diff --git a/src/backend_x64/emit_x64_floating_point.cpp b/src/backend_x64/emit_x64_floating_point.cpp index d87f6f82..a73bd1ba 100644 --- a/src/backend_x64/emit_x64_floating_point.cpp +++ b/src/backend_x64/emit_x64_floating_point.cpp @@ -1031,14 +1031,19 @@ void EmitX64::EmitFPS32ToSingle(EmitContext& ctx, IR::Inst* inst) { void EmitX64::EmitFPU32ToSingle(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); - Xbyak::Reg64 from = ctx.reg_alloc.UseGpr(args[0]); - Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); - bool round_to_nearest = args[1].GetImmediateU1(); + + const Xbyak::Reg64 from = ctx.reg_alloc.UseGpr(args[0]); + const Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); + const bool round_to_nearest = args[1].GetImmediateU1(); ASSERT_MSG(!round_to_nearest, "round_to_nearest unimplemented"); - // We are using a 64-bit GPR register to ensure we don't end up treating the input as signed - code.mov(from.cvt32(), from.cvt32()); // TODO: Verify if this is necessary - code.cvtsi2ss(to, from); + if (code.DoesCpuSupport(Xbyak::util::Cpu::tAVX512F)) { + code.vcvtusi2ss(to, to, from.cvt32()); + } else { + // We are using a 64-bit GPR register to ensure we don't end up treating the input as signed + code.mov(from.cvt32(), from.cvt32()); // TODO: Verify if this is necessary + code.cvtsi2ss(to, from); + } ctx.reg_alloc.DefineValue(inst, to); } @@ -1070,14 +1075,19 @@ void EmitX64::EmitFPS64ToDouble(EmitContext& ctx, IR::Inst* inst) { void EmitX64::EmitFPU32ToDouble(EmitContext& ctx, IR::Inst* inst) { auto args = ctx.reg_alloc.GetArgumentInfo(inst); - Xbyak::Reg64 from = ctx.reg_alloc.UseGpr(args[0]); - Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); - bool round_to_nearest = args[1].GetImmediateU1(); + + const Xbyak::Reg64 from = ctx.reg_alloc.UseGpr(args[0]); + const Xbyak::Xmm to = ctx.reg_alloc.ScratchXmm(); + const bool round_to_nearest = args[1].GetImmediateU1(); ASSERT_MSG(!round_to_nearest, "round_to_nearest unimplemented"); - // We are using a 64-bit GPR register to ensure we don't end up treating the input as signed - code.mov(from.cvt32(), from.cvt32()); // TODO: Verify if this is necessary - code.cvtsi2sd(to, from); + if (code.DoesCpuSupport(Xbyak::util::Cpu::tAVX512F)) { + code.vcvtusi2sd(to, to, from.cvt32()); + } else { + // We are using a 64-bit GPR register to ensure we don't end up treating the input as signed + code.mov(from.cvt32(), from.cvt32()); // TODO: Verify if this is necessary + code.cvtsi2sd(to, from); + } ctx.reg_alloc.DefineValue(inst, to); }