u128: Implement u128

For when we need a 128-bit integer
This commit is contained in:
MerryMage 2018-06-28 21:44:21 +01:00
parent e7409fdfe4
commit 8651c2d10e
3 changed files with 123 additions and 0 deletions

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@ -31,6 +31,8 @@ add_library(dynarmic
common/sm4.cpp
common/sm4.h
common/string_util.h
common/u128.cpp
common/u128.h
common/variant_util.h
frontend/A32/decoder/arm.h
frontend/A32/decoder/thumb16.h

64
src/common/u128.cpp Normal file
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@ -0,0 +1,64 @@
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#include <array>
#include "common/common_types.h"
#include "common/u128.h"
namespace Dynarmic {
u128 operator<<(u128 operand, int amount) {
if (amount < 0) {
return operand >> -amount;
}
if (amount == 0) {
return operand;
}
if (amount < 64) {
u128 result;
result.lower = (operand.lower << amount);
result.upper = (operand.upper << amount) | (operand.lower >> (64 - amount));
return result;
}
if (amount < 128) {
u128 result;
result.upper = operand.lower << (amount - 64);
return result;
}
return {};
}
u128 operator>>(u128 operand, int amount) {
if (amount < 0) {
return operand << -amount;
}
if (amount == 0) {
return operand;
}
if (amount < 64) {
u128 result;
result.lower = (operand.lower >> amount) | (operand.upper << (64 - amount));
result.upper = (operand.upper >> amount);
return result;
}
if (amount < 128) {
u128 result;
result.lower = operand.upper >> (amount - 64);
return result;
}
return {};
}
} // namespace Dynarmic

57
src/common/u128.h Normal file
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/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* This software may be used and distributed according to the terms of the GNU
* General Public License version 2 or any later version.
*/
#pragma once
#include <cstring>
#include <type_traits>
#include "common/bit_util.h"
#include "common/common_types.h"
namespace Dynarmic {
struct u128 {
u128() = default;
u128(const u128&) = default;
u128(u128&&) = default;
u128& operator=(const u128&) = default;
u128& operator=(u128&&) = default;
u128(u64 lower_, u64 upper_) : lower(lower_), upper(upper_) {}
template <typename T>
/* implicit */ u128(T value) : lower(value), upper(0) {
static_assert(std::is_integral_v<T>);
static_assert(Common::BitSize<T>() <= Common::BitSize<u64>());
}
u64 lower = 0;
u64 upper = 0;
};
static_assert(Common::BitSize<u128>() == 128);
static_assert(std::is_standard_layout_v<u128>);
static_assert(std::is_trivially_copyable_v<u128>);
inline u128 operator+(u128 a, u128 b) {
u128 result;
result.lower = a.lower + b.lower;
result.upper = a.upper + b.upper + (a.lower > result.lower);
return result;
}
inline u128 operator-(u128 a, u128 b) {
u128 result;
result.lower = a.lower - b.lower;
result.upper = a.upper - b.upper - (a.lower < result.lower);
return result;
}
u128 operator<<(u128 operand, int amount);
u128 operator>>(u128 operand, int amount);
} // namespace Dynarmic