Commit graph

170 commits

Author SHA1 Message Date
Sebastian Valle
67df3c2c38
Merge pull request #3092 from BreadFish64/patch-1
Get Rid of Redundant ! in CIA loading code.
2017-11-08 14:38:20 -05:00
James Rowe
ddee442ff8
Merge pull request #3093 from Subv/missing_includes
Added missing headers to CMakeLists.txt and fixed includes.
2017-11-07 20:09:19 -07:00
Subv
5e9d76337d Build: Added missing <array> includes to title_metadata.h and cia_container.h 2017-11-07 22:06:34 -05:00
BreadFish64
e2cac1d7db
Get Rid of Redundant ! 2017-11-07 19:31:55 -06:00
shinyquagsire23
ac2ee3035a file_sys/cia_container: Fix warnings 2017-11-06 21:35:00 -07:00
shinyquagsire23
714206e4ce Service/FS: Mark FileBackend's Write as non-const 2017-11-05 13:26:29 -07:00
shinyquagsire23
ca2b6c6c8e file_sys/errors: Add ERROR_INSUFFICIENT_SPACE 2017-11-05 13:26:29 -07:00
shinyquagsire23
ce806dcdf6 file_sys/title_metadata: Allow loading from both files, FileBackends, and data 2017-11-05 13:26:29 -07:00
shinyquagsire23
b3e87d01fb file_sys: Add CIA Container 2017-11-05 13:26:25 -07:00
wwylele
2bcbd565b8 Add missing header for PRIU64 2017-10-27 18:52:50 +03:00
shinyquagsire23
1ac5137655 file_sys/archive_ncch: Use AM to get title content path, add ExeFS support and support for additional content indexes 2017-10-18 21:19:40 -06:00
shinyquagsire23
8b448dc277 file_sys/title_metadata: extend accessible content chunk data 2017-10-06 11:28:29 -06:00
shinyquagsire23
4887d18591 file_sys, loader: add support for reading TMDs to determine app paths 2017-10-01 10:54:02 -06:00
shinyquagsire23
8e10c9bb2e file_sys: add class for Title Metadata (TMD) 2017-10-01 10:53:45 -06:00
shinyquagsire23
e21f2348e7 file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps 2017-10-01 10:53:18 -06:00
shinyquagsire23
c93e5ecfe6 file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files 2017-10-01 10:53:04 -06:00
Subv
774e7deae8 HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
Max Thomas
c91ccbd0ba Loader/NCCH: Add support for loading application updates (#2927)
* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
Subv
65f19b51c4 Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 -05:00
James
941a722ff1 Handle invalid filenames when renaming files/directories 2017-07-31 17:11:53 +10:00
TheKoopaKingdom
f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
59de38b965 Switched to the ERROR_NOT_FOUND constant from errors.h. 2017-06-02 18:40:39 -04:00
TheKoopaKingdom
cea19fd659 Moved whitelist checks from FS_User to the Archive_NCCH handler. 2017-06-02 18:40:27 -04:00
TheKoopaKingdom
37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
Yuri Kunde Schlesner
92be29adba FileSys: Move all result description to errors.h 2017-05-24 21:06:00 -07:00
wwylele
047a1586fe file_sys: lower log level for setting host path 2017-03-08 17:47:24 +02:00
Mat M
0cb52ee74a Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
wwylele
20544977da loader: use self NCCH archive 2017-02-13 13:57:38 +02:00
wwylele
a0df747325 file_sys: add Self NCCH archive 2017-02-13 13:57:38 +02:00
Kloen
f352a741d3 core: fix savedata_archive.cpp warnings about unhandled enumeration values on OSX 2017-01-29 21:50:25 +01:00
Kloen
c4f9cd3559 core: fix archive_sdmc.cpp warnings about unhandled enumeration value on OSX 2017-01-29 21:49:36 +01:00
Kloen
f14a53abd0 core: fix archive_extsavedata.cpp warning on OSX 2017-01-29 21:48:40 +01:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 2016-12-21 23:48:13 -05:00
MerryMage
40b0ea1086 archive_source_sd_savedata: Add static method to get a specific save data path 2016-12-15 09:59:41 +00:00
Lioncash
5e9f1ec096 file_sys: Make a few single-argument constructors explicit
Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
wwylele
589b642790 FileSys: Implement OtherSaveData 2016-11-29 23:50:00 +02:00
wwylele
5af117e00c FileSys: abstract SD save data archive source 2016-11-29 23:50:00 +02:00
wwylele
d7d6975af0 FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
f775a3781b FileSys: remove unused DiskArchive
All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19 18:55:34 +02:00
wwylele
0647f86649 FileSys: w->rw permission lift only happens in SDMC archive 2016-11-19 18:55:34 +02:00
wwylele
0987783699 FileSys: add SDMCWriteOnlyArchive 2016-11-19 18:55:34 +02:00
wwylele
93aa14e345 FileSys: add SDMCArchive
Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19 18:24:37 +02:00
wwylele
a879984c06 FileSys: add ExtSaveDataArchive
ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19 18:24:37 +02:00
wwylele
7166fdc490 FileSys: add SaveDataArchive
The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19 17:17:19 +02:00
wwylele
9a0405858a FileSys: remove Open from FileBackend
Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
wwylele
0e754875d1 FileSys: remove Open from DirectoryBackend
Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19 17:17:19 +02:00
wwylele
75ee2f8c67 FileSys: add PathParser 2016-11-19 17:17:19 +02:00
wwylele
4dd8a831bd FileSys: make Archive interfaces return error code
and make the mode parameter a reference since it is a BitField union
2016-11-01 18:30:32 +02:00
wwylele
96b0e9476b fs: implement DeleteDirectoryRecursively 2016-10-02 11:29:16 +08:00