gl_rasterizer: Fix minor warnings and improve readability
This commit is contained in:
parent
e6137d7874
commit
fc450edd14
1 changed files with 30 additions and 63 deletions
|
@ -35,10 +35,10 @@ static bool IsVendorIntel() {
|
|||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Frontend::EmuWindow& emu_window)
|
||||
: vertex_buffer(GL_ARRAY_BUFFER, VERTEX_BUFFER_SIZE),
|
||||
uniform_buffer(GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE, false),
|
||||
index_buffer(GL_ELEMENT_ARRAY_BUFFER, INDEX_BUFFER_SIZE, false),
|
||||
texture_buffer(GL_TEXTURE_BUFFER, TEXTURE_BUFFER_SIZE, false),
|
||||
texture_lf_buffer(GL_TEXTURE_BUFFER, TEXTURE_BUFFER_SIZE, false) {
|
||||
uniform_buffer(GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE),
|
||||
index_buffer(GL_ELEMENT_ARRAY_BUFFER, INDEX_BUFFER_SIZE),
|
||||
texture_buffer(GL_TEXTURE_BUFFER, TEXTURE_BUFFER_SIZE),
|
||||
texture_lf_buffer(GL_TEXTURE_BUFFER, TEXTURE_BUFFER_SIZE) {
|
||||
|
||||
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
|
||||
state.clip_distance[0] = true;
|
||||
|
@ -157,7 +157,9 @@ RasterizerOpenGL::RasterizerOpenGL(Frontend::EmuWindow& emu_window)
|
|||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
SyncEntireState();
|
||||
// Explicitly call the derived version to avoid warnings about calling virtual
|
||||
// methods in the constructor
|
||||
RasterizerOpenGL::SyncEntireState();
|
||||
}
|
||||
|
||||
RasterizerOpenGL::~RasterizerOpenGL() = default;
|
||||
|
@ -628,6 +630,18 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
|
|||
}
|
||||
};
|
||||
|
||||
auto BindCubeFace = [&](GLuint& target, Pica::TexturingRegs::CubeFace face,
|
||||
Pica::Texture::TextureInfo& info) {
|
||||
info.physical_address = regs.texturing.GetCubePhysicalAddress(face);
|
||||
Surface surface = res_cache.GetTextureSurface(info);
|
||||
|
||||
if (surface != nullptr) {
|
||||
CheckBarrier(target = surface->texture.handle);
|
||||
} else {
|
||||
target = 0;
|
||||
}
|
||||
};
|
||||
|
||||
// Sync and bind the texture surfaces
|
||||
const auto pica_textures = regs.texturing.GetTextures();
|
||||
for (unsigned texture_index = 0; texture_index < pica_textures.size(); ++texture_index) {
|
||||
|
@ -647,65 +661,15 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
|
|||
continue;
|
||||
}
|
||||
case TextureType::ShadowCube: {
|
||||
Pica::Texture::TextureInfo info = Pica::Texture::TextureInfo::FromPicaRegister(
|
||||
texture.config, texture.format);
|
||||
Surface surface;
|
||||
|
||||
using CubeFace = Pica::TexturingRegs::CubeFace;
|
||||
info.physical_address =
|
||||
regs.texturing.GetCubePhysicalAddress(CubeFace::PositiveX);
|
||||
surface = res_cache.GetTextureSurface(info);
|
||||
if (surface != nullptr) {
|
||||
CheckBarrier(state.image_shadow_texture_px = surface->texture.handle);
|
||||
} else {
|
||||
state.image_shadow_texture_px = 0;
|
||||
}
|
||||
|
||||
info.physical_address =
|
||||
regs.texturing.GetCubePhysicalAddress(CubeFace::NegativeX);
|
||||
surface = res_cache.GetTextureSurface(info);
|
||||
if (surface != nullptr) {
|
||||
CheckBarrier(state.image_shadow_texture_nx = surface->texture.handle);
|
||||
} else {
|
||||
state.image_shadow_texture_nx = 0;
|
||||
}
|
||||
|
||||
info.physical_address =
|
||||
regs.texturing.GetCubePhysicalAddress(CubeFace::PositiveY);
|
||||
surface = res_cache.GetTextureSurface(info);
|
||||
if (surface != nullptr) {
|
||||
CheckBarrier(state.image_shadow_texture_py = surface->texture.handle);
|
||||
} else {
|
||||
state.image_shadow_texture_py = 0;
|
||||
}
|
||||
|
||||
info.physical_address =
|
||||
regs.texturing.GetCubePhysicalAddress(CubeFace::NegativeY);
|
||||
surface = res_cache.GetTextureSurface(info);
|
||||
if (surface != nullptr) {
|
||||
CheckBarrier(state.image_shadow_texture_ny = surface->texture.handle);
|
||||
} else {
|
||||
state.image_shadow_texture_ny = 0;
|
||||
}
|
||||
|
||||
info.physical_address =
|
||||
regs.texturing.GetCubePhysicalAddress(CubeFace::PositiveZ);
|
||||
surface = res_cache.GetTextureSurface(info);
|
||||
if (surface != nullptr) {
|
||||
CheckBarrier(state.image_shadow_texture_pz = surface->texture.handle);
|
||||
} else {
|
||||
state.image_shadow_texture_pz = 0;
|
||||
}
|
||||
|
||||
info.physical_address =
|
||||
regs.texturing.GetCubePhysicalAddress(CubeFace::NegativeZ);
|
||||
surface = res_cache.GetTextureSurface(info);
|
||||
if (surface != nullptr) {
|
||||
CheckBarrier(state.image_shadow_texture_nz = surface->texture.handle);
|
||||
} else {
|
||||
state.image_shadow_texture_nz = 0;
|
||||
}
|
||||
|
||||
auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config,
|
||||
texture.format);
|
||||
BindCubeFace(state.image_shadow_texture_px, CubeFace::PositiveX, info);
|
||||
BindCubeFace(state.image_shadow_texture_nx, CubeFace::NegativeX, info);
|
||||
BindCubeFace(state.image_shadow_texture_py, CubeFace::PositiveY, info);
|
||||
BindCubeFace(state.image_shadow_texture_ny, CubeFace::NegativeY, info);
|
||||
BindCubeFace(state.image_shadow_texture_pz, CubeFace::PositiveZ, info);
|
||||
BindCubeFace(state.image_shadow_texture_nz, CubeFace::NegativeZ, info);
|
||||
continue;
|
||||
}
|
||||
case TextureType::TextureCube:
|
||||
|
@ -725,7 +689,10 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
|
|||
texture_cube_sampler.SyncWithConfig(texture.config);
|
||||
state.texture_units[texture_index].texture_2d = 0;
|
||||
continue; // Texture unit 0 setup finished. Continue to next unit
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
state.texture_cube_unit.texture_cube = 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue