citra/src/core/gdbstub/gdbstub.cpp

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
#include <algorithm>
#include <atomic>
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#include <climits>
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#include <csignal>
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <map>
#include <numeric>
#include <fcntl.h>
#include <fmt/format.h>
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#ifdef _WIN32
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#include <winsock2.h>
// winsock2.h needs to be included first to prevent winsock.h being included by other includes
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#include <io.h>
#include <iphlpapi.h>
#include <ws2tcpip.h>
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#define SHUT_RDWR 2
#else
#include <netinet/in.h>
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#include <sys/select.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
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#endif
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
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#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
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#include "core/loader/loader.h"
#include "core/memory.h"
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namespace GDBStub {
namespace {
constexpr int GDB_BUFFER_SIZE = 10000;
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constexpr char GDB_STUB_START = '$';
constexpr char GDB_STUB_END = '#';
constexpr char GDB_STUB_ACK = '+';
constexpr char GDB_STUB_NACK = '-';
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#ifndef SIGTRAP
constexpr u32 SIGTRAP = 5;
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#endif
#ifndef SIGTERM
constexpr u32 SIGTERM = 15;
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#endif
#ifndef MSG_WAITALL
constexpr u32 MSG_WAITALL = 8;
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#endif
constexpr u32 SP_REGISTER = 13;
constexpr u32 LR_REGISTER = 14;
constexpr u32 PC_REGISTER = 15;
constexpr u32 CPSR_REGISTER = 25;
constexpr u32 D0_REGISTER = 26;
constexpr u32 FPSCR_REGISTER = 42;
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// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
constexpr char target_xml[] =
R"(l<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
<feature name="org.gnu.gdb.arm.core">
<reg name="r0" bitsize="32"/>
<reg name="r1" bitsize="32"/>
<reg name="r2" bitsize="32"/>
<reg name="r3" bitsize="32"/>
<reg name="r4" bitsize="32"/>
<reg name="r5" bitsize="32"/>
<reg name="r6" bitsize="32"/>
<reg name="r7" bitsize="32"/>
<reg name="r8" bitsize="32"/>
<reg name="r9" bitsize="32"/>
<reg name="r10" bitsize="32"/>
<reg name="r11" bitsize="32"/>
<reg name="r12" bitsize="32"/>
<reg name="sp" bitsize="32" type="data_ptr"/>
<reg name="lr" bitsize="32"/>
<reg name="pc" bitsize="32" type="code_ptr"/>
<!-- The CPSR is register 25, rather than register 16, because
the FPA registers historically were placed between the PC
and the CPSR in the "g" packet. -->
<reg name="cpsr" bitsize="32" regnum="25"/>
</feature>
<feature name="org.gnu.gdb.arm.vfp">
<reg name="d0" bitsize="64" type="float"/>
<reg name="d1" bitsize="64" type="float"/>
<reg name="d2" bitsize="64" type="float"/>
<reg name="d3" bitsize="64" type="float"/>
<reg name="d4" bitsize="64" type="float"/>
<reg name="d5" bitsize="64" type="float"/>
<reg name="d6" bitsize="64" type="float"/>
<reg name="d7" bitsize="64" type="float"/>
<reg name="d8" bitsize="64" type="float"/>
<reg name="d9" bitsize="64" type="float"/>
<reg name="d10" bitsize="64" type="float"/>
<reg name="d11" bitsize="64" type="float"/>
<reg name="d12" bitsize="64" type="float"/>
<reg name="d13" bitsize="64" type="float"/>
<reg name="d14" bitsize="64" type="float"/>
<reg name="d15" bitsize="64" type="float"/>
<reg name="fpscr" bitsize="32" type="int" group="float"/>
</feature>
</target>
)";
int gdbserver_socket = -1;
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u8 command_buffer[GDB_BUFFER_SIZE];
u32 command_length;
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u32 latest_signal = 0;
bool memory_break = false;
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static Kernel::Thread* current_thread = nullptr;
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// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
u16 gdbstub_port = 24689;
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bool halt_loop = true;
bool step_loop = false;
bool send_trap = false;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
std::atomic<bool> server_enabled(false);
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#ifdef _WIN32
WSADATA InitData;
#endif
struct Breakpoint {
bool active;
VAddr addr;
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u32 len;
std::array<u8, 4> inst;
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};
using BreakpointMap = std::map<VAddr, Breakpoint>;
BreakpointMap breakpoints_execute;
BreakpointMap breakpoints_read;
BreakpointMap breakpoints_write;
} // Anonymous namespace
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static Kernel::Thread* FindThreadById(int id) {
const auto& threads = Core::System::GetInstance().Kernel().GetThreadManager().GetThreadList();
for (auto& thread : threads) {
if (thread->GetThreadId() == static_cast<u32>(id)) {
return thread.get();
}
}
return nullptr;
}
static u32 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) {
if (!thread) {
return 0;
}
if (id <= PC_REGISTER) {
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return thread->context->GetCpuRegister(id);
} else if (id == CPSR_REGISTER) {
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return thread->context->GetCpsr();
} else {
return 0;
}
}
static void RegWrite(std::size_t id, u32 val, Kernel::Thread* thread = nullptr) {
if (!thread) {
return;
}
if (id <= PC_REGISTER) {
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return thread->context->SetCpuRegister(id, val);
} else if (id == CPSR_REGISTER) {
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return thread->context->SetCpsr(val);
}
}
static u64 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
if (!thread) {
return 0;
}
if (id >= D0_REGISTER && id < FPSCR_REGISTER) {
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u64 ret = thread->context->GetFpuRegister(2 * (id - D0_REGISTER));
ret |= static_cast<u64>(thread->context->GetFpuRegister(2 * (id - D0_REGISTER) + 1)) << 32;
return ret;
} else if (id == FPSCR_REGISTER) {
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return thread->context->GetFpscr();
} else {
return 0;
}
}
static void FpuWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) {
if (!thread) {
return;
}
if (id >= D0_REGISTER && id < FPSCR_REGISTER) {
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thread->context->SetFpuRegister(2 * (id - D0_REGISTER), static_cast<u32>(val));
thread->context->SetFpuRegister(2 * (id - D0_REGISTER) + 1, static_cast<u32>(val >> 32));
} else if (id == FPSCR_REGISTER) {
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return thread->context->SetFpscr(static_cast<u32>(val));
}
}
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/**
* Turns hex string character into the equivalent byte.
*
* @param hex Input hex character to be turned into byte.
*/
static u8 HexCharToValue(u8 hex) {
if (hex >= '0' && hex <= '9') {
return hex - '0';
} else if (hex >= 'a' && hex <= 'f') {
return hex - 'a' + 0xA;
} else if (hex >= 'A' && hex <= 'F') {
return hex - 'A' + 0xA;
}
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LOG_ERROR(Debug_GDBStub, "Invalid nibble: {:c} {:02x}\n", hex, hex);
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return 0;
}
/**
* Turn nibble of byte into hex string character.
*
* @param n Nibble to be turned into hex character.
*/
static u8 NibbleToHex(u8 n) {
n &= 0xF;
if (n < 0xA) {
return '0' + n;
} else {
return 'a' + n - 0xA;
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}
}
/**
* Converts input hex string characters into an array of equivalent of u8 bytes.
*
* @param src Pointer to array of output hex string characters.
* @param len Length of src array.
*/
static u32 HexToInt(const u8* src, std::size_t len) {
u32 output = 0;
while (len-- > 0) {
output = (output << 4) | HexCharToValue(src[0]);
src++;
}
return output;
}
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/**
* Converts input array of u8 bytes into their equivalent hex string characters.
*
* @param dest Pointer to buffer to store output hex string characters.
* @param src Pointer to array of u8 bytes.
* @param len Length of src array.
*/
static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) {
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while (len-- > 0) {
u8 tmp = *src++;
*dest++ = NibbleToHex(tmp >> 4);
*dest++ = NibbleToHex(tmp);
}
}
/**
* Converts input gdb-formatted hex string characters into an array of equivalent of u8 bytes.
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*
* @param dest Pointer to buffer to store u8 bytes.
* @param src Pointer to array of output hex string characters.
* @param len Length of src array.
*/
static void GdbHexToMem(u8* dest, const u8* src, std::size_t len) {
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while (len-- > 0) {
*dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]);
src += 2;
}
}
/**
* Convert a u32 into a gdb-formatted hex string.
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*
* @param dest Pointer to buffer to store output hex string characters.
* @param v Value to convert.
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*/
static void IntToGdbHex(u8* dest, u32 v) {
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for (int i = 0; i < 8; i += 2) {
dest[i + 1] = NibbleToHex(v >> (4 * i));
dest[i] = NibbleToHex(v >> (4 * (i + 1)));
}
}
/**
* Convert a gdb-formatted hex string into a u32.
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*
* @param src Pointer to hex string.
*/
static u32 GdbHexToInt(const u8* src) {
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u32 output = 0;
for (int i = 0; i < 8; i += 2) {
output = (output << 4) | HexCharToValue(src[7 - i - 1]);
output = (output << 4) | HexCharToValue(src[7 - i]);
}
return output;
}
/**
* Convert a u64 into a gdb-formatted hex string.
*
* @param dest Pointer to buffer to store output hex string characters.
* @param v Value to convert.
*/
static void LongToGdbHex(u8* dest, u64 v) {
for (int i = 0; i < 16; i += 2) {
dest[i + 1] = NibbleToHex(static_cast<u8>(v >> (4 * i)));
dest[i] = NibbleToHex(static_cast<u8>(v >> (4 * (i + 1))));
}
}
/**
* Convert a gdb-formatted hex string into a u64.
*
* @param src Pointer to hex string.
*/
static u64 GdbHexToLong(const u8* src) {
u64 output = 0;
for (int i = 0; i < 16; i += 2) {
output = (output << 4) | HexCharToValue(src[15 - i - 1]);
output = (output << 4) | HexCharToValue(src[15 - i]);
}
return output;
}
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/// Read a byte from the gdb client.
static u8 ReadByte() {
u8 c;
std::size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
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if (received_size != 1) {
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LOG_ERROR(Debug_GDBStub, "recv failed : {}", received_size);
Shutdown();
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}
return c;
}
/// Calculate the checksum of the current command buffer.
static u8 CalculateChecksum(const u8* buffer, std::size_t length) {
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return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
}
/**
* Get the map of breakpoints for a given breakpoint type.
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*
* @param type Type of breakpoint map.
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*/
static BreakpointMap& GetBreakpointMap(BreakpointType type) {
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switch (type) {
case BreakpointType::Execute:
return breakpoints_execute;
case BreakpointType::Read:
return breakpoints_read;
case BreakpointType::Write:
return breakpoints_write;
default:
return breakpoints_read;
}
}
/**
* Remove the breakpoint from the given address of the specified type.
*
* @param type Type of breakpoint.
* @param addr Address of breakpoint.
*/
static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
BreakpointMap& p = GetBreakpointMap(type);
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const auto bp = p.find(addr);
if (bp == p.end()) {
return;
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}
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:08x} bytes at {:08x} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
if (type == BreakpointType::Execute) {
Core::System::GetInstance().Memory().WriteBlock(
*Core::System::GetInstance().Kernel().GetCurrentProcess(), bp->second.addr,
bp->second.inst.data(), bp->second.inst.size());
Core::CPU().ClearInstructionCache();
}
p.erase(addr);
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}
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
const BreakpointMap& p = GetBreakpointMap(type);
const auto next_breakpoint = p.lower_bound(addr);
BreakpointAddress breakpoint;
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if (next_breakpoint != p.end()) {
breakpoint.address = next_breakpoint->first;
breakpoint.type = type;
} else {
breakpoint.address = 0;
breakpoint.type = BreakpointType::None;
}
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return breakpoint;
}
bool CheckBreakpoint(VAddr addr, BreakpointType type) {
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if (!IsConnected()) {
return false;
}
const BreakpointMap& p = GetBreakpointMap(type);
const auto bp = p.find(addr);
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if (bp == p.end()) {
return false;
}
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u32 len = bp->second.len;
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// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:08x}, range: {:08x}"
" - {:08x} ({:x} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
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}
return false;
}
/**
* Send packet to gdb client.
*
* @param packet Packet to be sent to client.
*/
static void SendPacket(const char packet) {
std::size_t sent_size = send(gdbserver_socket, &packet, 1, 0);
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if (sent_size != 1) {
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LOG_ERROR(Debug_GDBStub, "send failed");
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}
}
/**
* Send reply to gdb client.
*
* @param reply Reply to be sent to client.
*/
static void SendReply(const char* reply) {
if (!IsConnected()) {
return;
}
memset(command_buffer, 0, sizeof(command_buffer));
command_length = static_cast<u32>(strlen(reply));
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if (command_length + 4 > sizeof(command_buffer)) {
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LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
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return;
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}
memcpy(command_buffer + 1, reply, command_length);
u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
command_buffer[0] = GDB_STUB_START;
command_buffer[command_length + 1] = GDB_STUB_END;
command_buffer[command_length + 2] = NibbleToHex(checksum >> 4);
command_buffer[command_length + 3] = NibbleToHex(checksum);
u8* ptr = command_buffer;
u32 left = command_length + 4;
while (left > 0) {
int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
if (sent_size < 0) {
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LOG_ERROR(Debug_GDBStub, "gdb: send failed");
return Shutdown();
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}
left -= sent_size;
ptr += sent_size;
}
}
/// Handle query command from gdb client.
static void HandleQuery() {
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LOG_DEBUG(Debug_GDBStub, "gdb: query '{}'\n", command_buffer + 1);
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const char* query = reinterpret_cast<const char*>(command_buffer + 1);
if (strcmp(query, "TStatus") == 0) {
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SendReply("T0");
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} else if (strncmp(query, "Supported", strlen("Supported")) == 0) {
// PacketSize needs to be large enough for target xml
SendReply("PacketSize=2000;qXfer:features:read+;qXfer:threads:read+");
} else if (strncmp(query, "Xfer:features:read:target.xml:",
strlen("Xfer:features:read:target.xml:")) == 0) {
SendReply(target_xml);
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
std::string val = "m";
const auto& threads =
Core::System::GetInstance().Kernel().GetThreadManager().GetThreadList();
for (const auto& thread : threads) {
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val += fmt::format("{:x},", thread->GetThreadId());
}
val.pop_back();
SendReply(val.c_str());
} else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
SendReply("l");
} else if (strncmp(query, "Xfer:threads:read", strlen("Xfer:threads:read")) == 0) {
std::string buffer;
buffer += "l<?xml version=\"1.0\"?>";
buffer += "<threads>";
const auto& threads =
Core::System::GetInstance().Kernel().GetThreadManager().GetThreadList();
for (const auto& thread : threads) {
buffer += fmt::format(R"*(<thread id="{:x}" name="Thread {:x}"></thread>)*",
thread->GetThreadId(), thread->GetThreadId());
}
buffer += "</threads>";
SendReply(buffer.c_str());
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} else {
SendReply("");
}
}
/// Handle set thread command from gdb client.
static void HandleSetThread() {
int thread_id = -1;
if (command_buffer[2] != '-') {
thread_id = static_cast<int>(HexToInt(command_buffer + 2, command_length - 2));
}
if (thread_id >= 1) {
current_thread = FindThreadById(thread_id);
}
if (!current_thread) {
thread_id = 1;
current_thread = FindThreadById(thread_id);
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}
if (current_thread) {
SendReply("OK");
return;
}
SendReply("E01");
}
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/// Handle thread alive command from gdb client.
static void HandleThreadAlive() {
int thread_id = static_cast<int>(HexToInt(command_buffer + 1, command_length - 1));
if (thread_id == 0) {
thread_id = 1;
}
if (FindThreadById(thread_id)) {
SendReply("OK");
return;
}
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SendReply("E01");
}
/**
* Send signal packet to client.
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*
* @param signal Signal to be sent to client.
*/
static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
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if (gdbserver_socket == -1) {
return;
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}
latest_signal = signal;
if (!thread) {
full = false;
}
std::string buffer;
if (full) {
buffer = fmt::format("T{:02x}{:02x}:{:08x};{:02x}:{:08x};{:02x}:{:08x}", latest_signal,
PC_REGISTER, htonl(Core::CPU().GetPC()), SP_REGISTER,
htonl(Core::CPU().GetReg(SP_REGISTER)), LR_REGISTER,
htonl(Core::CPU().GetReg(LR_REGISTER)));
} else {
buffer = fmt::format("T{:02x}", latest_signal);
}
if (thread) {
buffer += fmt::format(";thread:{:x};", thread->GetThreadId());
}
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LOG_DEBUG(Debug_GDBStub, "Response: {}", buffer);
SendReply(buffer.c_str());
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}
/// Read command from gdb client.
static void ReadCommand() {
command_length = 0;
memset(command_buffer, 0, sizeof(command_buffer));
u8 c = ReadByte();
if (c == '+') {
// ignore ack
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return;
} else if (c == 0x03) {
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LOG_INFO(Debug_GDBStub, "gdb: found break command\n");
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halt_loop = true;
SendSignal(current_thread, SIGTRAP);
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return;
} else if (c != GDB_STUB_START) {
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LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02x}\n", c);
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return;
}
while ((c = ReadByte()) != GDB_STUB_END) {
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if (command_length >= sizeof(command_buffer)) {
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LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow\n");
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SendPacket(GDB_STUB_NACK);
return;
}
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command_buffer[command_length++] = c;
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}
u8 checksum_received = HexCharToValue(ReadByte()) << 4;
checksum_received |= HexCharToValue(ReadByte());
u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
if (checksum_received != checksum_calculated) {
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LOG_ERROR(
Debug_GDBStub,
"gdb: invalid checksum: calculated {:02x} and read {:02x} for ${}# (length: {})\n",
checksum_calculated, checksum_received, command_buffer, command_length);
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command_length = 0;
SendPacket(GDB_STUB_NACK);
return;
}
SendPacket(GDB_STUB_ACK);
}
/// Check if there is data to be read from the gdb client.
static bool IsDataAvailable() {
if (!IsConnected()) {
return false;
}
fd_set fd_socket;
FD_ZERO(&fd_socket);
FD_SET(gdbserver_socket, &fd_socket);
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struct timeval t;
t.tv_sec = 0;
t.tv_usec = 0;
if (select(gdbserver_socket + 1, &fd_socket, nullptr, nullptr, &t) < 0) {
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LOG_ERROR(Debug_GDBStub, "select failed");
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return false;
}
return FD_ISSET(gdbserver_socket, &fd_socket) != 0;
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}
/// Send requested register to gdb client.
static void ReadRegister() {
static u8 reply[64];
memset(reply, 0, sizeof(reply));
u32 id = HexCharToValue(command_buffer[1]);
if (command_buffer[2] != '\0') {
id <<= 4;
id |= HexCharToValue(command_buffer[2]);
}
if (id <= PC_REGISTER) {
IntToGdbHex(reply, RegRead(id, current_thread));
} else if (id == CPSR_REGISTER) {
IntToGdbHex(reply, RegRead(id, current_thread));
} else if (id >= D0_REGISTER && id < FPSCR_REGISTER) {
LongToGdbHex(reply, FpuRead(id, current_thread));
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} else if (id == FPSCR_REGISTER) {
IntToGdbHex(reply, static_cast<u32>(FpuRead(id, current_thread)));
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} else {
return SendReply("E01");
}
SendReply(reinterpret_cast<char*>(reply));
}
/// Send all registers to the gdb client.
static void ReadRegisters() {
static u8 buffer[GDB_BUFFER_SIZE - 4];
memset(buffer, 0, sizeof(buffer));
u8* bufptr = buffer;
for (u32 reg = 0; reg <= PC_REGISTER; reg++) {
IntToGdbHex(bufptr + reg * 8, RegRead(reg, current_thread));
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}
bufptr += 16 * 8;
IntToGdbHex(bufptr, RegRead(CPSR_REGISTER, current_thread));
bufptr += 8;
for (u32 reg = D0_REGISTER; reg < FPSCR_REGISTER; reg++) {
LongToGdbHex(bufptr + reg * 16, FpuRead(reg, current_thread));
}
bufptr += 16 * 16;
IntToGdbHex(bufptr, static_cast<u32>(FpuRead(FPSCR_REGISTER, current_thread)));
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SendReply(reinterpret_cast<char*>(buffer));
}
/// Modify data of register specified by gdb client.
static void WriteRegister() {
const u8* buffer_ptr = command_buffer + 3;
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u32 id = HexCharToValue(command_buffer[1]);
if (command_buffer[2] != '=') {
++buffer_ptr;
id <<= 4;
id |= HexCharToValue(command_buffer[2]);
}
if (id <= PC_REGISTER) {
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
} else if (id == CPSR_REGISTER) {
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
} else if (id >= D0_REGISTER && id < FPSCR_REGISTER) {
FpuWrite(id, GdbHexToLong(buffer_ptr), current_thread);
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} else if (id == FPSCR_REGISTER) {
FpuWrite(id, GdbHexToInt(buffer_ptr), current_thread);
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} else {
return SendReply("E01");
}
Core::CPU().LoadContext(current_thread->context);
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SendReply("OK");
}
/// Modify all registers with data received from the client.
static void WriteRegisters() {
const u8* buffer_ptr = command_buffer + 1;
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if (command_buffer[0] != 'G')
return SendReply("E01");
for (u32 i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
if (reg <= PC_REGISTER) {
RegWrite(reg, GdbHexToInt(buffer_ptr + i * 8));
} else if (reg == CPSR_REGISTER) {
RegWrite(reg, GdbHexToInt(buffer_ptr + i * 8));
} else if (reg == CPSR_REGISTER - 1) {
// Dummy FPA register, ignore
} else if (reg < CPSR_REGISTER) {
// Dummy FPA registers, ignore
i += 2;
} else if (reg >= D0_REGISTER && reg < FPSCR_REGISTER) {
FpuWrite(reg, GdbHexToLong(buffer_ptr + i * 16));
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i++; // Skip padding
} else if (reg == FPSCR_REGISTER) {
FpuWrite(reg, GdbHexToInt(buffer_ptr + i * 8));
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}
}
Core::CPU().LoadContext(current_thread->context);
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SendReply("OK");
}
/// Read location in memory specified by gdb client.
static void ReadMemory() {
static u8 reply[GDB_BUFFER_SIZE - 4];
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
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start_offset = addr_pos + 1;
u32 len =
HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset));
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LOG_DEBUG(Debug_GDBStub, "gdb: addr: {:08x} len: {:08x}\n", addr, len);
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if (len * 2 > sizeof(reply)) {
SendReply("E01");
}
if (!Memory::IsValidVirtualAddress(*Core::System::GetInstance().Kernel().GetCurrentProcess(),
addr)) {
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return SendReply("E00");
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}
std::vector<u8> data(len);
Core::System::GetInstance().Memory().ReadBlock(
*Core::System::GetInstance().Kernel().GetCurrentProcess(), addr, data.data(), len);
MemToGdbHex(reply, data.data(), len);
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reply[len * 2] = '\0';
SendReply(reinterpret_cast<char*>(reply));
}
/// Modify location in memory with data received from the gdb client.
static void WriteMemory() {
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
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start_offset = addr_pos + 1;
auto len_pos = std::find(start_offset, command_buffer + command_length, ':');
u32 len = HexToInt(start_offset, static_cast<u32>(len_pos - start_offset));
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if (!Memory::IsValidVirtualAddress(*Core::System::GetInstance().Kernel().GetCurrentProcess(),
addr)) {
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return SendReply("E00");
}
std::vector<u8> data(len);
GdbHexToMem(data.data(), len_pos + 1, len);
Core::System::GetInstance().Memory().WriteBlock(
*Core::System::GetInstance().Kernel().GetCurrentProcess(), addr, data.data(), len);
Core::CPU().ClearInstructionCache();
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SendReply("OK");
}
void Break(bool is_memory_break) {
send_trap = true;
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memory_break = is_memory_break;
}
/// Tell the CPU that it should perform a single step.
static void Step() {
if (command_length > 1) {
RegWrite(PC_REGISTER, GdbHexToInt(command_buffer + 1), current_thread);
Core::CPU().LoadContext(current_thread->context);
}
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step_loop = true;
halt_loop = true;
send_trap = true;
Core::CPU().ClearInstructionCache();
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}
bool IsMemoryBreak() {
gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB. (#4651) * gdbstub: fix IsMemoryBreak() returning false while connected to client As a result, the only existing codepath for a memory watchpoint hit to break into GDB (InterpeterMainLoop, GDB_BP_CHECK, ARMul_State::RecordBreak) is finally taken, which exposes incorrect logic* in both RecordBreak and ServeBreak. * a blank BreakpointAddress structure is passed, which sets r15 (PC) to NULL * gdbstub: DynCom: default-initialize two members/vars used in conditionals * gdbstub: DynCom: don't record memory watchpoint hits via RecordBreak() For now, instead check for GDBStub::IsMemoryBreak() in InterpreterMainLoop and ServeBreak. Fixes PC being set to a stale/unhit breakpoint address (often zero) when a memory watchpoint (rwatch, watch, awatch) is handled in ServeBreak() and generates a GDB trap. Reasons for removing a call to RecordBreak() for memory watchpoints: * The``breakpoint_data`` we pass is typed Execute or None. It describes the predicted next code breakpoint hit relative to PC; * GDBStub::IsMemoryBreak() returns true if a recent Read/Write operation hit a watchpoint. It doesn't specify which in return, nor does it trace it anywhere. Thus, the only data we could give RecordBreak() is a placeholder BreakpointAddress at offset NULL and type Access. I found the idea silly, compared to simply relying on GDBStub::IsMemoryBreak(). There is currently no measure in the code that remembers the addresses (and types) of any watchpoints that were hit by an instruction, in order to send them to GDB as "extended stop information." I'm considering an implementation for this. * gdbstub: Change an ASSERT to DEBUG_ASSERT I have never seen the (Reg[15] == last_bkpt.address) assert fail in practice, even after several weeks of (locally) developping various branches around GDB. Only leave it inside Debug builds.
2019-03-08 05:09:06 +00:00
if (!IsConnected()) {
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return false;
}
return memory_break;
}
/// Tell the CPU to continue executing.
static void Continue() {
memory_break = false;
step_loop = false;
halt_loop = false;
Core::CPU().ClearInstructionCache();
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}
/**
* Commit breakpoint to list of breakpoints.
*
* @param type Type of breakpoint.
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
static bool CommitBreakpoint(BreakpointType type, VAddr addr, u32 len) {
BreakpointMap& p = GetBreakpointMap(type);
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Breakpoint breakpoint;
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
Core::System::GetInstance().Memory().ReadBlock(
*Core::System::GetInstance().Kernel().GetCurrentProcess(), addr, breakpoint.inst.data(),
breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{0x70, 0x00, 0x20, 0xe1};
if (type == BreakpointType::Execute) {
Core::System::GetInstance().Memory().WriteBlock(
*Core::System::GetInstance().Kernel().GetCurrentProcess(), addr, btrap.data(),
btrap.size());
Core::CPU().ClearInstructionCache();
}
p.insert({addr, breakpoint});
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LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:08x} bytes at {:08x}\n",
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static_cast<int>(type), breakpoint.len, breakpoint.addr);
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return true;
}
/// Handle add breakpoint command from gdb client.
static void AddBreakpoint() {
BreakpointType type;
u8 type_id = HexCharToValue(command_buffer[1]);
switch (type_id) {
case 0:
case 1:
type = BreakpointType::Execute;
break;
case 2:
type = BreakpointType::Write;
break;
case 3:
type = BreakpointType::Read;
break;
case 4:
type = BreakpointType::Access;
break;
default:
return SendReply("E01");
}
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
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start_offset = addr_pos + 1;
u32 len =
HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset));
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if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints
type = BreakpointType::Read;
if (!CommitBreakpoint(type, addr, len)) {
return SendReply("E02");
}
type = BreakpointType::Write;
}
if (!CommitBreakpoint(type, addr, len)) {
return SendReply("E02");
}
SendReply("OK");
}
/// Handle remove breakpoint command from gdb client.
static void RemoveBreakpoint() {
BreakpointType type;
u8 type_id = HexCharToValue(command_buffer[1]);
switch (type_id) {
case 0:
case 1:
type = BreakpointType::Execute;
break;
case 2:
type = BreakpointType::Write;
break;
case 3:
type = BreakpointType::Read;
break;
case 4:
type = BreakpointType::Access;
break;
default:
return SendReply("E01");
}
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
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if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints
type = BreakpointType::Read;
RemoveBreakpoint(type, addr);
type = BreakpointType::Write;
}
RemoveBreakpoint(type, addr);
SendReply("OK");
}
void HandlePacket() {
if (!IsConnected()) {
return;
}
if (!IsDataAvailable()) {
return;
}
ReadCommand();
if (command_length == 0) {
return;
}
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LOG_DEBUG(Debug_GDBStub, "Packet: {}", command_buffer);
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switch (command_buffer[0]) {
case 'q':
HandleQuery();
break;
case 'H':
HandleSetThread();
break;
case '?':
SendSignal(current_thread, latest_signal);
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break;
case 'k':
Shutdown();
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LOG_INFO(Debug_GDBStub, "killed by gdb");
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return;
case 'g':
ReadRegisters();
break;
case 'G':
WriteRegisters();
break;
case 'p':
ReadRegister();
break;
case 'P':
WriteRegister();
break;
case 'm':
ReadMemory();
break;
case 'M':
WriteMemory();
break;
case 's':
Step();
return;
case 'C':
case 'c':
Continue();
return;
case 'z':
RemoveBreakpoint();
break;
case 'Z':
AddBreakpoint();
break;
case 'T':
HandleThreadAlive();
break;
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default:
SendReply("");
break;
}
}
void SetServerPort(u16 port) {
gdbstub_port = port;
}
void ToggleServer(bool status) {
if (status) {
server_enabled = status;
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// Start server
if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) {
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Init();
}
} else {
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// Stop server
if (IsConnected()) {
Shutdown();
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}
server_enabled = status;
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}
}
static void Init(u16 port) {
if (!server_enabled) {
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// Set the halt loop to false in case the user enabled the gdbstub mid-execution.
// This way the CPU can still execute normally.
halt_loop = false;
step_loop = false;
return;
}
// Setup initial gdbstub status
halt_loop = true;
step_loop = false;
breakpoints_execute.clear();
breakpoints_read.clear();
breakpoints_write.clear();
// Start gdb server
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LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
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sockaddr_in saddr_server = {};
saddr_server.sin_family = AF_INET;
saddr_server.sin_port = htons(port);
saddr_server.sin_addr.s_addr = INADDR_ANY;
#ifdef _WIN32
WSAStartup(MAKEWORD(2, 2), &InitData);
#endif
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int tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
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if (tmpsock == -1) {
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LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
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}
// Set socket to SO_REUSEADDR so it can always bind on the same port
int reuse_enabled = 1;
if (setsockopt(tmpsock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse_enabled,
sizeof(reuse_enabled)) < 0) {
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LOG_ERROR(Debug_GDBStub, "Failed to set gdb socket option");
}
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const sockaddr* server_addr = reinterpret_cast<const sockaddr*>(&saddr_server);
socklen_t server_addrlen = sizeof(saddr_server);
if (bind(tmpsock, server_addr, server_addrlen) < 0) {
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LOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket");
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}
if (listen(tmpsock, 1) < 0) {
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LOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket");
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}
// Wait for gdb to connect
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LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...\n");
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sockaddr_in saddr_client;
sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
socklen_t client_addrlen = sizeof(saddr_client);
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gdbserver_socket = static_cast<int>(accept(tmpsock, client_addr, &client_addrlen));
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if (gdbserver_socket < 0) {
// In the case that we couldn't start the server for whatever reason, just start CPU
// execution like normal.
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halt_loop = false;
step_loop = false;
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LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
} else {
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LOG_INFO(Debug_GDBStub, "Client connected.\n");
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saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr);
}
// Clean up temporary socket if it's still alive at this point.
if (tmpsock != -1) {
shutdown(tmpsock, SHUT_RDWR);
}
}
void Init() {
Init(gdbstub_port);
}
void Shutdown() {
if (!server_enabled) {
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return;
}
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LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
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if (gdbserver_socket != -1) {
shutdown(gdbserver_socket, SHUT_RDWR);
gdbserver_socket = -1;
}
#ifdef _WIN32
WSACleanup();
#endif
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LOG_INFO(Debug_GDBStub, "GDB stopped.");
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}
bool IsServerEnabled() {
return server_enabled;
}
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bool IsConnected() {
return IsServerEnabled() && gdbserver_socket != -1;
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}
bool GetCpuHaltFlag() {
return halt_loop;
}
bool GetCpuStepFlag() {
return step_loop;
}
void SetCpuStepFlag(bool is_step) {
step_loop = is_step;
}
void SendTrap(Kernel::Thread* thread, int trap) {
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if (!send_trap) {
return;
}
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if (!halt_loop || current_thread == thread) {
current_thread = thread;
SendSignal(thread, trap);
}
halt_loop = true;
send_trap = false;
}
}; // namespace GDBStub