yuzu: Resolve -Wextra-semi warnings

While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
This commit is contained in:
Lioncash 2020-08-15 11:14:09 -04:00 committed by FearlessTobi
parent f72be7af2d
commit 8d6927dc4c
3 changed files with 7 additions and 6 deletions

View file

@ -391,7 +391,7 @@ bool GameList::isEmpty() const {
(type == GameListItemType::InstalledDir || type == GameListItemType::SystemDir)) {
item_model->invisibleRootItem()->removeRow(child->row());
i--;
};
}
}
return !item_model->invisibleRootItem()->hasChildren();
}

View file

@ -152,7 +152,8 @@ void GameListWorker::run() {
AddFstEntriesToGameList(game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0,
game_list_dir);
}
};
}
emit Finished(watch_list);
}

View file

@ -30,14 +30,14 @@ extern const Themes themes;
struct GameDir {
QString path;
bool deep_scan;
bool expanded;
bool deep_scan = false;
bool expanded = false;
bool operator==(const GameDir& rhs) const {
return path == rhs.path;
};
}
bool operator!=(const GameDir& rhs) const {
return !operator==(rhs);
};
}
};
enum class GameListIconSize {