DoesCpuSupport(Xbyak::util::Cpu::tSSE41)) {
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Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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Xbyak::Reg64 source_elem = ctx.reg_alloc.UseGpr(args[2]);
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const Xbyak::Reg64 source_elem = ctx.reg_alloc.UseGpr(args[2]);
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code.pinsrq(source_vector, source_elem, index);
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ctx.reg_alloc.DefineValue(inst, source_vector);
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} else {
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Xbyak::Xmm source_vector = ctx.reg_alloc.UseScratchXmm(args[0]);
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Xbyak::Reg64 source_elem = ctx.reg_alloc.UseScratchGpr(args[2]);
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const Xbyak::Reg64 source_elem = ctx.reg_alloc.UseScratchGpr(args[2]);
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code.pinsrw(source_vector, source_elem.cvt32(), index * 4);
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code.shr(source_elem, 16);
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