zhupengfei
c396e3c6e5
network: check Console ID conflicts
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As Console ID can be sensitive data sometimes, this implementation sent a SHA256 hash of it instead.
2018-12-15 11:02:47 +08:00
zhupengfei
3c589f473f
multiplayer: check nickname regex server side
2018-12-15 10:40:27 +08:00
James Rowe
e040bc9355
Multiplayer: Send an error message when connecting to a full room
2018-12-15 10:40:26 +08:00
James Rowe
6ce111301f
Frontend: Add missing translation for network error messages
2018-04-25 09:44:16 -06:00
James Rowe
1f6791431d
Move almost all state change tracking to MultiplayerState
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Each window can still watch for state changes to update the ui or to
close the window as appropriate, but for any error announcements, they
all belong in Multiplayer state now.
2018-04-19 10:28:18 -06:00
James Rowe
c635c7f40d
Address more review comments
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* Make Validation a singleton instead
* Wording changes for error messages
* Smart pointers for Ui members
* Other minor nitpicks
2018-04-19 10:28:17 -06:00
James Rowe
871196bc10
Citra-qt: Add multiplayer ui
2018-04-19 10:28:14 -06:00