swrasterizer/lighting: remove newline in logging macro
Software rasterizer version of #3904
This commit is contained in:
parent
05eb0ccb03
commit
b2ad88dac1
1 changed files with 1 additions and 1 deletions
|
@ -143,7 +143,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
|
|||
}
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}\n", static_cast<u32>(input));
|
||||
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}", static_cast<u32>(input));
|
||||
UNIMPLEMENTED();
|
||||
result = 0.0f;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue