citra_qt/main: Simplify OnMenuLoadFile()
We can utilize QStringList's join() function to perform all of the appending in a single function call. While we're at it, make the extension list a single translatable string and add a disambiguation comment to explain to translators what %1 actually is.
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1 changed files with 12 additions and 12 deletions
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@ -989,20 +989,20 @@ void GMainWindow::OnGameListShowList(bool show) {
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};
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};
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void GMainWindow::OnMenuLoadFile() {
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void GMainWindow::OnMenuLoadFile() {
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QString extensions;
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const QString extensions =
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for (const auto& piece : game_list->supported_file_extensions)
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QString("*.").append(GameList::supported_file_extensions.join(" *."));
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extensions += "*." + piece + " ";
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const QString file_filter = tr("3DS Executable (%1);;All Files (*.*)",
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"%1 is an identifier for the 3DS executable file extensions.")
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.arg(extensions);
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const QString filename = QFileDialog::getOpenFileName(
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this, tr("Load File"), UISettings::values.roms_path, file_filter);
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QString file_filter = tr("3DS Executable") + " (" + extensions + ")";
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if (filename.isEmpty()) {
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file_filter += ";;" + tr("All Files (*.*)");
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return;
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QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
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UISettings::values.roms_path, file_filter);
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if (!filename.isEmpty()) {
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UISettings::values.roms_path = QFileInfo(filename).path();
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BootGame(filename);
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}
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}
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UISettings::values.roms_path = QFileInfo(filename).path();
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BootGame(filename);
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}
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}
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void GMainWindow::OnMenuInstallCIA() {
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void GMainWindow::OnMenuInstallCIA() {
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