Suppose you try to call, say, `AddEntryPoint` with a `std::vector<Id>`
as the `interfaces` argument - something that yuzu does. This can match
the non-variadic overload, since `std::vector<Id>` is implicitly
convertible to the argument type `std::span<const Id>`. But it can also
match the variadic overload, and the compiler sees that as a 'better'
match because it doesn't require implicit conversion. So it picks that
overload and promptly errors out trying to convert `std::vector<Id>` to
`Id`.
To make the compiler pick the right overload, you would have to
explicitly convert to `std::span<const Id>`, which is annoyingly
verbose.
To avoid this, add `requires` clauses to all variadic convenience
overloads, requiring each of the variadic arguments to be convertible to
the corresponding element type. If you pass a vector/array/etc., this
rules out the variadic overload as a candidate, and the call goes
through with the non-variadic overload.
Also, use slightly different code to forward to the non-variadic
overloads, that works even if the arguments need to be converted.
Note: I used this in a WIP branch updating yuzu to the latest version of
sirit.
Note 2: I tried to run clang-format on this, but it mangled the requires
clauses pretty horribly, so I didn't accept its changes. I googled it,
and apparently clang-format doesn't properly support concepts yet...
Before this commit sirit generated a stream of tokens that would then be
inserted to the final SPIR-V binary. This design was carried from the
initial design of manually inserting opcodes into the code. Now that
all instructions but labels are inserted when their respective function
is called, the old design can be dropped in favor of generating a valid
stream of SPIR-V opcodes.
The API for variables is broken, but adopting the new one is trivial.
Instead of calling OpVariable and then adding a global or local
variable, OpVariable was removed and global or local variables are
generated when they are called.
Avoiding duplicates is now done with an std::unordered_set instead of
using a linear search jumping through vtables.
All instructions but OpVariable and OpLabel are automatically emitted.
These functions have to call AddLocalVariable/AddGlobalVariable or
AddLabel respectively.
Previously this wasn't utilizing any of the compiler flags, meaning it
wasn't applying any of the specified warnings.
Since applying the warnings to the target, this uncovered a few warning
cases, such as shadowing class variables on MSVC, etc, which have been fixed.
By taking the std::string by value in the constructor, this allows for
certain situations where copies can be elided entirely (when moving an
instance into the constructor)
e.g.
std::string var = ...
...
... = LiteralString(std::move(var)) // Or whatever other initialization
// is done.
No copy will be done in this case, the move transfers it into the
constructor, and then the move within the initializer list transfers it
into the member variable.
tl;dr: This allows the calling code to potentially construct less
std::string instances by allowing moving into the parameters themselves.