MerryMage
3874cb37e3
A64: Implement SQXTN (vector)
2020-04-22 20:46:22 +01:00
MerryMage
8ef114d48f
emit_x64_vector: packusdw reqiures SSE4.1
...
In EmitVectorSignedSaturatedNarrowToUnsigned32.
2020-04-22 20:46:22 +01:00
MerryMage
712c6c1d7e
A64: Implement SQSHRUN, SQRSHRUN (vector)
2020-04-22 20:46:22 +01:00
MerryMage
c5722ec963
simd_shift_by_immediate: Simplify ShiftRight
2020-04-22 20:46:22 +01:00
MerryMage
f020dbe4ed
A64: Implement SQXTUN
2020-04-22 20:46:22 +01:00
MerryMage
6918ef7360
microinstruction: Reorganize FPSCR related instruction queries
2020-04-22 20:46:22 +01:00
Lioncash
a639fa5534
microinstruction: Add missing FP scalar opcodes to ReadsFromFPSCR() and WritesToFPSCR()
...
These were forgotten when the opcodes were added.
2020-04-22 20:46:22 +01:00
Lioncash
3ca18d8a6d
u128: Make Bit() a const-qualified member function
...
This function doesn't modify the struct members, so it can be made
const.
2020-04-22 20:46:22 +01:00
MerryMage
b2e4c16ef8
A64: Implement FRSQRTS (vector), single/double variant
2020-04-22 20:46:22 +01:00
MerryMage
45dc5f74f3
A64: Implement FRSQRTE (vector), single/double variant
2020-04-22 20:46:22 +01:00
MerryMage
b74d5520f9
A64: Implement FRSQRTS (scalar), single/double variant
2020-04-22 20:46:22 +01:00
MerryMage
506e544bfe
IR: Implement FPRSqrtStepFused
2020-04-22 20:46:22 +01:00
MerryMage
6eb069e80d
fp: Implement FPRSqrtStepFused
2020-04-22 20:46:22 +01:00
MerryMage
b0ff35fcd1
fp: Implement FPNeg
2020-04-22 20:46:22 +01:00
MerryMage
ca6774ccce
process_nan: Add two operand variant
2020-04-22 20:46:22 +01:00
Lioncash
ace7d2ba50
A64: Implement FMAXP, FMINP, FMAXNMP and FMINNMP's scalar double/single-precision variant
2020-04-22 20:46:21 +01:00
MerryMage
66bb05fc0a
emit_x64_floating_point: Fixup special NaN case in FMA FPMulAdd implementation
2020-04-22 20:46:21 +01:00
Lioncash
070637e0f6
fp: Use a forward declaration in fused.h
...
It's permissible to forward declare here, so we can do so and eliminate
a direct header dependency
2020-04-22 20:46:21 +01:00
Lioncash
030820f649
u128: Implement comparison operators in terms of one another
...
We can just implement the comparisons in terms of operator< and
implement inequality with the negation of operator==.
2020-04-22 20:46:21 +01:00
MerryMage
76b07d6646
u128: StickyLogicalShiftRight requires special-casing for amount == 64
...
In this case (128 - amount) == 64, and this invokes undefined behaviour
2020-04-22 20:46:21 +01:00
Lioncash
49c7edf7c6
A64: Implement FMLA and FMLS (by element)'s double/single-precision scalar variant
2020-04-22 20:46:21 +01:00
Lioncash
c704acafe4
A64: Implement FMUL (by element)'s scalar double/single-precision variant
2020-04-22 20:46:21 +01:00
MerryMage
0ce11b7b15
emit_x64_floating_point: Implement accurate fallback for FPMulAdd{32,64}
2020-04-22 20:46:21 +01:00
MerryMage
e199887fbc
fp: Implement FPMulAdd
2020-04-22 20:46:21 +01:00
MerryMage
53a8c15d12
process_nan: Add FPProcessNaNs3
2020-04-22 20:46:21 +01:00
MerryMage
1c8e93e74d
block_of_code: Add SysV ABI fifth and sixth parameters
2020-04-22 20:46:21 +01:00
MerryMage
1fe8f51c54
u128: Add StickyLogicalShiftRight
2020-04-22 20:46:21 +01:00
MerryMage
b0afd53ea7
u128: Add Multiply64To128
2020-04-22 20:46:21 +01:00
MerryMage
5566fab29a
u128: Add u128::Bit
2020-04-22 20:46:21 +01:00
MerryMage
3e62fea003
u128: Add comparison operators
2020-04-22 20:46:21 +01:00
MerryMage
f17cd6f2c5
unpacked: Use ResidualErrorOnRightShift in FPRoundBase
...
Fixes a bug relating to exponents that are severely out of range.
2020-04-22 20:46:21 +01:00
MerryMage
805428e35e
fp: Remove MantissaT
2020-04-22 20:46:21 +01:00
MerryMage
bda86fd167
FPRSqrtEstimate: Improve documentation of RecipSqrtEstimate
2020-04-22 20:46:21 +01:00
Lioncash
0a64a66b26
FPRSqrtEstimate: Deduplicate array bounds
...
Dehardcodes a few constants in the loops.
2020-04-22 20:46:21 +01:00
Lioncash
b7bd70fd19
A64: Implement FMAXV, FMINV, FMAXNMV, and FMINNMV
2020-04-22 20:46:21 +01:00
Lioncash
664fb12e21
FPRSqrtEstimate: Use forward declarations where applicable
2020-04-22 20:46:21 +01:00
Lioncash
3447c82656
translate: Return by bool in helpers where applicable
...
Gets rid of a bit of duplication regarding the early-out cases and makes
all helpers functions consistent (previously some had a return type of
bool, while others had a return type of void).
2020-04-22 20:46:21 +01:00
Lioncash
d65b056eba
Simplify fallback case for EmitVectorSetElement64()
2020-04-22 20:46:21 +01:00
MerryMage
6087c2af6f
emit_x64_floating_point: s/Esimate/Estimate/
2020-04-22 20:46:21 +01:00
MerryMage
f837ce8e78
simd_scalar_two_register_misc: Implement FRSQRTE, scalar variant
2020-04-22 20:46:21 +01:00
MerryMage
bde58b04d4
IR: Implement FPRSqrtEstimate
2020-04-22 20:46:21 +01:00
MerryMage
16061c28f3
simd_vector_x_indexed_element: Implement FMUL (by element), vector variant
2020-04-22 20:46:21 +01:00
MerryMage
55eaa16615
a64_emit_x64: Ensure host has updated ticks in EmitA64GetCNTPCT
...
Discovered by @Subv.
Fixes incomplete fix begun in 5a91c94dca47c9702dee20fbd5ae1f4c07eef9df.
That fix fails to take into account that LinkBlock doesn't update ticks until there
are no remaining ticks to be executed.
Test added to confirm fix.
2020-04-22 20:46:21 +01:00
MerryMage
edd795e991
a64_emit_x64: Fix stack misalignment on Windows for 128-bit exclusive writes
...
Discovered by @Subv.
Includes a test to ensure this codepath is exercised on Windows.
2020-04-22 20:46:21 +01:00
Lioncash
04b4c8b0cf
emit_x64_aes: Eliminate extraneous usage of a scratch register in EmitAESInverseMixColumns()
...
We can just use the same register the data is in as the result register,
eliminating the need to use a completely separate register to store the
result.
2020-04-22 20:46:21 +01:00
Lioncash
e5d80e998e
A64: Implement SADDLV
2020-04-22 20:46:21 +01:00
Lioncash
a1bc8ddb53
A64: Implement UADDLV
2020-04-22 20:46:21 +01:00
Lioncash
1dc1e3dcd8
fp: Use forward declarations where applicable
...
Minimizes the amount of files that need to be rebuilt if the headers
ever change.
2020-04-22 20:46:21 +01:00
Lioncash
46cb0d813b
emit_x64_vector: Append 'v' prefix onto movq in AVX path
...
This is something I missed when adding in the AVX broadcast code.
2020-04-22 20:46:21 +01:00
Subv
4606a081c9
A64: The A64SetTPIDR IR instruction writes to a system register and should not be eliminated by the dead code elimination pass.
...
Previously this instruction was alway eliminated, resulting in incorrect values for TPIDR_EL0.
2020-04-22 20:46:21 +01:00
MerryMage
b53127600b
fp: A64::FPCR -> FP::FPCR
2020-04-22 20:46:21 +01:00
MerryMage
084bf63a10
bit_util: Implement ClearBits and ModifyBits
2020-04-22 20:46:21 +01:00
MerryMage
699c5f36d5
system: Simplify static_cast
2020-04-22 20:46:21 +01:00
MerryMage
3f602129f4
system: Ensure value of CNTPCT_EL0 is accurate
...
Since we currently only update the host's tick count at the end of a
block, we force an end-of-block before executing a MRS %, CNTPCT_ELO
instruction.
2020-04-22 20:46:21 +01:00
Lioncash
84affdb260
safe_ops: Avoid cases where shift bases are invalid with signed values
...
For example, say the converted signed type is s64, shifting left by 63
bits would be undefined behavior.
However, given an ASL is essentially the same behavior as an LSL
we can just use an unsigned type instead of converting to a signed type.
2020-04-22 20:46:21 +01:00
Lioncash
d0274f412a
safe_ops: Avoid signed overflow in Negate()
...
Negation of values such as -9223372036854775808 can't be represented in
signed equivalents (such as long long), leading to signed overflow.
Therefore, we can just invert bits and add 1 to perform this behavior
with unsigned arithmetic.
2020-04-22 20:46:21 +01:00
Lioncash
af3e23b224
simd_scalar_shift_by_immediate: Implement FCVT{ZS, ZU} (vector, fixed-point)'s scalar double/single-precision variant
2020-04-22 20:46:21 +01:00
Lioncash
91abf87169
simd_scalar_two_register_misc: Implement FCVT{AS, AU, MS, MU, NS, NU, PS, PU, ZS, ZU} (vector)'s scalar double/single-precision variants
...
We can simply implement this in terms of the fixed-point IR opcodes.
2020-04-22 20:46:21 +01:00
Lioncash
0ec8dac660
emit_x64: Remove FPSCR_RoundTowardsZero() virtual function from EmitContext struct
...
This code was bugged in that we were comparing if the rounding mode was
not equal to rounding towards zero. Fortunately, however, nothing uses
this function anymore, and there's already the more general
FPSCR_RMode() available, so this can be removed entirely.
2020-04-22 20:46:21 +01:00
Lioncash
fd92e2f186
emit_x64: Add missing <array> include
...
Commit 755adef62e504a8d616de9dda8937d2428a9471b introduced a helper
alias for std::array, eliminating the need to manually type out sizes
for them, however I forgot to add the include for <array>
2020-04-22 20:46:21 +01:00
Lioncash
f939bd0228
emit_x64_vector{_floating_point}: Add helper alias for sizing arrays relative to vector width
...
Avoids needing to remember to specify the proper size of the arrays, all
that's needed is to specify the type of the array and the size will
automatically be deduced from it. This helps prevent potential oversized
or undersized arrays from being specified.
2020-04-22 20:46:21 +01:00
MerryMage
58f3399032
A64/PopRSBHint: Prevent RETing to a guest PC of ~0ull from crashing the jit
2020-04-22 20:46:21 +01:00
MerryMage
e18fca17dc
A64: Implement FABD in terms of existing IR instructions
...
Fixes NaN issue. Closes #306 .
2020-04-22 20:46:21 +01:00
MerryMage
1dbe9d95e6
FPRoundInt: Final FPRound based on new sign
...
While this shouldn't change any of the results in theory, it's just logically more consistent
2020-04-22 20:46:21 +01:00
MerryMage
83be491875
emit_x64_floating_point: SSE4.1 implementation of EmitFPRound
2020-04-22 20:46:20 +01:00
MerryMage
a40127a054
A64: Implement FRINTX, FRINTI (scalar)
2020-04-22 20:46:20 +01:00
MerryMage
962fa3b65e
A64: Implement FRINTP, FRINTM, FRINTZ (scalar)
2020-04-22 20:46:20 +01:00
MerryMage
5200bf41cf
A64: Implement FRINTN (scalar)
2020-04-22 20:46:20 +01:00
MerryMage
8718dc1692
A64: Implement FRINTA (scalar)
2020-04-22 20:46:20 +01:00
MerryMage
b228694012
IR: Implement FPRoundInt
2020-04-22 20:46:20 +01:00
MerryMage
e24054f4d7
fp: Implement FPRoundInt
2020-04-22 20:46:20 +01:00
MerryMage
f876e4afa2
fp: Implement FPProcessNaN
2020-04-22 20:46:20 +01:00
MerryMage
591adee443
fp/info: Add DefaultNaN
2020-04-22 20:46:20 +01:00
MerryMage
797e18cd97
fp: Move FPToFixed to its own file
2020-04-22 20:46:20 +01:00
MerryMage
295deb4035
a64_jit_state: Add FPSR.QC flag
2020-04-22 20:46:20 +01:00
Lioncash
7797bc2fb2
emit_x64_vector: Use non-scratch Use* variants of registers within EmitVectorUnsignedAbsoluteDifference()
...
In some cases, a register isn't modified, depending on the branch taken,
so we can signify this by using the non-scratch variants in certain
cases.
2020-04-22 20:46:20 +01:00
Lioncash
f7f83b76b7
simd_scalar_two_register_misc: Implement scalar double/single-precision variants of FCM{EQ, GE, GT, LE, LT} (zero)
2020-04-22 20:46:20 +01:00
Lioncash
9db6d1e98b
translate_arm: Remove unnecessary rotr() function
...
We already have RotateRight() in our common code, so we can remove this
function and replace it with it. We can also implement ArmExpandImm_C()
in terms of ArmExpandImm().
2020-04-22 20:46:20 +01:00
Lioncash
9f8a44c982
cast_util: Remove unnecessary typename
...
Given we use std::aligned_storage_t, we don't need to specify
typename here. If we used std::aligned_storage, then we would need to.
2020-04-22 20:46:19 +01:00
MerryMage
89e43867c1
A64: Implement FADDP (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
33fa65de23
A64: Implement FADDP (vector)
2020-04-22 20:46:19 +01:00
MerryMage
9dba273a8c
A64: Implement SADDLP
2020-04-22 20:46:19 +01:00
MerryMage
70ff2d73b5
A64: Implement UADDLP
2020-04-22 20:46:19 +01:00
MerryMage
5563bbbd79
A64: Implement EXT
2020-04-22 20:46:19 +01:00
MerryMage
304cc7f61e
emit_x64_floating_point: SSE4.1 implementation for FP{Double,Single}ToFixed{S,U}{32,64}
2020-04-22 20:46:19 +01:00
MerryMage
3d9677d094
A64: Implement FCVTMU (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
79c9018d60
A64: Implement FCVTMS (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
49c4499a87
A64: Implement FCVTPU (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
af661ef5a6
A64: Implement FCVTPS (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
27319822bb
A64: Implement FCVTAU (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
c0c7a26314
A64: Implement FCVTAS (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
a1965a74a0
A64: Implement FCVTNU (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
7d36dbcdfd
A64: Implement FCVTNS (scalar)
2020-04-22 20:46:19 +01:00
MerryMage
617ca0adf0
floating_point_conversion_integer: Refactor implementation of FCVTZS_float_int and FCVTZU_float_int
2020-04-22 20:46:19 +01:00
MerryMage
caaf36dfd6
IR: Initial implementation of FP{Double,Single}ToFixed{S,U}{32,64}
...
This implementation just falls-back to the software floating point implementation.
2020-04-22 20:46:19 +01:00
MerryMage
760cc3ca89
EmitContext: Expose FPCR
2020-04-22 20:46:19 +01:00
MerryMage
9571269552
fp/op: Implement FPToFixed
2020-04-22 20:46:19 +01:00
MerryMage
8087e8df05
mantissa_util: Implement ResidualErrorOnRightShift
...
Accurately calculate residual error that is shifted out
2020-04-22 20:46:19 +01:00
MerryMage
8668d61881
fp/unpacked: Implement FPRound
2020-04-22 20:46:19 +01:00
MerryMage
55d590c01f
FPCR: Add AHP setter and FZ16 getter
2020-04-22 20:46:19 +01:00
MerryMage
7360a2579b
mp: Implement metaprogramming library
2020-04-22 20:46:19 +01:00
MerryMage
4ab029c114
fp: Implement FPUnpack
2020-04-22 20:46:19 +01:00
MerryMage
4875658917
fp: Implement FPProcessException
2020-04-22 20:46:19 +01:00
MerryMage
3cb98e1560
fp: Move fp_util to fp/util
2020-04-22 20:46:19 +01:00
MerryMage
c41a38b13e
fp: Add FPSR
2020-04-22 20:46:19 +01:00
MerryMage
66381352f3
fp: Add FPInfo
...
Provides information about floating-point format for various bit sizes
2020-04-22 20:46:19 +01:00
MerryMage
d21659152c
safe_ops: Implement safe shifting operations
...
Implement shifiting operations that perform consistently across architectures
without running into undefined or implemented-defined behaviour.
2020-04-22 20:46:19 +01:00
MerryMage
b00fe23b91
bit_util: Implement MostSignificantBit
2020-04-22 20:46:19 +01:00
MerryMage
95ad0d0a66
bit_util: Use Ones to implement Bits
2020-04-22 20:46:19 +01:00
MerryMage
62b640b2fa
bit_util: Add ClearBit and ModifyBit
2020-04-22 20:46:19 +01:00
MerryMage
8651c2d10e
u128: Implement u128
...
For when we need a 128-bit integer
2020-04-22 20:46:19 +01:00
Lioncash
e7409fdfe4
A64: Implement UCVTF (vector, integer)'s double/single-precision variant
2020-04-22 20:46:19 +01:00
Lioncash
4aa4885ba7
ir: Add opcodes for vector conversion of u32/u64 to floating-point
2020-04-22 20:46:19 +01:00
Lioncash
fcae4e2418
simd_three_different: Deduplicate common implementations
...
Generally, the only difference between the signed variants and the
unsigned variants is whether or not we use a sign-extension or
zero-extension, so we can simply use common functions to implement both
cases without totally duplicating code twice here.
2020-04-22 20:46:19 +01:00
Lioncash
9c0d5cf15c
floating_point_conversion_integer: Handle S64/U64 -> F32 conversions in SCVTF_float_int and UCVTF_float_int
2020-04-22 20:46:19 +01:00
Lioncash
7a84b6e8d8
ir: Add opcodes for converting S64 and U64 to single-precision floating-point values
2020-04-22 20:46:19 +01:00
Lioncash
066061fa50
constant_pool: Remove unnecessary std::memset from constructor
...
AllocateFromCodeSpace() already zeroes out the allocated memory.
2020-04-22 20:46:19 +01:00
Lioncash
a1d6a86e8c
A64: Implement ADDV
2020-04-22 20:46:19 +01:00
Lioncash
35026a6ce3
emit_x64_vector: Vectorize fallback path for EmitVectorMaxU32()
2020-04-22 20:46:19 +01:00
Lioncash
245c903129
simd_three_same: Join FPAbsoluteComparison() into FPCompareRegister()
...
These are part of the same comparison family, so there's no real point
in keeping them separate.
2020-04-22 20:46:19 +01:00
Lioncash
9912836b59
A64: Implement scalar double/single-precision variants of FACGE, FACGT, FCMEQ, FCMGE, FCMGT
2020-04-22 20:46:18 +01:00
MerryMage
0b97e9bd8d
emit_x64_floating_point: Fix EmitFPU64ToDouble for TowardsMinusInfinity rounding mode
2020-04-22 20:46:18 +01:00
MerryMage
a2eb9a02e0
backend_x86: Add FPSCR_RMode to EmitContext
2020-04-22 20:46:18 +01:00
MerryMage
d875c08ebf
fp: Extract common RoundingMode enum
2020-04-22 20:46:18 +01:00
Lioncash
3714bc0ed4
floating_point_conversion_integer: Use FPS64ToDouble and FPU64ToDouble in SCVTF_float_int and UCVTF_float_int
...
The opcodes introduced in 979b6f39f1621b80bd463645ec5b08661cb6b1bf can
also be used here, avoiding more falling back to the interpreter.
2020-04-22 20:46:18 +01:00
Lioncash
b97358075e
simd_scalar_two_register_misc: Handle 64-bit case in SCVTF and UCVTF's scalar double/single-precision variant
...
Avoids falling back to the interpreter in the 64-bit case.
2020-04-22 20:46:18 +01:00
Lioncash
7252293184
emit_x64_floating_point: Correct use of UseGpr() in EmitFPU32ToDouble() and EmitFPU32ToSingle()
...
In the non-AVX512 path, the following code is present:
code.mov(from.cvt32(), from.cvt32());
since this potentially modifies 'from', we should be using
UseScratchGpr() instead.
2020-04-22 20:46:18 +01:00
Lioncash
fbd7623fe5
emit_x64_floating_point: Add AVX512F conversion operations to EmitFPU32ToSingle() and EmitFPU32ToDouble()
...
AVX-512F provides convenient instructions for these kinds of conversions
directly
2020-04-22 20:46:18 +01:00
Lioncash
3a41465eaf
ir: Add opcodes for converting S64 and U64 to double-precision values
2020-04-22 20:46:18 +01:00
MerryMage
436ca80bcd
Merge branch 'global_monitor'
2020-04-22 20:46:18 +01:00
Lioncash
0f4bf26e05
simd_two_register_misc: Utilize FPVectorAbs in FABS implementations
...
Since we already have opcodes introduced to implement FACGE and FACGT,
we can reutilize it for the FABS implementations.
2020-04-22 20:46:18 +01:00
MerryMage
821cff1227
A64: Add ClearExclusiveState method
2020-04-22 20:46:18 +01:00
Lioncash
81e572c78c
ir: Extend FPVectorAbs opcode to also handle 16-bit elements for FP16
2020-04-22 20:46:18 +01:00
MerryMage
2a8de5f733
a64_emit_x64: Clear exclusive state in EmitA64CallSupervisor
...
The kernel would have to execute an ERET instruction to return to
userland; this clears exclusive state.
2020-04-22 20:46:18 +01:00
Lioncash
53dbb6a92a
A64: Implement FACGE's vector single/double precision variants
2020-04-22 20:46:18 +01:00
MerryMage
57f7c7e1b0
Implement global exclusive monitor
2020-04-22 20:46:18 +01:00
Lioncash
6912a02d9b
A64: Implement FACGT's vector single/double precision variants
2020-04-22 20:46:18 +01:00
MerryMage
85234338d3
a64_emit_x64: Simplify EmitExclusiveWrite
2020-04-22 20:46:18 +01:00
Lioncash
fc731dddae
ir: Add opcodes for performing vector absolute floating-point values
...
This will be usable for implementing FACGE and FACGT
2020-04-22 20:46:18 +01:00
MerryMage
2fc6b33829
CMakeLists: Add missing files
2020-04-22 20:46:18 +01:00
Lioncash
0bee648b4f
emit_x64_vector: Deduplicate a bit of code in EmitVectorSetElement{8, 32, 64} functions
...
Given both branches are the same, we can hoist out the common code.
2020-04-22 20:46:18 +01:00
Lioncash
d86fea0d28
A64: Implement FCMEQ (zero)'s vector single and double precision variant
2020-04-22 20:46:18 +01:00
Lioncash
593eca7fb1
A64: Implement load/store single structure instructions
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Implements LD{1, 2, 3, 4}, LD{1, 2, 3, 4}R, and ST{1, 2, 3, 4} single
structure variants.
2020-04-22 20:46:18 +01:00
Lioncash
9bec354791
A64: Implement FCMEQ (register)'s vector single and double precision variant
2020-04-22 20:46:18 +01:00
Lioncash
b6e223fc58
emit_x64_vector: Deduplicate a bit of code within EmitVectorGetElement8()
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Given both branches use the same destination register size, we can hoist
the common code out.
2020-04-22 20:46:18 +01:00
Lioncash
5ce187a54e
ir: Add opcodes for floating-point vector equalities
2020-04-22 20:46:18 +01:00
MerryMage
be354dbfd0
ir/basic_block: Add missing U16 immediate type to DumpBlock
2020-04-22 20:46:18 +01:00
Lioncash
cf188448d4
emit_x64_vector: Vectorize fallback case in EmitVectorMultiply64()
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Gets rid of the need to perform a fallback.
2020-04-22 20:46:18 +01:00
MerryMage
5503ff28c3
llvm_disassemble: Allow disassembly of invalid AArch64 instructions
2020-04-22 20:46:18 +01:00
Lioncash
954deff2d4
emit_x64_vector: Add break to final case in EmitVectorRoundingHalvingAddUnsigned()
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This doesn't alter behavior but does make the code better if anything
else is ever added to this function in the future.
2020-04-22 20:46:18 +01:00