image loading probably works now

This commit is contained in:
awesomeuser 2023-08-04 17:58:56 +00:00
parent b4b5bd0ccb
commit 6e8753b5ca

View file

@ -101,9 +101,11 @@
const ctx = canvas.getContext("2d");
const copy = ctx.createImageData(128, 64);
for (let i = 0; i < pen.data.length; i += 4) {
for (let i = 0; i < copy.data.length; i += 4) {
if (substr(bits, i/4, 1) == "1") {
copy.data[i+3] = 255;
}
}
ctx.putImageData(copy, 0, 0);
}