HLE: move config_mem to kernel
ConfigMem is initialized in kernel and only used by kernel. It is also likely how it works on real 3DS
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6 changed files with 5 additions and 6 deletions
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@ -103,8 +103,6 @@ add_library(core STATIC
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hle/applets/mint.h
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hle/applets/swkbd.cpp
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hle/applets/swkbd.h
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hle/config_mem.cpp
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hle/config_mem.h
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hle/function_wrappers.h
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hle/ipc.h
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hle/ipc_helpers.h
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@ -114,6 +112,8 @@ add_library(core STATIC
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hle/kernel/client_port.h
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hle/kernel/client_session.cpp
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hle/kernel/client_session.h
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hle/kernel/config_mem.cpp
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hle/kernel/config_mem.h
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hle/kernel/errors.h
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hle/kernel/event.cpp
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hle/kernel/event.h
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@ -3,7 +3,7 @@
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// Refer to the license.txt file included.
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#include <cstring>
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/config_mem.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -2,7 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/config_mem.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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@ -12,7 +12,7 @@
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/config_mem.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/result.h"
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@ -5,7 +5,6 @@
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#include <algorithm>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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