Improve performance of applying cheats; Set correct interval for applying cheats (#5305)
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902cc1eb49
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2 changed files with 24 additions and 15 deletions
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@ -15,7 +15,9 @@
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namespace Cheats {
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namespace Cheats {
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constexpr u64 run_interval_ticks = GPU::frame_ticks;
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// Luma3DS uses this interval for applying cheats, so to keep consistent behavior
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// we use the same value
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constexpr u64 run_interval_ticks = 50'000'000;
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CheatEngine::CheatEngine(Core::System& system_) : system(system_) {
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CheatEngine::CheatEngine(Core::System& system_) : system(system_) {
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LoadCheatFile();
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LoadCheatFile();
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@ -28,14 +28,18 @@ struct State {
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bool loop_flag = false;
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bool loop_flag = false;
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};
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};
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template <typename T, typename WriteFunction>
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template <typename T, typename ReadFunction, typename WriteFunction>
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static inline std::enable_if_t<std::is_integral_v<T>> WriteOp(const GatewayCheat::CheatLine& line,
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static inline std::enable_if_t<std::is_integral_v<T>> WriteOp(const GatewayCheat::CheatLine& line,
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const State& state,
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const State& state,
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ReadFunction read_func,
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WriteFunction write_func,
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WriteFunction write_func,
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Core::System& system) {
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Core::System& system) {
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u32 addr = line.address + state.offset;
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u32 addr = line.address + state.offset;
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write_func(addr, static_cast<T>(line.value));
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T val = read_func(addr);
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system.InvalidateCacheRange(addr, sizeof(T));
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if (val != static_cast<T>(line.value)) {
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write_func(addr, static_cast<T>(line.value));
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system.InvalidateCacheRange(addr, sizeof(T));
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}
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}
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}
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template <typename T, typename ReadFunction, typename CompareFunc>
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template <typename T, typename ReadFunction, typename CompareFunc>
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@ -99,13 +103,16 @@ static inline void SetValueOp(const GatewayCheat::CheatLine& line, State& state)
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state.reg = line.value;
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state.reg = line.value;
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}
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}
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template <typename T, typename WriteFunction>
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template <typename T, typename ReadFunction, typename WriteFunction>
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static inline std::enable_if_t<std::is_integral_v<T>> IncrementiveWriteOp(
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static inline std::enable_if_t<std::is_integral_v<T>> IncrementiveWriteOp(
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const GatewayCheat::CheatLine& line, State& state, WriteFunction write_func,
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const GatewayCheat::CheatLine& line, State& state, ReadFunction read_func,
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Core::System& system) {
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WriteFunction write_func, Core::System& system) {
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u32 addr = line.value + state.offset;
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u32 addr = line.value + state.offset;
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write_func(addr, static_cast<T>(state.reg));
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T val = read_func(addr);
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system.InvalidateCacheRange(addr, sizeof(T));
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if (val != static_cast<T>(state.reg)) {
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write_func(addr, static_cast<T>(state.reg));
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system.InvalidateCacheRange(addr, sizeof(T));
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}
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state.offset += sizeof(T);
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state.offset += sizeof(T);
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}
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}
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@ -273,15 +280,15 @@ void GatewayCheat::Execute(Core::System& system) const {
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break;
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break;
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case CheatType::Write32:
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case CheatType::Write32:
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// 0XXXXXXX YYYYYYYY - word[XXXXXXX+offset] = YYYYYYYY
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// 0XXXXXXX YYYYYYYY - word[XXXXXXX+offset] = YYYYYYYY
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WriteOp<u32>(line, state, Write32, system);
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WriteOp<u32>(line, state, Read32, Write32, system);
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break;
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break;
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case CheatType::Write16:
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case CheatType::Write16:
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// 1XXXXXXX 0000YYYY - half[XXXXXXX+offset] = YYYY
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// 1XXXXXXX 0000YYYY - half[XXXXXXX+offset] = YYYY
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WriteOp<u16>(line, state, Write16, system);
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WriteOp<u16>(line, state, Read16, Write16, system);
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break;
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break;
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case CheatType::Write8:
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case CheatType::Write8:
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// 2XXXXXXX 000000YY - byte[XXXXXXX+offset] = YY
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// 2XXXXXXX 000000YY - byte[XXXXXXX+offset] = YY
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WriteOp<u8>(line, state, Write8, system);
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WriteOp<u8>(line, state, Read8, Write8, system);
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break;
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break;
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case CheatType::GreaterThan32:
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case CheatType::GreaterThan32:
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// 3XXXXXXX YYYYYYYY - Execute next block IF YYYYYYYY > word[XXXXXXX] ;unsigned
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// 3XXXXXXX YYYYYYYY - Execute next block IF YYYYYYYY > word[XXXXXXX] ;unsigned
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@ -367,17 +374,17 @@ void GatewayCheat::Execute(Core::System& system) const {
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}
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}
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case CheatType::IncrementiveWrite32: {
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case CheatType::IncrementiveWrite32: {
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// D6000000 XXXXXXXX – (32bit) [XXXXXXXX+offset] = reg ; offset += 4
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// D6000000 XXXXXXXX – (32bit) [XXXXXXXX+offset] = reg ; offset += 4
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IncrementiveWriteOp<u32>(line, state, Write32, system);
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IncrementiveWriteOp<u32>(line, state, Read32, Write32, system);
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break;
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break;
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}
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}
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case CheatType::IncrementiveWrite16: {
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case CheatType::IncrementiveWrite16: {
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// D7000000 XXXXXXXX – (16bit) [XXXXXXXX+offset] = reg & 0xffff ; offset += 2
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// D7000000 XXXXXXXX – (16bit) [XXXXXXXX+offset] = reg & 0xffff ; offset += 2
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IncrementiveWriteOp<u16>(line, state, Write16, system);
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IncrementiveWriteOp<u16>(line, state, Read16, Write16, system);
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break;
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break;
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}
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}
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case CheatType::IncrementiveWrite8: {
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case CheatType::IncrementiveWrite8: {
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// D8000000 XXXXXXXX – (16bit) [XXXXXXXX+offset] = reg & 0xff ; offset++
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// D8000000 XXXXXXXX – (16bit) [XXXXXXXX+offset] = reg & 0xff ; offset++
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IncrementiveWriteOp<u8>(line, state, Write8, system);
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IncrementiveWriteOp<u8>(line, state, Read8, Write8, system);
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break;
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break;
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}
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}
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case CheatType::Load32: {
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case CheatType::Load32: {
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