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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureGraphics</class>
<widget class="QWidget" name="ConfigureGraphics">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
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<height>427</height>
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</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
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<widget class="QGroupBox" name="generalBox">
<property name="title">
<string>General</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QCheckBox" name="toggle_frame_limit">
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<property name="text">
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<string>Limit Speed Percent</string>
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</property>
</widget>
</item>
<item>
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<widget class="QSpinBox" name="frame_limit">
<property name="suffix">
<string>%</string>
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</property>
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<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="value">
<number>100</number>
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</property>
</widget>
</item>
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</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="rendererBox">
<property name="title">
<string>Renderer</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="toggle_hw_renderer">
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<property name="toolTip">
<string><html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html></string>
</property>
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<property name="text">
<string>Enable Hardware Renderer</string>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="hw_renderer_group" native="true">
<layout class="QVBoxLayout" name="verticalLayout_5">
<property name="leftMargin">
<number>16</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Internal Resolution</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="resolution_factor_combobox">
<item>
<property name="text">
<string>Auto (Window Size)</string>
</property>
</item>
<item>
<property name="text">
<string>Native (400x240)</string>
</property>
</item>
<item>
<property name="text">
<string>2x Native (800x480)</string>
</property>
</item>
<item>
<property name="text">
<string>3x Native (1200x720)</string>
</property>
</item>
<item>
<property name="text">
<string>4x Native (1600x960)</string>
</property>
</item>
<item>
<property name="text">
<string>5x Native (2000x1200)</string>
</property>
</item>
<item>
<property name="text">
<string>6x Native (2400x1440)</string>
</property>
</item>
<item>
<property name="text">
<string>7x Native (2800x1680)</string>
</property>
</item>
<item>
<property name="text">
<string>8x Native (3200x1920)</string>
</property>
</item>
<item>
<property name="text">
<string>9x Native (3600x2160)</string>
</property>
</item>
<item>
<property name="text">
<string>10x Native (4000x2400)</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="toggle_hw_shader">
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<property name="toolTip">
<string><html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html></string>
</property>
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<property name="text">
<string>Enable Hardware Shader</string>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="hw_shader_group" native="true">
<layout class="QVBoxLayout" name="verticalLayout_7">
<property name="leftMargin">
<number>16</number>
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</property>
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<property name="topMargin">
<number>0</number>
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</property>
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<property name="rightMargin">
<number>0</number>
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</property>
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<property name="bottomMargin">
<number>0</number>
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</property>
<item>
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<widget class="QCheckBox" name="toggle_accurate_mul">
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<property name="toolTip">
<string><html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html></string>
</property>
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<property name="text">
<string>Accurate Multiplication</string>
</property>
</widget>
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</item>
<item>
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<widget class="QCheckBox" name="toggle_accurate_gs">
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<property name="toolTip">
<string><html><head/><body><p>Force to fall back to software shader emulation when geometry shaders are used. </p><p>Some games require this to be enabled for the hardware shader to render properly.</p><p>However this might reduce performance in some games</p></body></html></string>
</property>
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<property name="text">
<string>Accurate Geometry Shader</string>
</property>
</widget>
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</item>
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</layout>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_shader_jit">
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<property name="toolTip">
<string><html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html></string>
</property>
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<property name="text">
<string>Enable Shader JIT</string>
</property>
</widget>
</item>
</layout>
</widget>
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</item>
<item>
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<widget class="QGroupBox" name="layoutBox">
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<property name="title">
<string>Layout</string>
</property>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QCheckBox" name="toggle_3d">
<property name="text">
<string>Enable Stereoscopic 3D</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="factor_3d">
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>0</number>
</property>
</widget>
</item>
</layout>
</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label1">
<property name="text">
<string>Screen Layout:</string>
</property>
</widget>
</item>
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<item>
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<widget class="QComboBox" name="layout_combobox">
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<item>
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<property name="text">
<string>Default</string>
</property>
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</item>
<item>
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<property name="text">
<string>Single Screen</string>
</property>
</item>
<item>
<property name="text">
<string>Large Screen</string>
</property>
</item>
<item>
<property name="text">
<string>Side by Side</string>
</property>
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</item>
</widget>
</item>
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</layout>
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</item>
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<item>
<widget class="QCheckBox" name="swap_screen">
<property name="text">
<string>Swap Screens</string>
</property>
</widget>
</item>
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<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="bg_label">
<property name="text">
<string>Background Color:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="bg_button">
<property name="maximumSize">
<size>
<width>40</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
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</layout>
</widget>
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</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
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<connections/>
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</ui>