yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are always initialized to consistent values.
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3 changed files with 7 additions and 6 deletions
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@ -391,7 +391,7 @@ bool GameList::isEmpty() const {
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(type == GameListItemType::InstalledDir || type == GameListItemType::SystemDir)) {
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(type == GameListItemType::InstalledDir || type == GameListItemType::SystemDir)) {
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item_model->invisibleRootItem()->removeRow(child->row());
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item_model->invisibleRootItem()->removeRow(child->row());
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i--;
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i--;
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};
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}
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}
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}
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return !item_model->invisibleRootItem()->hasChildren();
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return !item_model->invisibleRootItem()->hasChildren();
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}
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}
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@ -152,7 +152,8 @@ void GameListWorker::run() {
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AddFstEntriesToGameList(game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0,
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AddFstEntriesToGameList(game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0,
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game_list_dir);
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game_list_dir);
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}
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}
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};
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}
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emit Finished(watch_list);
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emit Finished(watch_list);
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}
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}
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@ -30,14 +30,14 @@ extern const Themes themes;
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struct GameDir {
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struct GameDir {
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QString path;
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QString path;
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bool deep_scan;
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bool deep_scan = false;
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bool expanded;
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bool expanded = false;
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bool operator==(const GameDir& rhs) const {
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bool operator==(const GameDir& rhs) const {
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return path == rhs.path;
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return path == rhs.path;
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};
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}
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bool operator!=(const GameDir& rhs) const {
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bool operator!=(const GameDir& rhs) const {
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return !operator==(rhs);
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return !operator==(rhs);
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};
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}
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};
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};
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enum class GameListIconSize {
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enum class GameListIconSize {
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