gl_rasterizer_cache: Trivial minor cleanups (#5295)
* gl_rasterizer_cache: Mark file-scope functions as static where applicable Prevents -Wmissing-declaration warnings from occurring and also makes these functions internally linked. * gl_rasterizer_cache: Remove unused local std::string variable Despite being unused, compilers are unable to completely remove any code gen related to the construction and destruction of this variable, since the destructor of std::string is non-trivial. Thus, we can remove it to reduce a minor amount of unnecessary code generation * gl_rasterizer_cache: Mark hash implementation as noexcept This shouldn't throw. * gl_rasterizer_cache: Remove unused variable in ClearAll() * gl_rasterizer_cache: Make use of const on references explicit While declared as auto&, these actually behave as const auto& variables, due to the constness of the container being iterated. We can make this explicit for readability sake. * gl_rasterizer_cache: Resolve truncation warnings The size is forwarded to a std::memset call, which takes a std::size_t as its size parameter, so we can just make this change to silence the warnings. * gl_rasterizer_cache: Resolve variable shadowing warnings Prevents a -Wshadow warning from occurring.
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213c956b7c
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51dfc46d3f
2 changed files with 28 additions and 30 deletions
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@ -92,9 +92,8 @@ const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
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* texture to a framebuffer.
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* Originally from https://github.com/apitrace/apitrace/blob/master/retrace/glstate_images.cpp
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*/
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static inline void GetTexImageOES(GLenum target, GLint level, GLenum format, GLenum type,
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GLint height, GLint width, GLint depth, GLubyte* pixels,
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GLuint size) {
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static void GetTexImageOES(GLenum target, GLint level, GLenum format, GLenum type, GLint height,
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GLint width, GLint depth, GLubyte* pixels, std::size_t size) {
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memset(pixels, 0x80, size);
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OpenGLState cur_state = OpenGLState::GetCurState();
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@ -162,7 +161,7 @@ static inline void GetTexImageOES(GLenum target, GLint level, GLenum format, GLe
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}
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template <typename Map, typename Interval>
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constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
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static constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
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return boost::make_iterator_range(map.equal_range(interval));
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}
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@ -789,7 +788,6 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
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ASSERT(gl_buffer.size() == width * height * GetGLBytesPerPixel(pixel_format));
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std::string dump_path; // Has to be declared here for logging later
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u64 tex_hash = 0;
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if (Settings::values.dump_textures || Settings::values.custom_textures) {
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@ -970,25 +968,25 @@ enum MatchFlags {
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TexCopy = 1 << 5 // Surface that will match a display transfer "texture copy" parameters
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};
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constexpr MatchFlags operator|(MatchFlags lhs, MatchFlags rhs) {
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static constexpr MatchFlags operator|(MatchFlags lhs, MatchFlags rhs) {
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return static_cast<MatchFlags>(static_cast<int>(lhs) | static_cast<int>(rhs));
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}
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/// Get the best surface match (and its match type) for the given flags
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template <MatchFlags find_flags>
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Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params,
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ScaleMatch match_scale_type,
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std::optional<SurfaceInterval> validate_interval = {}) {
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static Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params,
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ScaleMatch match_scale_type,
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std::optional<SurfaceInterval> validate_interval = std::nullopt) {
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Surface match_surface = nullptr;
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bool match_valid = false;
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u32 match_scale = 0;
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SurfaceInterval match_interval{};
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for (auto& pair : RangeFromInterval(surface_cache, params.GetInterval())) {
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for (auto& surface : pair.second) {
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bool res_scale_matched = match_scale_type == ScaleMatch::Exact
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? (params.res_scale == surface->res_scale)
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: (params.res_scale <= surface->res_scale);
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for (const auto& pair : RangeFromInterval(surface_cache, params.GetInterval())) {
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for (const auto& surface : pair.second) {
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const bool res_scale_matched = match_scale_type == ScaleMatch::Exact
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? (params.res_scale == surface->res_scale)
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: (params.res_scale <= surface->res_scale);
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// validity will be checked in GetCopyableInterval
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bool is_valid =
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find_flags & MatchFlags::Copy
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@ -1304,17 +1302,18 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
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state.draw.read_framebuffer = read_framebuffer.handle;
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state.draw.draw_framebuffer = draw_framebuffer.handle;
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state.ResetTexture(surface->texture.handle);
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SurfaceParams params = *surface;
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SurfaceParams surface_params = *surface;
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for (u32 level = 1; level <= max_level; ++level) {
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// In PICA all mipmap levels are stored next to each other
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params.addr += params.width * params.height * params.GetFormatBpp() / 8;
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params.width /= 2;
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params.height /= 2;
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params.stride = 0; // reset stride and let UpdateParams re-initialize it
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params.UpdateParams();
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surface_params.addr +=
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surface_params.width * surface_params.height * surface_params.GetFormatBpp() / 8;
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surface_params.width /= 2;
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surface_params.height /= 2;
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surface_params.stride = 0; // reset stride and let UpdateParams re-initialize it
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surface_params.UpdateParams();
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auto& watcher = surface->level_watchers[level - 1];
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if (!watcher || !watcher->Get()) {
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auto level_surface = GetSurface(params, ScaleMatch::Ignore, true);
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auto level_surface = GetSurface(surface_params, ScaleMatch::Ignore, true);
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if (level_surface) {
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watcher = level_surface->CreateWatcher();
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} else {
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@ -1341,7 +1340,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
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GL_TEXTURE_2D, 0, 0);
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auto src_rect = level_surface->GetScaledRect();
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auto dst_rect = params.GetScaledRect();
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auto dst_rect = surface_params.GetScaledRect();
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glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top,
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dst_rect.left, dst_rect.bottom, dst_rect.right, dst_rect.top,
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GL_COLOR_BUFFER_BIT, GL_LINEAR);
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@ -1599,12 +1598,12 @@ void RasterizerCacheOpenGL::DuplicateSurface(const Surface& src_surface,
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dest_surface->invalid_regions += src_surface->invalid_regions;
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SurfaceRegions regions;
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for (auto& pair : RangeFromInterval(dirty_regions, src_surface->GetInterval())) {
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for (const auto& pair : RangeFromInterval(dirty_regions, src_surface->GetInterval())) {
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if (pair.second == src_surface) {
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regions += pair.first;
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}
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}
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for (auto& interval : regions) {
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for (const auto& interval : regions) {
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dirty_regions.set({interval, dest_surface});
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}
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}
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@ -1777,7 +1776,6 @@ void RasterizerCacheOpenGL::ClearAll(bool flush) {
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// Unmark all of the marked pages
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for (auto& pair : RangeFromInterval(cached_pages, flush_interval)) {
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const auto interval = pair.first & flush_interval;
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const int count = pair.second;
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const PAddr interval_start_addr = boost::icl::first(interval) << Memory::PAGE_BITS;
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const PAddr interval_end_addr = boost::icl::last_next(interval) << Memory::PAGE_BITS;
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@ -1843,8 +1841,8 @@ void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u32 size, const Surface
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region_owner->invalid_regions.erase(invalid_interval);
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}
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for (auto& pair : RangeFromInterval(surface_cache, invalid_interval)) {
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for (auto& cached_surface : pair.second) {
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for (const auto& pair : RangeFromInterval(surface_cache, invalid_interval)) {
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for (const auto& cached_surface : pair.second) {
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if (cached_surface == region_owner)
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continue;
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@ -1873,7 +1871,7 @@ void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u32 size, const Surface
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else
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dirty_regions.erase(invalid_interval);
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for (auto& remove_surface : remove_surfaces) {
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for (const auto& remove_surface : remove_surfaces) {
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if (remove_surface == region_owner) {
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Surface expanded_surface = FindMatch<MatchFlags::SubRect | MatchFlags::Invalid>(
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surface_cache, *region_owner, ScaleMatch::Ignore);
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@ -1935,7 +1933,7 @@ void RasterizerCacheOpenGL::UpdatePagesCachedCount(PAddr addr, u32 size, int del
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if (delta > 0)
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cached_pages.add({pages_interval, delta});
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for (auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
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for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
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const auto interval = pair.first & pages_interval;
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const int count = pair.second;
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@ -61,7 +61,7 @@ struct TextureCubeConfig {
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namespace std {
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template <>
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struct hash<OpenGL::TextureCubeConfig> {
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std::size_t operator()(const OpenGL::TextureCubeConfig& config) const {
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std::size_t operator()(const OpenGL::TextureCubeConfig& config) const noexcept {
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std::size_t hash = 0;
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boost::hash_combine(hash, config.px);
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boost::hash_combine(hash, config.nx);
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