citra/src/common/logging/log.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <fmt/format.h>
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#include "common/common_types.h"
namespace Log {
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
/// pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being
/// completed.
Critical, ///< Major problems during execution that threathen the stability of the entire
/// application.
Count ///< Total number of logging levels
};
typedef u8 ClassType;
/**
* Specifies the sub-system that generated the log message.
*
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
* backend.cpp.
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*/
enum class Class : ClassType {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM11, ///< ARM11 CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
/// should have its own subclass.
Service_SRV, ///< The SRV (Service Directory) implementation
Service_FRD, ///< The FRD (Friends) service
Service_FS, ///< The FS (Filesystem) service implementation
Service_ERR, ///< The ERR (Error) port implementation
Service_APT, ///< The APT (Applets) service
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Service_BOSS, ///< The BOSS (SpotPass) service
Service_GSP, ///< The GSP (GPU control) service
Service_AC, ///< The AC (WiFi status) service
Service_AM, ///< The AM (Application manager) service
Service_PTM, ///< The PTM (Power status & misc.) service
Service_LDR, ///< The LDR (3ds dll loader) service
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Service_MIC, ///< The MIC (Microphone) service
Service_NDM, ///< The NDM (Network daemon manager) service
Service_NFC, ///< The NFC service
Service_NIM, ///< The NIM (Network interface manager) service
Service_NS, ///< The NS (Nintendo User Interface Shell) service
Service_NWM, ///< The NWM (Network wlan manager) service
Service_CAM, ///< The CAM (Camera) service
Service_CECD, ///< The CECD (StreetPass) service
Service_CFG, ///< The CFG (Configuration) service
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Service_CSND, ///< The CSND (CWAV format process) service
Service_DSP, ///< The DSP (DSP control) service
Service_DLP, ///< The DLP (Download Play) service
Service_HID, ///< The HID (Human interface device) service
Service_HTTP, ///< The HTTP service
Service_SOC, ///< The SOC (Socket) service
Service_IR, ///< The IR service
Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
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HW_AES, ///< AES engine emulation
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
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Input, ///< Input emulation
Network, ///< Network emulation
Movie, ///< Movie (Input Recording) Playback
WebService, ///< Interface to Citra Web Services
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Count ///< Total number of logging classes
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};
/**
* A log entry. Log entries are store in a structured format to permit more varied output
* formatting on different frontends, as well as facilitating filtering and aggregation.
*/
struct Entry {
std::chrono::microseconds timestamp;
Class log_class;
Level log_level;
std::string filename;
unsigned int line_num;
std::string function;
std::string message;
Entry() = default;
Entry(Entry&& o) = default;
Entry& operator=(Entry&& o) = default;
Entry& operator=(const Entry& o) = default;
};
/// Creates a log entry by formatting the given source location, and message.
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string message);
// Logs an Entry
void LogEntry(Entry& entry);
/// Logs a message to the global logger.
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function,
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#ifdef _MSC_VER
_Printf_format_string_
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#endif
const char* format,
...)
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#ifdef __GNUC__
__attribute__((format(printf, 6, 7)))
#endif
;
/// Logs a message to the global logger, this time with 100% moar fmtlib
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, const char* format, const Args&... args) {
Entry entry = CreateEntry(log_class, log_level, filename, line_num, function,
fmt::format(format, args...));
LogEntry(entry);
}
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} // namespace Log
#define LOG_GENERIC(log_class, log_level, ...) \
::Log::LogMessage(log_class, log_level, __FILE__, __LINE__, __func__, __VA_ARGS__)
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#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Trace, __VA_ARGS__)
#else
#define LOG_TRACE(log_class, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Debug, __VA_ARGS__)
#define LOG_INFO(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Info, __VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Warning, __VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
// Define the fmt lib macros
#ifdef _DEBUG
#define NGLOG_TRACE(log_class, fmt, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, fmt, ##__VA_ARGS__)
#else
#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define NGLOG_DEBUG(log_class, fmt, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, fmt, ##__VA_ARGS__)
#define NGLOG_INFO(log_class, fmt, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, fmt, ##__VA_ARGS__)
#define NGLOG_WARNING(log_class, fmt, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, fmt, ##__VA_ARGS__)
#define NGLOG_ERROR(log_class, fmt, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, fmt, ##__VA_ARGS__)
#define NGLOG_CRITICAL(log_class, fmt, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
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__func__, fmt, ##__VA_ARGS__)