From a1965a74a093fc0d2afd51a11674c0493ea56eae Mon Sep 17 00:00:00 2001 From: MerryMage Date: Sat, 30 Jun 2018 11:39:30 +0100 Subject: [PATCH] A64: Implement FCVTNU (scalar) --- src/frontend/A64/decoder/a64.inc | 2 +- .../A64/translate/impl/floating_point_conversion_integer.cpp | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/src/frontend/A64/decoder/a64.inc b/src/frontend/A64/decoder/a64.inc index c92e8f22..24bc1b50 100644 --- a/src/frontend/A64/decoder/a64.inc +++ b/src/frontend/A64/decoder/a64.inc @@ -885,7 +885,7 @@ INST(FCVTZU_float_fix, "FCVTZU (scalar, fixed-point)", "z0011 // Data Processing - FP and SIMD - Conversion between floating point and integer INST(FCVTNS_float, "FCVTNS (scalar)", "z0011110yy100000000000nnnnnddddd") -//INST(FCVTNU_float, "FCVTNU (scalar)", "z0011110yy100001000000nnnnnddddd") +INST(FCVTNU_float, "FCVTNU (scalar)", "z0011110yy100001000000nnnnnddddd") INST(SCVTF_float_int, "SCVTF (scalar, integer)", "z0011110yy100010000000nnnnnddddd") INST(UCVTF_float_int, "UCVTF (scalar, integer)", "z0011110yy100011000000nnnnnddddd") //INST(FCVTAS_float, "FCVTAS (scalar)", "z0011110yy100100000000nnnnnddddd") diff --git a/src/frontend/A64/translate/impl/floating_point_conversion_integer.cpp b/src/frontend/A64/translate/impl/floating_point_conversion_integer.cpp index 1bd624c8..9112792e 100644 --- a/src/frontend/A64/translate/impl/floating_point_conversion_integer.cpp +++ b/src/frontend/A64/translate/impl/floating_point_conversion_integer.cpp @@ -194,6 +194,10 @@ bool TranslatorVisitor::FCVTNS_float(bool sf, Imm<2> type, Vec Vn, Reg Rd) { return FloaingPointConvertSignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::ToNearest_TieEven); } +bool TranslatorVisitor::FCVTNU_float(bool sf, Imm<2> type, Vec Vn, Reg Rd) { + return FloaingPointConvertUnsignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::ToNearest_TieEven); +} + bool TranslatorVisitor::FCVTZS_float_int(bool sf, Imm<2> type, Vec Vn, Reg Rd) { return FloaingPointConvertSignedInteger(*this, sf, type, Vn, Rd, FP::RoundingMode::TowardsZero); }