android: Clean up overlay controls and avoid triggering touch screen when a button is pressed (#6391)
This commit is contained in:
parent
bc5b065abe
commit
90bcf49db0
4 changed files with 386 additions and 352 deletions
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@ -342,182 +342,93 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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if (isInEditMode()) {
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return onTouchWhileEditing(event);
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}
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int pointerIndex = event.getActionIndex();
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if (mPreferences.getBoolean("isTouchEnabled", true)) {
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switch (event.getAction() & MotionEvent.ACTION_MASK) {
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case MotionEvent.ACTION_DOWN:
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case MotionEvent.ACTION_POINTER_DOWN:
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if (NativeLibrary.onTouchEvent(event.getX(pointerIndex), event.getY(pointerIndex), true)) {
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mTouchscreenPointerId = event.getPointerId(pointerIndex);
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_POINTER_UP:
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if (mTouchscreenPointerId == event.getPointerId(pointerIndex)) {
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// We don't really care where the touch has been released. We only care whether it has been
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// released or not.
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NativeLibrary.onTouchEvent(0, 0, false);
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mTouchscreenPointerId = -1;
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}
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break;
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}
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for (int i = 0; i < event.getPointerCount(); i++) {
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if (mTouchscreenPointerId == event.getPointerId(i)) {
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NativeLibrary.onTouchMoved(event.getX(i), event.getY(i));
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}
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}
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}
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boolean shouldUpdateView = false;
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for (InputOverlayDrawableButton button : overlayButtons) {
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// Determine the button state to apply based on the MotionEvent action flag.
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switch (event.getAction() & MotionEvent.ACTION_MASK) {
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case MotionEvent.ACTION_DOWN:
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case MotionEvent.ACTION_POINTER_DOWN:
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// If a pointer enters the bounds of a button, press that button.
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if (button.getBounds()
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.contains((int) event.getX(pointerIndex), (int) event.getY(pointerIndex))) {
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button.setPressedState(true);
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button.setTrackId(event.getPointerId(pointerIndex));
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, button.getId(),
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ButtonState.PRESSED);
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_POINTER_UP:
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// If a pointer ends, release the button it was pressing.
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if (button.getTrackId() == event.getPointerId(pointerIndex)) {
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button.setPressedState(false);
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, button.getId(),
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ButtonState.RELEASED);
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}
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break;
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if (!button.updateStatus(event)) {
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continue;
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}
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, button.getId(), button.getStatus());
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shouldUpdateView = true;
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}
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for (InputOverlayDrawableDpad dpad : overlayDpads) {
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// Determine the button state to apply based on the MotionEvent action flag.
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switch (event.getAction() & MotionEvent.ACTION_MASK) {
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case MotionEvent.ACTION_DOWN:
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case MotionEvent.ACTION_POINTER_DOWN:
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// If a pointer enters the bounds of a button, press that button.
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if (dpad.getBounds()
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.contains((int) event.getX(pointerIndex), (int) event.getY(pointerIndex))) {
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dpad.setTrackId(event.getPointerId(pointerIndex));
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_POINTER_UP:
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// If a pointer ends, release the buttons.
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if (dpad.getTrackId() == event.getPointerId(pointerIndex)) {
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for (int i = 0; i < 4; i++) {
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dpad.setState(InputOverlayDrawableDpad.STATE_DEFAULT);
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(i),
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NativeLibrary.ButtonState.RELEASED);
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}
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dpad.setTrackId(-1);
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}
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break;
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}
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if (dpad.getTrackId() != -1) {
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for (int i = 0; i < event.getPointerCount(); i++) {
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if (dpad.getTrackId() == event.getPointerId(i)) {
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float touchX = event.getX(i);
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float touchY = event.getY(i);
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float maxY = dpad.getBounds().bottom;
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float maxX = dpad.getBounds().right;
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touchX -= dpad.getBounds().centerX();
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maxX -= dpad.getBounds().centerX();
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touchY -= dpad.getBounds().centerY();
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maxY -= dpad.getBounds().centerY();
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final float AxisX = touchX / maxX;
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final float AxisY = touchY / maxY;
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boolean up = false;
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boolean down = false;
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boolean left = false;
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boolean right = false;
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if (EmulationMenuSettings.getDpadSlideEnable() ||
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(event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_DOWN ||
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(event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_DOWN) {
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if (AxisY < -InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE) {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(0),
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NativeLibrary.ButtonState.PRESSED);
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up = true;
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} else {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(0),
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NativeLibrary.ButtonState.RELEASED);
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}
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if (AxisY > InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE) {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(1),
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NativeLibrary.ButtonState.PRESSED);
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down = true;
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} else {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(1),
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NativeLibrary.ButtonState.RELEASED);
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}
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if (AxisX < -InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE) {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(2),
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NativeLibrary.ButtonState.PRESSED);
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left = true;
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} else {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(2),
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NativeLibrary.ButtonState.RELEASED);
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}
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if (AxisX > InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE) {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(3),
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NativeLibrary.ButtonState.PRESSED);
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right = true;
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} else {
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(3),
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NativeLibrary.ButtonState.RELEASED);
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}
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// Set state
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if (up) {
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if (left)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP_LEFT);
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else if (right)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP_RIGHT);
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else
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP);
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} else if (down) {
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if (left)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN_LEFT);
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else if (right)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN_RIGHT);
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else
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN);
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} else if (left) {
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_LEFT);
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} else if (right) {
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_RIGHT);
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} else {
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dpad.setState(InputOverlayDrawableDpad.STATE_DEFAULT);
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}
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}
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}
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}
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if (!dpad.updateStatus(event, EmulationMenuSettings.getDpadSlideEnable())) {
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continue;
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}
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getUpId(), dpad.getUpStatus());
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getDownId(), dpad.getDownStatus());
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getLeftId(), dpad.getLeftStatus());
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getRightId(), dpad.getRightStatus());
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shouldUpdateView = true;
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}
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for (InputOverlayDrawableJoystick joystick : overlayJoysticks) {
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joystick.TrackEvent(event);
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int axisID = joystick.getId();
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float[] axises = joystick.getAxisValues();
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if (!joystick.updateStatus(event)) {
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continue;
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}
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int axisID = joystick.getJoystickId();
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NativeLibrary
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.onGamePadMoveEvent(NativeLibrary.TouchScreenDevice, axisID, axises[0], axises[1]);
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.onGamePadMoveEvent(NativeLibrary.TouchScreenDevice, axisID, joystick.getXAxis(), joystick.getYAxis());
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shouldUpdateView = true;
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}
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if (shouldUpdateView) {
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invalidate();
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}
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if (!mPreferences.getBoolean("isTouchEnabled", true)) {
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return true;
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}
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int pointerIndex = event.getActionIndex();
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int xPosition = (int) event.getX(pointerIndex);
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int yPosition = (int) event.getY(pointerIndex);
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int pointerId = event.getPointerId(pointerIndex);
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int motionEvent = event.getAction() & MotionEvent.ACTION_MASK;
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boolean isActionDown = motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN;
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boolean isActionMove = motionEvent == MotionEvent.ACTION_MOVE;
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boolean isActionUp = motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP;
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if (isActionDown && !isTouchInputConsumed(pointerId)) {
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NativeLibrary.onTouchEvent(xPosition, yPosition, true);
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}
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if (isActionMove) {
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for (int i = 0; i < event.getPointerCount(); i++) {
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int fingerId = event.getPointerId(i);
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if (isTouchInputConsumed(fingerId)) {
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continue;
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}
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NativeLibrary.onTouchMoved(xPosition, yPosition);
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}
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}
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if (isActionUp && !isTouchInputConsumed(pointerId)) {
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NativeLibrary.onTouchEvent(0, 0, false);
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}
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return true;
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}
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private boolean isTouchInputConsumed(int trackId) {
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for (InputOverlayDrawableButton button : overlayButtons) {
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if (button.getTrackId() == trackId) {
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return true;
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}
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}
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for (InputOverlayDrawableDpad dpad : overlayDpads) {
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if (dpad.getTrackId() == trackId) {
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return true;
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}
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}
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for (InputOverlayDrawableJoystick joystick : overlayJoysticks) {
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if (joystick.getTrackId() == trackId) {
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return true;
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}
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}
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return false;
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}
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public boolean onTouchWhileEditing(MotionEvent event) {
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int pointerIndex = event.getActionIndex();
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int fingerPositionX = (int) event.getX(pointerIndex);
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@ -587,7 +498,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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case MotionEvent.ACTION_POINTER_UP:
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if (mDpadBeingConfigured == dpad) {
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// Persist button position by saving new place.
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saveControlPosition(mDpadBeingConfigured.getId(0),
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saveControlPosition(mDpadBeingConfigured.getUpId(),
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mDpadBeingConfigured.getBounds().left, mDpadBeingConfigured.getBounds().top,
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orientation);
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mDpadBeingConfigured = null;
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@ -615,7 +526,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_POINTER_UP:
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if (mJoystickBeingConfigured != null) {
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saveControlPosition(mJoystickBeingConfigured.getId(),
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saveControlPosition(mJoystickBeingConfigured.getJoystickId(),
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mJoystickBeingConfigured.getBounds().left,
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mJoystickBeingConfigured.getBounds().top, orientation);
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mJoystickBeingConfigured = null;
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@ -627,29 +538,6 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener {
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return true;
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}
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private void setDpadState(InputOverlayDrawableDpad dpad, boolean up, boolean down, boolean left,
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boolean right) {
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if (up) {
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if (left)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP_LEFT);
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else if (right)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP_RIGHT);
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else
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_UP);
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} else if (down) {
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if (left)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN_LEFT);
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else if (right)
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN_RIGHT);
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else
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_DOWN);
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} else if (left) {
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_LEFT);
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} else if (right) {
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dpad.setState(InputOverlayDrawableDpad.STATE_PRESSED_RIGHT);
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}
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}
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private void addOverlayControls(String orientation) {
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if (mPreferences.getBoolean("buttonToggle0", true)) {
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overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.button_a,
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@ -13,6 +13,8 @@ import android.graphics.Rect;
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import android.graphics.drawable.BitmapDrawable;
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import android.view.MotionEvent;
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import org.citra.citra_emu.NativeLibrary;
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/**
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* Custom {@link BitmapDrawable} that is capable
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* of storing it's own ID.
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@ -42,26 +44,45 @@ public final class InputOverlayDrawableButton {
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mDefaultStateBitmap = new BitmapDrawable(res, defaultStateBitmap);
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mPressedStateBitmap = new BitmapDrawable(res, pressedStateBitmap);
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mButtonType = buttonType;
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mTrackId = -1;
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mWidth = mDefaultStateBitmap.getIntrinsicWidth();
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mHeight = mDefaultStateBitmap.getIntrinsicHeight();
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}
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/**
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* Gets this InputOverlayDrawableButton's button ID.
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* Updates button status based on the motion event.
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*
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* @return this InputOverlayDrawableButton's button ID.
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* @return true if value was changed
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*/
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public int getId() {
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return mButtonType;
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public boolean updateStatus(MotionEvent event) {
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int pointerIndex = event.getActionIndex();
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int xPosition = (int) event.getX(pointerIndex);
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int yPosition = (int) event.getY(pointerIndex);
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int pointerId = event.getPointerId(pointerIndex);
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int motionEvent = event.getAction() & MotionEvent.ACTION_MASK;
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boolean isActionDown = motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN;
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boolean isActionUp = motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP;
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if (isActionDown) {
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if (!getBounds().contains(xPosition, yPosition)) {
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return false;
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}
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mPressedState = true;
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mTrackId = pointerId;
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return true;
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}
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public int getTrackId() {
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return mTrackId;
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if (isActionUp) {
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if (mTrackId != pointerId) {
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return false;
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}
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mPressedState = false;
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mTrackId = -1;
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return true;
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}
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public void setTrackId(int trackId) {
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mTrackId = trackId;
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return false;
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}
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public boolean onConfigureTouch(MotionEvent event) {
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@ -104,6 +125,22 @@ public final class InputOverlayDrawableButton {
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mPressedStateBitmap.setBounds(left, top, right, bottom);
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}
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public int getId() {
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return mButtonType;
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}
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public int getTrackId() {
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return mTrackId;
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}
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public void setTrackId(int trackId) {
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mTrackId = trackId;
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}
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public int getStatus() {
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return mPressedState ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED;
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}
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public Rect getBounds() {
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return mDefaultStateBitmap.getBounds();
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}
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@ -13,23 +13,19 @@ import android.graphics.Rect;
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import android.graphics.drawable.BitmapDrawable;
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import android.view.MotionEvent;
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import org.citra.citra_emu.NativeLibrary;
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/**
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* Custom {@link BitmapDrawable} that is capable
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* of storing it's own ID.
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*/
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public final class InputOverlayDrawableDpad {
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public static final int STATE_DEFAULT = 0;
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public static final int STATE_PRESSED_UP = 1;
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public static final int STATE_PRESSED_DOWN = 2;
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public static final int STATE_PRESSED_LEFT = 3;
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public static final int STATE_PRESSED_RIGHT = 4;
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public static final int STATE_PRESSED_UP_LEFT = 5;
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public static final int STATE_PRESSED_UP_RIGHT = 6;
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public static final int STATE_PRESSED_DOWN_LEFT = 7;
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public static final int STATE_PRESSED_DOWN_RIGHT = 8;
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public static final float VIRT_AXIS_DEADZONE = 0.5f;
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// The ID identifying what type of button this Drawable represents.
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private int[] mButtonType = new int[4];
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private int mUpButtonId;
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private int mDownButtonId;
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private int mLeftButtonId;
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private int mRightButtonId;
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private int mTrackId;
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private int mPreviousTouchX, mPreviousTouchY;
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private int mControlPositionX, mControlPositionY;
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@ -38,7 +34,10 @@ public final class InputOverlayDrawableDpad {
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private BitmapDrawable mDefaultStateBitmap;
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private BitmapDrawable mPressedOneDirectionStateBitmap;
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private BitmapDrawable mPressedTwoDirectionsStateBitmap;
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private int mPressState = STATE_DEFAULT;
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private boolean mUpButtonState;
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private boolean mDownButtonState;
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private boolean mLeftButtonState;
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private boolean mRightButtonState;
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/**
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* Constructor
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@ -65,73 +64,167 @@ public final class InputOverlayDrawableDpad {
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mWidth = mDefaultStateBitmap.getIntrinsicWidth();
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mHeight = mDefaultStateBitmap.getIntrinsicHeight();
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mButtonType[0] = buttonUp;
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mButtonType[1] = buttonDown;
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mButtonType[2] = buttonLeft;
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mButtonType[3] = buttonRight;
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mUpButtonId = buttonUp;
|
||||
mDownButtonId = buttonDown;
|
||||
mLeftButtonId = buttonLeft;
|
||||
mRightButtonId = buttonRight;
|
||||
|
||||
mTrackId = -1;
|
||||
}
|
||||
|
||||
public boolean updateStatus(MotionEvent event, boolean dpadSlide) {
|
||||
int pointerIndex = event.getActionIndex();
|
||||
int xPosition = (int) event.getX(pointerIndex);
|
||||
int yPosition = (int) event.getY(pointerIndex);
|
||||
int pointerId = event.getPointerId(pointerIndex);
|
||||
int motionEvent = event.getAction() & MotionEvent.ACTION_MASK;
|
||||
boolean isActionDown = motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN;
|
||||
boolean isActionUp = motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP;
|
||||
|
||||
if (isActionDown) {
|
||||
if (!getBounds().contains(xPosition, yPosition)) {
|
||||
return false;
|
||||
}
|
||||
mTrackId = pointerId;
|
||||
}
|
||||
|
||||
if (isActionUp) {
|
||||
if (mTrackId != pointerId) {
|
||||
return false;
|
||||
}
|
||||
mTrackId = -1;
|
||||
mUpButtonState = false;
|
||||
mDownButtonState = false;
|
||||
mLeftButtonState = false;
|
||||
mRightButtonState = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (mTrackId == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!dpadSlide && !isActionDown) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < event.getPointerCount(); i++) {
|
||||
if (mTrackId != event.getPointerId(i)) {
|
||||
continue;
|
||||
}
|
||||
float touchX = event.getX(i);
|
||||
float touchY = event.getY(i);
|
||||
float maxY = getBounds().bottom;
|
||||
float maxX = getBounds().right;
|
||||
touchX -= getBounds().centerX();
|
||||
maxX -= getBounds().centerX();
|
||||
touchY -= getBounds().centerY();
|
||||
maxY -= getBounds().centerY();
|
||||
final float AxisX = touchX / maxX;
|
||||
final float AxisY = touchY / maxY;
|
||||
final boolean upState = mUpButtonState;
|
||||
final boolean downState = mDownButtonState;
|
||||
final boolean leftState = mLeftButtonState;
|
||||
final boolean rightState = mRightButtonState;
|
||||
|
||||
mUpButtonState = AxisY < -InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE;
|
||||
mDownButtonState = AxisY > InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE;
|
||||
mLeftButtonState = AxisX < -InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE;
|
||||
mRightButtonState = AxisX > InputOverlayDrawableDpad.VIRT_AXIS_DEADZONE;
|
||||
return upState != mUpButtonState || downState != mDownButtonState || leftState != mLeftButtonState || rightState != mRightButtonState;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void draw(Canvas canvas) {
|
||||
int px = mControlPositionX + (getWidth() / 2);
|
||||
int py = mControlPositionY + (getHeight() / 2);
|
||||
switch (mPressState) {
|
||||
case STATE_DEFAULT:
|
||||
mDefaultStateBitmap.draw(canvas);
|
||||
break;
|
||||
case STATE_PRESSED_UP:
|
||||
|
||||
// Pressed up
|
||||
if (mUpButtonState && !mLeftButtonState && !mRightButtonState) {
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
break;
|
||||
case STATE_PRESSED_RIGHT:
|
||||
canvas.save();
|
||||
canvas.rotate(90, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_DOWN:
|
||||
canvas.save();
|
||||
canvas.rotate(180, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_LEFT:
|
||||
canvas.save();
|
||||
canvas.rotate(270, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_UP_LEFT:
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
break;
|
||||
case STATE_PRESSED_UP_RIGHT:
|
||||
canvas.save();
|
||||
canvas.rotate(90, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_DOWN_RIGHT:
|
||||
canvas.save();
|
||||
canvas.rotate(180, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
case STATE_PRESSED_DOWN_LEFT:
|
||||
canvas.save();
|
||||
canvas.rotate(270, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets one of the InputOverlayDrawableDpad's button IDs.
|
||||
*
|
||||
* @return the requested InputOverlayDrawableDpad's button ID.
|
||||
*/
|
||||
public int getId(int direction) {
|
||||
return mButtonType[direction];
|
||||
// Pressed down
|
||||
if (mDownButtonState && !mLeftButtonState && !mRightButtonState) {
|
||||
canvas.save();
|
||||
canvas.rotate(180, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
return;
|
||||
}
|
||||
|
||||
// Pressed left
|
||||
if (mLeftButtonState && !mUpButtonState && !mDownButtonState) {
|
||||
canvas.save();
|
||||
canvas.rotate(270, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
return;
|
||||
}
|
||||
|
||||
// Pressed right
|
||||
if (mRightButtonState && !mUpButtonState && !mDownButtonState) {
|
||||
canvas.save();
|
||||
canvas.rotate(90, px, py);
|
||||
mPressedOneDirectionStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
return;
|
||||
}
|
||||
|
||||
// Pressed up left
|
||||
if (mUpButtonState && mLeftButtonState && !mRightButtonState) {
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
return;
|
||||
}
|
||||
|
||||
// Pressed up right
|
||||
if (mUpButtonState && !mLeftButtonState && mRightButtonState) {
|
||||
canvas.save();
|
||||
canvas.rotate(90, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
return;
|
||||
}
|
||||
|
||||
// Pressed down left
|
||||
if (mDownButtonState && mLeftButtonState && !mRightButtonState) {
|
||||
canvas.save();
|
||||
canvas.rotate(270, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
return;
|
||||
}
|
||||
|
||||
// Pressed down right
|
||||
if (mDownButtonState && !mLeftButtonState && mRightButtonState) {
|
||||
canvas.save();
|
||||
canvas.rotate(180, px, py);
|
||||
mPressedTwoDirectionsStateBitmap.draw(canvas);
|
||||
canvas.restore();
|
||||
return;
|
||||
}
|
||||
|
||||
// Not pressed
|
||||
mDefaultStateBitmap.draw(canvas);
|
||||
}
|
||||
|
||||
public int getUpId() {
|
||||
return mUpButtonId;
|
||||
}
|
||||
|
||||
public int getDownId() {
|
||||
return mDownButtonId;
|
||||
}
|
||||
|
||||
public int getLeftId() {
|
||||
return mLeftButtonId;
|
||||
}
|
||||
|
||||
public int getRightId() {
|
||||
return mRightButtonId;
|
||||
}
|
||||
|
||||
public int getTrackId() {
|
||||
|
@ -142,6 +235,22 @@ public final class InputOverlayDrawableDpad {
|
|||
mTrackId = trackId;
|
||||
}
|
||||
|
||||
public int getUpStatus() {
|
||||
return mUpButtonState ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED;
|
||||
}
|
||||
|
||||
public int getDownStatus() {
|
||||
return mDownButtonState ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED;
|
||||
}
|
||||
|
||||
public int getLeftStatus() {
|
||||
return mLeftButtonState ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED;
|
||||
}
|
||||
|
||||
public int getRightStatus() {
|
||||
return mRightButtonState ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED;
|
||||
}
|
||||
|
||||
public boolean onConfigureTouch(MotionEvent event) {
|
||||
int pointerIndex = event.getActionIndex();
|
||||
int fingerPositionX = (int) event.getX(pointerIndex);
|
||||
|
@ -187,7 +296,4 @@ public final class InputOverlayDrawableDpad {
|
|||
return mHeight;
|
||||
}
|
||||
|
||||
public void setState(int pressState) {
|
||||
mPressState = pressState;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,10 +21,12 @@ import org.citra.citra_emu.utils.EmulationMenuSettings;
|
|||
* of storing it's own ID.
|
||||
*/
|
||||
public final class InputOverlayDrawableJoystick {
|
||||
private final int[] axisIDs = {0, 0, 0, 0};
|
||||
private final float[] axises = {0f, 0f};
|
||||
private int trackId = -1;
|
||||
private int mJoystickType;
|
||||
// The ID value what type of joystick this Drawable represents.
|
||||
private int mJoystickId;
|
||||
// The ID value what motion event is tracking
|
||||
private int mTrackId = -1;
|
||||
private float mXAxis;
|
||||
private float mYAxis;
|
||||
private int mControlPositionX, mControlPositionY;
|
||||
private int mPreviousTouchX, mPreviousTouchY;
|
||||
private int mWidth;
|
||||
|
@ -51,11 +53,7 @@ public final class InputOverlayDrawableJoystick {
|
|||
public InputOverlayDrawableJoystick(Resources res, Bitmap bitmapOuter,
|
||||
Bitmap bitmapInnerDefault, Bitmap bitmapInnerPressed,
|
||||
Rect rectOuter, Rect rectInner, int joystick) {
|
||||
axisIDs[0] = joystick + 1; // Up
|
||||
axisIDs[1] = joystick + 2; // Down
|
||||
axisIDs[2] = joystick + 3; // Left
|
||||
axisIDs[3] = joystick + 4; // Right
|
||||
mJoystickType = joystick;
|
||||
mJoystickId = joystick;
|
||||
|
||||
mOuterBitmap = new BitmapDrawable(res, bitmapOuter);
|
||||
mDefaultStateInnerBitmap = new BitmapDrawable(res, bitmapInnerDefault);
|
||||
|
@ -74,44 +72,43 @@ public final class InputOverlayDrawableJoystick {
|
|||
SetInnerBounds();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets this InputOverlayDrawableJoystick's button ID.
|
||||
*
|
||||
* @return this InputOverlayDrawableJoystick's button ID.
|
||||
*/
|
||||
public int getId() {
|
||||
return mJoystickType;
|
||||
}
|
||||
|
||||
public void draw(Canvas canvas) {
|
||||
mOuterBitmap.draw(canvas);
|
||||
getCurrentStateBitmapDrawable().draw(canvas);
|
||||
mBoundsBoxBitmap.draw(canvas);
|
||||
}
|
||||
|
||||
public void TrackEvent(MotionEvent event) {
|
||||
public boolean updateStatus(MotionEvent event) {
|
||||
int pointerIndex = event.getActionIndex();
|
||||
int xPosition = (int) event.getX(pointerIndex);
|
||||
int yPosition = (int) event.getY(pointerIndex);
|
||||
int pointerId = event.getPointerId(pointerIndex);
|
||||
int motionEvent = event.getAction() & MotionEvent.ACTION_MASK;
|
||||
boolean isActionDown = motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN;
|
||||
boolean isActionUp = motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP;
|
||||
|
||||
switch (event.getAction() & MotionEvent.ACTION_MASK) {
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
case MotionEvent.ACTION_POINTER_DOWN:
|
||||
if (getBounds().contains((int) event.getX(pointerIndex), (int) event.getY(pointerIndex))) {
|
||||
if (isActionDown) {
|
||||
if (!getBounds().contains(xPosition, yPosition)) {
|
||||
return false;
|
||||
}
|
||||
mPressedState = true;
|
||||
mOuterBitmap.setAlpha(0);
|
||||
mBoundsBoxBitmap.setAlpha(255);
|
||||
if (EmulationMenuSettings.getJoystickRelCenter()) {
|
||||
getVirtBounds().offset((int) event.getX(pointerIndex) - getVirtBounds().centerX(),
|
||||
(int) event.getY(pointerIndex) - getVirtBounds().centerY());
|
||||
getVirtBounds().offset(xPosition - getVirtBounds().centerX(),
|
||||
yPosition - getVirtBounds().centerY());
|
||||
}
|
||||
mBoundsBoxBitmap.setBounds(getVirtBounds());
|
||||
trackId = event.getPointerId(pointerIndex);
|
||||
mTrackId = pointerId;
|
||||
}
|
||||
|
||||
if (isActionUp) {
|
||||
if (mTrackId != pointerId) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case MotionEvent.ACTION_UP:
|
||||
case MotionEvent.ACTION_POINTER_UP:
|
||||
if (trackId == event.getPointerId(pointerIndex)) {
|
||||
mPressedState = false;
|
||||
axises[0] = axises[1] = 0.0f;
|
||||
mXAxis = 0.0f;
|
||||
mYAxis = 0.0f;
|
||||
mOuterBitmap.setAlpha(255);
|
||||
mBoundsBoxBitmap.setAlpha(0);
|
||||
setVirtBounds(new Rect(mOrigBounds.left, mOrigBounds.top, mOrigBounds.right,
|
||||
|
@ -119,16 +116,17 @@ public final class InputOverlayDrawableJoystick {
|
|||
setBounds(new Rect(mOrigBounds.left, mOrigBounds.top, mOrigBounds.right,
|
||||
mOrigBounds.bottom));
|
||||
SetInnerBounds();
|
||||
trackId = -1;
|
||||
}
|
||||
break;
|
||||
mTrackId = -1;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (trackId == -1)
|
||||
return;
|
||||
if (mTrackId == -1)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < event.getPointerCount(); i++) {
|
||||
if (trackId == event.getPointerId(i)) {
|
||||
if (mTrackId != event.getPointerId(i)) {
|
||||
continue;
|
||||
}
|
||||
float touchX = event.getX(i);
|
||||
float touchY = event.getY(i);
|
||||
float maxY = getVirtBounds().bottom;
|
||||
|
@ -139,19 +137,22 @@ public final class InputOverlayDrawableJoystick {
|
|||
maxY -= getVirtBounds().centerY();
|
||||
final float AxisX = touchX / maxX;
|
||||
final float AxisY = touchY / maxY;
|
||||
final float oldXAxis = mXAxis;
|
||||
final float oldYAxis = mYAxis;
|
||||
|
||||
// Clamp the circle pad input to a circle
|
||||
final float angle = (float) Math.atan2(AxisY, AxisX);
|
||||
float radius = (float) Math.sqrt(AxisX * AxisX + AxisY * AxisY);
|
||||
if(radius > 1.0f)
|
||||
{
|
||||
if (radius > 1.0f) {
|
||||
radius = 1.0f;
|
||||
}
|
||||
axises[0] = ((float)Math.cos(angle) * radius);
|
||||
axises[1] = ((float)Math.sin(angle) * radius);
|
||||
mXAxis = ((float) Math.cos(angle) * radius);
|
||||
mYAxis = ((float) Math.sin(angle) * radius);
|
||||
SetInnerBounds();
|
||||
return oldXAxis != mXAxis && oldYAxis != mYAxis;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean onConfigureTouch(MotionEvent event) {
|
||||
|
@ -160,7 +161,7 @@ public final class InputOverlayDrawableJoystick {
|
|||
int fingerPositionY = (int) event.getY(pointerIndex);
|
||||
|
||||
int scale = 1;
|
||||
if (mJoystickType == ButtonType.STICK_C) {
|
||||
if (mJoystickId == ButtonType.STICK_C) {
|
||||
// C-stick is scaled down to be half the size of the circle pad
|
||||
scale = 2;
|
||||
}
|
||||
|
@ -192,23 +193,25 @@ public final class InputOverlayDrawableJoystick {
|
|||
return true;
|
||||
}
|
||||
|
||||
|
||||
public float[] getAxisValues() {
|
||||
return axises;
|
||||
public int getJoystickId() {
|
||||
return mJoystickId;
|
||||
}
|
||||
|
||||
public int[] getAxisIDs() {
|
||||
return axisIDs;
|
||||
public float getXAxis() {
|
||||
return mXAxis;
|
||||
}
|
||||
|
||||
public float getYAxis() {
|
||||
return mYAxis;
|
||||
}
|
||||
|
||||
public int getTrackId() {
|
||||
return mTrackId;
|
||||
}
|
||||
|
||||
private void SetInnerBounds() {
|
||||
int X = getVirtBounds().centerX() + (int) ((axises[0]) * (getVirtBounds().width() / 2));
|
||||
int Y = getVirtBounds().centerY() + (int) ((axises[1]) * (getVirtBounds().height() / 2));
|
||||
|
||||
if (mJoystickType == ButtonType.STICK_LEFT) {
|
||||
X += 1;
|
||||
Y += 1;
|
||||
}
|
||||
int X = getVirtBounds().centerX() + (int) ((mXAxis) * (getVirtBounds().width() / 2));
|
||||
int Y = getVirtBounds().centerY() + (int) ((mYAxis) * (getVirtBounds().height() / 2));
|
||||
|
||||
if (X > getVirtBounds().centerX() + (getVirtBounds().width() / 2))
|
||||
X = getVirtBounds().centerX() + (getVirtBounds().width() / 2);
|
||||
|
|
Loading…
Reference in a new issue