Commit graph

19 commits

Author SHA1 Message Date
Weiyi Wang
53a3498aee
Merge pull request #4193 from B3n30/controller5
Joystick: Allow for background events; Add deadzone to SDLAnalog
2018-10-17 10:49:21 -04:00
B3n30
ca77be3ac2 remove std::tie in sdl_impl 2018-10-09 23:19:24 +02:00
B3n30
2b46b838f1 fix deadzone max value 2018-10-09 21:23:50 +02:00
Weiyi Wang
22df17c303 input/sdl: lock map mutex after SDL call
Any SDL invocation can call the even callback on the same thread, which can call GetSDLJoystickBySDLID and eventually cause double lock on joystick_map_mutex. To avoid this, lock guard should be placed as closer as possible to the object accessing code, so that any SDL invocation is with the mutex unlocked
2018-10-02 11:22:20 -04:00
B3n30
4831095610 fixup! Joystick: Allow for background events; Add deadzone to SDLAnalog 2018-10-01 16:02:19 +02:00
James Rowe
3f4a7f8f58 Input: Remove global variables from SDL Input
Changes the interface as well to remove any unique methods that
frontends needed to call such as StartJoystickEventHandler by
conditionally starting the polling thread only if the frontend hasn't
started it already. Additionally, moves all global state into a single
SDLState class in order to guarantee that the destructors are called in
the proper order
2018-09-22 14:13:50 -06:00
James Rowe
bfcc712132 Input: Copy current SDL.h/cpp files to impl
This should make reviewing much easier as you can then see what changed
happened between the old file and the new one
2018-09-22 14:11:15 -06:00
B3n30
0238cf52b7 SDLJoystick: Addressed review comments 2018-09-11 14:50:41 +02:00
Ben
17978cf758
Joystick hotplug support (#4141)
* use SDL_PollEvent instead of SDL_JoystickUpdate

Register hot plugged controller by GUID if they were configured in a previous session

* Move SDL_PollEvent into its own thread

* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call

* Fix that joystick_list gets cleared after SDL_Quit

* Add VirtualJoystick for InputDevices thats never nullptr

* fixup! Add VirtualJoystick for InputDevices thats never nullptr

* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr

* Remove SDL_GameController, make SDL_Joystick* unique_ptr

* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr

* Adressed feedback; fixed handling of same guid reconnects

* fixup! Adressed feedback; fixed handling of same guid reconnects

* merge the two joystick_lists into one

* make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! fixup! make SDLJoystick a member of VirtualJoystick
2018-09-08 19:01:30 +02:00
Lioncash
384c9e5382 input_common: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements
2018-08-10 10:12:30 +08:00
Lioncash
8ce104f0a0 input_common: Add missing override specifiers 2018-08-10 10:12:29 +08:00
James Rowe
6bcbda5ab2 Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
2018-08-07 21:05:09 -06:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
Daniel Lim Wee Soong
4617fec970 input_common: Migrate logging macros
Follow-up of #3533

Replace logging to use NGLOG instead of LOG
2018-03-25 17:46:02 +08:00
Lioncash
1f186be030 input_common/sdl: Silence a -Wpessimizing-move warning
Moving when returning by value can inhibit copy elision.
2017-12-10 19:53:57 -05:00
muemart
e784434a25 Allow input configuration with SDL joysticks (#3116)
* Add infrastructure to poll joystick input and get ParamPackages

* Generalize the callbacks in configure_input.cpp and add buttons for analog sticks

* Use the polling classes in the input dialog

* Fix includes

* Formatting fix

* Include real header instead of forward declaring, to fix compiler error

* Split up pair and add deadzone for joystick configuration

* Pass ParamPackages by reference to callback

* fix formatting

* getPollers -> GetPollers

* Add forward declarations and simplify code a bit

* Update joysticks before opening them

* Fix mixup between joystick IDs and device indices
2017-12-05 23:26:29 -05:00
danzel
8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
wwylele
4ad82f2e5a input_common/sdl: add support for binding button to axis 2017-04-17 14:14:35 +03:00
wwylele
51b1c1f211 InputCommon: add SDL joystick support 2017-03-01 23:30:57 +02:00