Merge pull request #4579 from xperia64/3d_slider
Change 3D Slider in-game
This commit is contained in:
commit
054a97c08b
6 changed files with 16 additions and 3 deletions
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@ -438,7 +438,7 @@ void Config::SaveValues() {
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qt_config->beginGroup("Layout");
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WriteSetting("toggle_3d", Settings::values.toggle_3d, false);
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WriteSetting("factor_3d", Settings::values.factor_3d, 0);
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WriteSetting("factor_3d", Settings::values.factor_3d.load(), 0);
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WriteSetting("layout_option", static_cast<int>(Settings::values.layout_option));
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WriteSetting("swap_screen", Settings::values.swap_screen, false);
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WriteSetting("custom_layout", Settings::values.custom_layout, false);
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@ -121,6 +121,10 @@ void Handler::Set3DLed(u8 state) {
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shared_page.ledstate_3d = state;
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}
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void Handler::Set3DSlider(float slidestate) {
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shared_page.sliderstate_3d = static_cast<float_le>(slidestate);
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}
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SharedPageDef& Handler::GetSharedPage() {
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return shared_page;
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}
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@ -89,6 +89,8 @@ public:
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void SetWifiLinkLevel(WifiLinkLevel);
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void Set3DSlider(float);
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void Set3DLed(u8);
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SharedPageDef& GetSharedPage();
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@ -12,6 +12,7 @@
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/shared_page.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/hid/hid_spvr.h"
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#include "core/hle/service/hid/hid_user.h"
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@ -164,6 +165,10 @@ void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
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event_pad_or_touch_1->Signal();
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event_pad_or_touch_2->Signal();
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// TODO(xperia64): How the 3D Slider is updated by the HID module needs to be RE'd
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// and possibly moved to its own Core::Timing event.
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system.Kernel().GetSharedPageHandler().Set3DSlider(Settings::values.factor_3d / 100.0f);
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// Reschedule recurrent event
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system.CoreTiming().ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
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}
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <atomic>
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#include <string>
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#include <unordered_map>
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#include <vector>
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@ -156,7 +157,7 @@ struct Values {
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float bg_blue;
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bool toggle_3d;
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u8 factor_3d;
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std::atomic<u8> factor_3d;
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// Audio
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bool enable_dsp_lle;
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@ -179,7 +179,8 @@ TelemetrySession::TelemetrySession() {
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Settings::values.use_shader_jit);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_UseVsync", Settings::values.vsync_enabled);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_Toggle3d", Settings::values.toggle_3d);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_Factor3d", Settings::values.factor_3d);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_Factor3d",
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Settings::values.factor_3d.load());
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AddField(Telemetry::FieldType::UserConfig, "System_IsNew3ds", Settings::values.is_new_3ds);
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AddField(Telemetry::FieldType::UserConfig, "System_RegionValue", Settings::values.region_value);
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}
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