gl_shader_gen: std::move strings where applicable
Avoids the creation of a copy when returning.
This commit is contained in:
parent
11792682fb
commit
2b031e4eaf
1 changed files with 6 additions and 6 deletions
|
@ -1470,7 +1470,7 @@ vec4 secondary_fragment_color = vec4(0.0);
|
|||
// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
|
||||
if (state.alpha_test_func == FramebufferRegs::CompareFunc::Never) {
|
||||
out += "discard; }";
|
||||
return {out};
|
||||
return {std::move(out)};
|
||||
}
|
||||
|
||||
// Append the scissor test
|
||||
|
@ -1536,7 +1536,7 @@ vec4 secondary_fragment_color = vec4(0.0);
|
|||
"VideoCore_Pica_UseGasMode", true);
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented gas mode");
|
||||
out += "discard; }";
|
||||
return {out};
|
||||
return {std::move(out)};
|
||||
}
|
||||
|
||||
if (state.shadow_rendering) {
|
||||
|
@ -1574,7 +1574,7 @@ do {
|
|||
|
||||
out += '}';
|
||||
|
||||
return {out};
|
||||
return {std::move(out)};
|
||||
}
|
||||
|
||||
ShaderDecompiler::ProgramResult GenerateTrivialVertexShader(bool separable_shader) {
|
||||
|
@ -1619,7 +1619,7 @@ void main() {
|
|||
}
|
||||
)";
|
||||
|
||||
return {out};
|
||||
return {std::move(out)};
|
||||
}
|
||||
|
||||
std::optional<ShaderDecompiler::ProgramResult> GenerateVertexShader(
|
||||
|
@ -1684,7 +1684,7 @@ layout (std140) uniform vs_config {
|
|||
|
||||
out += program_source;
|
||||
|
||||
return {{out}};
|
||||
return {{std::move(out)}};
|
||||
}
|
||||
|
||||
static std::string GetGSCommonSource(const PicaGSConfigCommonRaw& config, bool separable_shader) {
|
||||
|
@ -1802,6 +1802,6 @@ void main() {
|
|||
out += " EmitPrim(prim_buffer[0], prim_buffer[1], prim_buffer[2]);\n";
|
||||
out += "}\n";
|
||||
|
||||
return {out};
|
||||
return {std::move(out)};
|
||||
}
|
||||
} // namespace OpenGL
|
||||
|
|
Loading…
Reference in a new issue