citra/src/citra_qt/configuration/config.h

137 lines
4.3 KiB
C++
Raw Normal View History

// Copyright 2014 Citra Emulator Project
2014-12-17 05:38:14 +00:00
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
2017-01-21 09:53:03 +00:00
#include <array>
#include <memory>
#include <string>
#include <QVariant>
#include "citra_qt/uisettings.h"
#include "common/settings.h"
2015-06-21 14:58:59 +01:00
class QSettings;
class Config {
public:
enum class ConfigType : u32 { GlobalConfig, PerGameConfig };
explicit Config(const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
void Reload();
void Save();
2017-01-21 11:04:00 +00:00
2017-01-21 09:53:03 +00:00
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
2017-01-21 11:04:00 +00:00
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
static const std::array<UISettings::Shortcut, 27> default_hotkeys;
private:
void Initialize(const std::string& config_name);
void ReadValues();
void ReadAudioValues();
void ReadCameraValues();
void ReadControlValues();
void ReadCoreValues();
void ReadDataStorageValues();
void ReadDebuggingValues();
void ReadLayoutValues();
void ReadMiscellaneousValues();
void ReadMultiplayerValues();
void ReadPathValues();
void ReadRendererValues();
void ReadShortcutValues();
void ReadSystemValues();
void ReadUIValues();
void ReadUIGameListValues();
void ReadUILayoutValues();
void ReadUpdaterValues();
2019-04-03 01:57:13 +01:00
void ReadUtilityValues();
void ReadWebServiceValues();
void ReadVideoDumpingValues();
void SaveValues();
void SaveAudioValues();
void SaveCameraValues();
void SaveControlValues();
void SaveCoreValues();
void SaveDataStorageValues();
void SaveDebuggingValues();
void SaveLayoutValues();
void SaveMiscellaneousValues();
void SaveMultiplayerValues();
void SavePathValues();
void SaveRendererValues();
void SaveShortcutValues();
void SaveSystemValues();
void SaveUIValues();
void SaveUIGameListValues();
void SaveUILayoutValues();
void SaveUpdaterValues();
2019-04-03 01:57:13 +01:00
void SaveUtilityValues();
void SaveWebServiceValues();
void SaveVideoDumpingValues();
/**
* Reads a setting from the qt_config.
*
* @param name The setting's identifier
* @param default_value The value to use when the setting is not already present in the config
*/
QVariant ReadSetting(const QString& name) const;
QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
/**
* Writes a setting to the qt_config.
*
* @param name The setting's idetentifier
* @param value Value of the setting
* @param default_value Default of the setting if not present in qt_config
*/
void WriteSetting(const QString& name, const QVariant& value);
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
/**
* Reads a value from the qt_config and applies it to the setting, using its label and default
* value. If the config is a custom config, this will also read the global state of the setting
* and apply that information to it.
*
* @param The setting
*/
template <typename Type, bool ranged>
void ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting);
/**
* Sets a value to the qt_config using the setting's label and default value. If the config is a
* custom config, it will apply the global state, and the custom value if needed.
*
* @param The setting
*/
template <typename Type, bool ranged>
void WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting);
/**
* Reads a value from the qt_config using the setting's label and default value and applies the
* value to the setting.
*
* @param The setting
*/
template <typename Type, bool ranged>
void ReadBasicSetting(Settings::Setting<Type, ranged>& setting);
/** Sets a value from the setting in the qt_config using the setting's label and default value.
*
* @param The setting
*/
template <typename Type, bool ranged>
void WriteBasicSetting(const Settings::Setting<Type, ranged>& setting);
ConfigType type;
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
bool global;
};