Commit graph

9395 commits

Author SHA1 Message Date
Lioncash
79439fc556 input_common/sdl/sdl_impl: Silence sign conversion warnings
Makes the conversions explicit, as opposed to implicit.
2019-06-01 02:10:46 +02:00
Lioncash
a1b26db389 common/math_util: Provide a template deduction guide for Common::Rectangle
Allows for things such as:

auto rect = Common::Rectangle{0, 0, 0, 0};

as opposed to being required to explicitly write out the underlying
type, such as:

auto rect = Common::Rectangle<int>{0, 0, 0, 0};

The only requirement for the deduction is that all constructor arguments
be the same type.
2019-06-01 02:10:36 +02:00
Lioncash
4b5cbcae21 sequence_dialog: Reorganize the constructor
The previous code was all "smushed" together wasn't really grouped
together that well.

This spaces things out and separates them by relation to one another,
making it easier to visually parse the individual sections of code that
make up the constructor.
2019-05-29 23:49:47 +02:00
Lioncash
ec837cd16c sequence_dialog: Remove unnecessary horizontal specifier
QDialogButtonBoxes are horizontal by default.
2019-05-29 23:49:37 +02:00
Martin Pecánek
186ffc235f Check input profile name for duplicates in New/Rename (#4779)
* Check input profile name for duplicates in New/Rename

* DRY + separation of concerns

* simplify return branching

* make readonly function const
2019-05-24 15:28:59 -06:00
Tobias
5727e1b43d
video_core: Fix fragment_shader compilation failure due to different … (#4775)
video_core: Fix fragment_shader compilation failure due to different …
2019-05-20 17:05:33 +02:00
Weiyi Wang
c56f374e5a
Merge pull request #4776 from FearlessTobi/port-2473
Port yuzu-emu/yuzu#2473: "CMakeLists: Handle VS 2019 in a less annoying manner"
2019-05-20 08:57:26 -04:00
Lioncash
7b3c4b05c6 CMakeLists: Handle VS 2019 in a less annoying manner
VS 2019 is binary compatible with VS 2017, so we can safely use
the prebuilt libraries for VS 2017 with VS 2019. This makes it less
annoying to build yuzu with the most up to date toolchain.
2019-05-19 18:29:58 +02:00
Aner Torre
4b0ce1b770 video_core: Fix fragment_shader compilation failure due to different type variable multiplication 2019-05-19 14:45:41 +02:00
Weiyi Wang
6848592044
Merge pull request #4744 from FearlessTobi/port-2376
Port yuzu-emu/yuzu#2376: "yuzu/configure_hotkey: Minor changes"
2019-05-18 08:33:37 -04:00
Pengfei Zhu
af197c18e4
Merge pull request #4768 from FearlessTobi/stuff-undso
Port multiple minor yuzu PRs
2019-05-11 21:38:00 +08:00
Lioncash
563e1622ca configure_dialog: Remove the Whats This? button from the dialog 2019-05-10 20:33:40 +02:00
Lioncash
eeb8dca7b9 yuzu/hotkeys: Remove unnecessary constructor
The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
2019-05-10 20:30:50 +02:00
Lioncash
95b413a458 yuzu/compatdb: Remove unnecessary qualifiers
Keeps the code consistent in regards to how the buttons are referred to.
2019-05-10 20:30:32 +02:00
Lioncash
c9cc378312 configure_hotkeys: Pass the dialog as a parent to SequenceDialog()
Without passing in a parent, this can result in focus being stolen from
the dialog in certain cases.

Example:

On Windows, if the logging window is left open, the logging Window will
potentially get focus over the hotkey dialog itself, since it brings all
open windows for the application into view. By specifying a parent, we
only bring windows for the parent into view (of which there are none,
aside from the hotkey dialog).
2019-05-07 16:31:43 +02:00
Lioncash
562e0114eb configure_hotkeys: Avoid dialog memory leak within Configure()
Without a parent, this dialog won't have its memory freed when it
happens to get destroyed.
2019-05-07 16:31:43 +02:00
Lioncash
d7d1be509b configure_hotkeys: Mark member variables as const where applicable in Configure() 2019-05-07 16:31:43 +02:00
Lioncash
47176e19be configure_hotkeys: Make comparison check a little more self-documenting
This is checking if an index is valid or not and returning early if it
isn't.
2019-05-07 16:31:43 +02:00
Lioncash
c33c27d646 configure_dialog: Amend constructor initializer list order
Avoids a -Wreorder compiler warning.
2019-05-07 16:31:43 +02:00
Lioncash
21cba77708 configure_hotkey: Remove unnecessary include
Avoids dumping all of the core settings machinery into whatever files
include this header. Nothing inside the header itself actually made use
of anything in settings.h anyways.
2019-05-07 16:30:12 +02:00
Lioncash
35281b4b3b configure_hotkey: Make IsUsedKey() a const member function
This doesn't actually modify instance state of the dialog, so this can
be made const.
2019-05-07 16:30:12 +02:00
Weiyi Wang
46b015befd
Merge pull request #4743 from FearlessTobi/port-2405
Port yuzu-emu/yuzu#2405: "CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target"
2019-05-07 09:35:18 -04:00
Weiyi Wang
803e1fd5a0
Merge pull request #4747 from MerryMage/copyblock
memory: Re-order CopyBlock arguments to match other overload
2019-05-07 09:34:02 -04:00
Weiyi Wang
2c5816978e
Merge pull request #4765 from JMcKiern/master
Updated Contributing link in README.md
2019-05-03 11:12:31 -04:00
Jack McKiernan
2ffa3e6a7b Updated Contributing link in README.md 2019-05-03 12:41:17 +01:00
Weiyi Wang
59879366a6
Merge pull request #4759 from B3n30/load_cia_ticket
FileSys: Load the ticket when the CIAContainer is loaded
2019-05-03 00:44:08 -04:00
Weiyi Wang
c445fe4515
Merge pull request #4763 from liushuyu/dsp_aac
audio_core: dsp_hle: use better f32 to s16 algorithm
2019-05-02 14:08:32 -04:00
Pengfei Zhu
ad34f86f3b
Merge pull request #4762 from zhaobot/tx-update-20190430142734
Update translations (2019-04-30)
2019-05-02 08:56:13 +08:00
liushuyu
8021361bb4
audio_core: dsp_hle: use better f32 to s16...
... conversion by clamping and clipping sample to [-1,1] and use
different masks for negative and positive samples
2019-05-01 15:58:26 -06:00
Tobias
623b0621ab
Port various minor changes from yuzu PRs (#4725)
* common/thread: Remove unused functions

Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.

* input_common/sdl: Use a type alias to shorten declaration of GetPollers

Just makes the definitions a little bit more tidy.

* input_common/sdl: Correct return values within implementations of GetPollers()

In both cases, we weren't actually returning anything, which is
undefined behavior.

* yuzu/debugger/graphics_surface: Fill in missing surface format listings

Fills in the missing surface types that were marked as unknown. The
order corresponds with the TextureFormat enum within
video_core/texture.h.

We also don't need to all of these strings as translatable (only the
first string, as it's an English word).

* yuzu/debugger/graphics_surface: Clean up connection overload deduction

We can utilize qOverload with the signal connections to make the
function deducing a little less ugly.

* yuzu/debugger/graphics_surface: Tidy up SaveSurface

- Use QStringLiteral where applicable.

- Use const where applicable

- Remove unnecessary precondition check (we already assert the pixbuf
  being non null)

* yuzu/debugger/graphics_surface: Display error messages for file I/O errors

* core: Add missing override specifiers where applicable

Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.

* kernel/thread: Make parameter of GetWaitObjectIndex() const qualified

The pointed to member is never actually modified, so it can be made
const.

* kernel/thread: Avoid sign conversion within GetCommandBufferAddress()

Previously this was performing a u64 + int sign conversion. When dealing
with addresses, we should generally be keeping the arithmetic in the
same signedness type.

This also gets rid of the static lifetime of the constant, as there's no
need to make a trivial type like this potentially live for the entire
duration of the program.

* kernel/codeset: Make CodeSet's memory data member a regular std::vector

The use of a shared_ptr is an implementation detail of the VMManager
itself when mapping memory. Because of that, we shouldn't require all
users of the CodeSet to have to allocate the shared_ptr ahead of time.
It's intended that CodeSet simply pass in the required direct data, and
that the memory manager takes care of it from that point on.

This means we just do the shared pointer allocation in a single place,
when loading modules, as opposed to in each loader.

* kernel/wait_object: Make ShouldWait() take thread members by pointer-to-const

Given this is intended as a querying function, it doesn't make sense to
allow the implementer to modify the state of the given thread.
2019-05-01 14:28:49 +02:00
Lioncash
564032307d CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
This is a compile definition introduced in Qt 4.8 for reducing the total
potential number of strings created when performing string
concatenation. This allows for less memory churn.

This can be read about here:
https://blog.qt.io/blog/2011/06/13/string-concatenation-with-qstringbuilder/

For a change that isn't source-compatible, we only had one occurrence
that actually need to have its type clarified, which is pretty good, as
far as transitioning goes.
2019-05-01 14:26:13 +02:00
Pengfei Zhu
e0a0bca13a
Merge pull request #4749 from zhaowenlan1779/webfix
web_service: Misc fixes
2019-05-01 17:00:17 +08:00
The Citra Community
f02edf32db Update translations (2019-04-30) 2019-04-30 14:29:10 +00:00
Pengfei Zhu
37861526ff
Merge pull request #4733 from zhaowenlan1779/ps
service/ps: Implement PS:EncryptDecryptAes
2019-04-29 21:39:53 +08:00
Weiyi Wang
64641cf958 CSND: handle command processing 2019-04-28 15:25:46 -04:00
B3n30
14ed702971 FileSys: Load the ticket when the CIAContainer is loaded 2019-04-28 21:21:28 +02:00
Tobias
7ea82e7941
Merge pull request #4736 from FearlessTobi/port-2356
Port yuzu-emu/yuzu#2356: "kernel/{server_port, server_session}: Return pairs instead of tuples from pair creation functions"
2019-04-27 00:07:13 +02:00
James Rowe
3f2c7eb471
Merge pull request #4738 from FearlessTobi/port-1020-new
Port yuzu-emu/yuzu#1020: "core: Namespace EmuWindow"
2019-04-26 08:58:09 -06:00
Weiyi Wang
b9e51f0a0b
Merge pull request #4755 from B3n30/revert_erase_erase_me
linux-flatpak: revert use precompiled cache
2019-04-23 17:34:08 -04:00
B3n30
524ab2dca5 linux-flatpak: revert use precompiled cache 2019-04-23 23:27:14 +02:00
Ben
f4da2de99a
Set accepted EULA version to max value (#4728)
* Set accepted EULA version to max value

CFG: write the max value of 0x7F7F to the default cfg savegame and
auto update on init

CECD: Actually read the EULA version from CFG
2019-04-23 23:18:27 +02:00
liushuyu
d6d8c52c96 Enable ffmpeg support on Linux FlatPak (#4731)
* linux-flatpak: enable ffmpeg support

* linux-flatpak: fix caching for ccache
2019-04-23 23:17:37 +02:00
Ben
624271696e
HTTP_C: Implement SetClientCertContext, GetSSLError, BeginRequest, BeginRequestAsync (#4753)
* HTTP_C: Implement SetClientCertContext and GetSSLError; Stubbed BeginRequest and BeginRequestAsync

* HTTP_C: Move logs to beginning of function calls
2019-04-23 18:35:28 +02:00
Weiyi Wang
2706a4d658
Merge pull request #4752 from FearlessTobi/port-2415
Port yuzu-emu/yuzu#2415: "kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function"
2019-04-21 15:43:43 -04:00
Lioncash
6e22891761 core: Namespace EmuWindow
Gets the class out of the global namespace.
2019-04-21 14:16:16 +02:00
Lioncash
882f647760 kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-20 20:38:38 +02:00
James Rowe
28df11dba2
Merge pull request #4748 from Arcanus73/master
Launch directly in Mac without terminal
2019-04-20 09:53:55 -06:00
Pengfei Zhu
536e4de499
Merge pull request #4700 from zhaowenlan1779/swkbd-2
applets/swkbd: Add callback support
2019-04-20 22:18:15 +08:00
zhupengfei
40ad54c5c7
citra_qt: Update the multiplayer dialogs when game list is repopulated
The multiplayer state object and dialogs hold a (modified) game list model, but it isn't updated when the actual game list changes. This updates the multiplayer dialogs with the new game list when it got repopulated.
2019-04-20 12:50:26 +08:00
zhupengfei
4a9ea65e49
core, citra_qt: Allow credentials update in multiplayer announce session
Allows updating the credentials of the announce session, thus allowing credentials changes to be reflected before citra restart. To avoid race conditions and web errors (you can only update the room that you created, i.e. changing credentials halfway will make it break), now you can only use the Citra Web Services settings when not hosting a public room.
2019-04-20 12:50:24 +08:00