Merge branch 'master' into profiles
This commit is contained in:
commit
62b40e9155
18 changed files with 132 additions and 50 deletions
2
externals/fmt
vendored
2
externals/fmt
vendored
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@ -1 +1 @@
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Subproject commit 3e75ad9822980e41bc591938f26548f24eb88907
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Subproject commit 9e554999ce02cf86fcdfe74fe740c4fe3f5a56d5
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@ -26,7 +26,7 @@ struct CubebSink::Impl {
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static void LogCallback(char const* fmt, ...);
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};
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CubebSink::CubebSink(std::string target_device_name) : impl(std::make_unique<Impl>()) {
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CubebSink::CubebSink(std::string_view target_device_name) : impl(std::make_unique<Impl>()) {
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if (cubeb_init(&impl->ctx, "Citra", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return;
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@ -12,7 +12,7 @@ namespace AudioCore {
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class CubebSink final : public Sink {
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public:
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explicit CubebSink(std::string device_id);
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explicit CubebSink(std::string_view device_id);
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~CubebSink() override;
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unsigned int GetNativeSampleRate() const override;
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@ -15,8 +15,7 @@ DspInterface::DspInterface() = default;
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DspInterface::~DspInterface() = default;
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void DspInterface::SetSink(const std::string& sink_id, const std::string& audio_device) {
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const SinkDetails& sink_details = GetSinkDetails(sink_id);
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sink = sink_details.factory(audio_device);
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sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
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sink->SetCallback(
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[this](s16* buffer, std::size_t num_frames) { OutputCallback(buffer, num_frames); });
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time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
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@ -12,7 +12,7 @@ namespace AudioCore {
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class NullSink final : public Sink {
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public:
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NullSink(std::string) {}
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explicit NullSink(std::string_view) {}
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~NullSink() override = default;
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unsigned int GetNativeSampleRate() const override {
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@ -17,34 +17,75 @@
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#include "common/logging/log.h"
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namespace AudioCore {
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namespace {
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struct SinkDetails {
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using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)();
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
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/// Name for this sink.
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const char* id;
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/// A method to call to construct an instance of this type of sink.
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FactoryFn factory;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr SinkDetails sink_details[] = {
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#ifdef HAVE_CUBEB
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SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
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SinkDetails{"cubeb",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<CubebSink>(device_id);
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},
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&ListCubebSinkDevices},
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#endif
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#ifdef HAVE_SDL2
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SinkDetails{"sdl2", &std::make_unique<SDL2Sink, std::string>, &ListSDL2SinkDevices},
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SinkDetails{"sdl2",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<SDL2Sink>(std::string(device_id));
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},
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&ListSDL2SinkDevices},
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#endif
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SinkDetails{"null", &std::make_unique<NullSink, std::string>,
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SinkDetails{"null",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<NullSink>(device_id);
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},
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[] { return std::vector<std::string>{"null"}; }},
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};
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const SinkDetails& GetSinkDetails(std::string_view sink_id) {
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auto iter =
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std::find_if(g_sink_details.begin(), g_sink_details.end(),
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std::find_if(std::begin(sink_details), std::end(sink_details),
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[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
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if (sink_id == "auto" || iter == g_sink_details.end()) {
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if (sink_id == "auto" || iter == std::end(sink_details)) {
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if (sink_id != "auto") {
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LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
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}
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// Auto-select.
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// g_sink_details is ordered in terms of desirability, with the best choice at the front.
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iter = g_sink_details.begin();
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// sink_details is ordered in terms of desirability, with the best choice at the front.
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iter = std::begin(sink_details);
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}
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return *iter;
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}
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} // Anonymous namespace
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std::vector<const char*> GetSinkIDs() {
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std::vector<const char*> sink_ids(std::size(sink_details));
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std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
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[](const auto& sink) { return sink.id; });
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return sink_ids;
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}
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std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
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return GetSinkDetails(sink_id).list_devices();
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}
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std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
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return GetSinkDetails(sink_id).factory(device_id);
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}
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} // namespace AudioCore
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@ -4,34 +4,21 @@
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#pragma once
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#include <functional>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <vector>
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namespace AudioCore {
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class Sink;
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struct SinkDetails {
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using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
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using ListDevicesFn = std::function<std::vector<std::string>()>;
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/// Retrieves the IDs for all available audio sinks.
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std::vector<const char*> GetSinkIDs();
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SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
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: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
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/// Gets the list of devices for a particular sink identified by the given ID.
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std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
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/// Name for this sink.
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const char* id;
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/// A method to call to construct an instance of this type of sink.
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FactoryFn factory;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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extern const std::vector<SinkDetails> g_sink_details;
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const SinkDetails& GetSinkDetails(std::string_view sink_id);
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/// Creates an audio sink identified by the given device ID.
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std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
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} // namespace AudioCore
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@ -47,9 +47,9 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
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}
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static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
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SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
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SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
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SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
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SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, SDL_SCANCODE_G,
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SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_M, SDL_SCANCODE_N,
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SDL_SCANCODE_O, SDL_SCANCODE_P, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
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};
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static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
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@ -38,6 +38,8 @@ button_l=
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button_r=
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button_start=
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button_select=
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button_debug=
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button_gpio14=
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button_zl=
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button_zr=
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button_home=
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@ -28,8 +28,9 @@ Config::~Config() {
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}
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const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
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Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B,
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G,
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Qt::Key_F, Qt::Key_H, Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N,
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Qt::Key_O, Qt::Key_P, Qt::Key_1, Qt::Key_2, Qt::Key_B,
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};
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const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
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@ -15,8 +15,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
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ui->output_sink_combo_box->clear();
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ui->output_sink_combo_box->addItem("auto");
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for (const auto& sink_detail : AudioCore::g_sink_details) {
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ui->output_sink_combo_box->addItem(sink_detail.id);
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for (const char* id : AudioCore::GetSinkIDs()) {
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ui->output_sink_combo_box->addItem(id);
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}
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connect(ui->volume_slider, &QSlider::valueChanged, this,
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@ -92,8 +92,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
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ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
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const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
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const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
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for (const auto& device : device_list) {
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for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
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ui->audio_device_combo_box->addItem(QString::fromStdString(device));
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}
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}
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@ -106,9 +106,11 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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ui->profile->setCurrentIndex(Settings::values.current_input_profile_index);
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button_map = {
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
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ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
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ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
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ui->buttonDpadUp, ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight,
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ui->buttonL, ui->buttonR, ui->buttonStart, ui->buttonSelect,
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ui->buttonDebug, ui->buttonGpio14, ui->buttonZL, ui->buttonZR,
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ui->buttonHome,
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};
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analog_map_buttons = {{
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@ -317,7 +319,8 @@ void ConfigureInput::ClearAll() {
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void ConfigureInput::updateButtonLabels() {
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for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
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button_map[button]->setText(ButtonToText(buttons_param[button]));
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if (button_map[button])
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button_map[button]->setText(ButtonToText(buttons_param[button]));
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}
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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@ -7,7 +7,7 @@
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<x>0</x>
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<y>0</y>
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<width>374</width>
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<height>535</height>
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<height>595</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -597,6 +597,42 @@
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</item>
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</layout>
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</item>
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<item row="2" column="1">
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<layout class="QVBoxLayout" name="verticalLayout_33">
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<item>
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<widget class="QLabel" name="label_41">
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<property name="text">
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<string>GPIO14:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="buttonGpio14">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="2" column="0">
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<layout class="QVBoxLayout" name="verticalLayout_32">
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<item>
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<widget class="QLabel" name="label_40">
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<property name="text">
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<string>Debug:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="buttonDebug">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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@ -91,6 +91,8 @@ void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
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state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
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state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus());
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state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
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state.debug.Assign(buttons[Debug - BUTTON_HID_BEGIN]->GetStatus());
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state.gpio14.Assign(buttons[Gpio14 - BUTTON_HID_BEGIN]->GetStatus());
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// Get current circle pad position and update circle pad direction
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float circle_pad_x_f, circle_pad_y_f;
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@ -52,6 +52,8 @@ struct PadState {
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BitField<9, 1, u32> l;
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BitField<10, 1, u32> x;
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BitField<11, 1, u32> y;
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BitField<12, 1, u32> debug;
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BitField<13, 1, u32> gpio14;
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BitField<28, 1, u32> circle_right;
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BitField<29, 1, u32> circle_left;
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@ -57,7 +57,9 @@ struct ControllerState {
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BitField<9, 1, u16_le> l;
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BitField<10, 1, u16_le> x;
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BitField<11, 1, u16_le> y;
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// Bits 12-15 are currently unused
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BitField<12, 1, u16_le> debug;
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BitField<13, 1, u16_le> gpio14;
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// Bits 14-15 are currently unused
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};
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s16_le circle_pad_x;
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s16_le circle_pad_y;
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@ -161,6 +163,8 @@ void Movie::Play(Service::HID::PadState& pad_state, s16& circle_pad_x, s16& circ
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pad_state.l.Assign(s.pad_and_circle.l);
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pad_state.x.Assign(s.pad_and_circle.x);
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pad_state.y.Assign(s.pad_and_circle.y);
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pad_state.debug.Assign(s.pad_and_circle.debug);
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pad_state.gpio14.Assign(s.pad_and_circle.gpio14);
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circle_pad_x = s.pad_and_circle.circle_pad_x;
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circle_pad_y = s.pad_and_circle.circle_pad_y;
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@ -281,6 +285,8 @@ void Movie::Record(const Service::HID::PadState& pad_state, const s16& circle_pa
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s.pad_and_circle.l.Assign(static_cast<u16>(pad_state.l));
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s.pad_and_circle.x.Assign(static_cast<u16>(pad_state.x));
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s.pad_and_circle.y.Assign(static_cast<u16>(pad_state.y));
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s.pad_and_circle.debug.Assign(static_cast<u16>(pad_state.debug));
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s.pad_and_circle.gpio14.Assign(static_cast<u16>(pad_state.gpio14));
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s.pad_and_circle.circle_pad_x = circle_pad_x;
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s.pad_and_circle.circle_pad_y = circle_pad_y;
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|
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@ -39,6 +39,8 @@ enum Values {
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R,
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Start,
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Select,
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Debug,
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Gpio14,
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ZL,
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ZR,
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|
@ -73,6 +75,8 @@ static const std::array<const char*, NumButtons> mapping = {{
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"button_r",
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"button_start",
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"button_select",
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"button_debug",
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"button_gpio14",
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"button_zl",
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"button_zr",
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"button_home",
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|
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@ -13,4 +13,4 @@ add_library(network STATIC
|
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create_target_directory_groups(network)
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target_link_libraries(network PRIVATE common cpp-jwt enet)
|
||||
target_link_libraries(network PRIVATE common enet)
|
||||
|
|
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