gl_resource_manager: add OGLPipeline
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1 changed files with 32 additions and 0 deletions
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@ -158,6 +158,38 @@ public:
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GLuint handle = 0;
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};
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class OGLPipeline : private NonCopyable {
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public:
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OGLPipeline() = default;
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OGLPipeline(OGLPipeline&& o) {
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handle = std::exchange<GLuint>(o.handle, 0);
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}
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~OGLPipeline() {
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Release();
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}
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OGLPipeline& operator=(OGLPipeline&& o) {
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Release();
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handle = std::exchange<GLuint>(o.handle, 0);
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return *this;
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}
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void Create() {
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if (handle != 0)
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return;
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glGenProgramPipelines(1, &handle);
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}
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void Release() {
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if (handle == 0)
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return;
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glDeleteProgramPipelines(1, &handle);
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OpenGLState::GetCurState().ResetPipeline(handle).Apply();
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handle = 0;
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}
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GLuint handle = 0;
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};
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class OGLBuffer : private NonCopyable {
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public:
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OGLBuffer() = default;
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