GPUCode
cf9bb90ae3
code: Use std::span where appropriate ( #6658 )
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* code: Use std::span when possible
* code: Prefix memcpy and memcmp with std::
2023-07-07 01:52:40 +03:00
Lioncash
661f7bbcfd
core: Make converting constructors explicit where applicable
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Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-30 08:21:13 +08:00
James Rowe
f61141e86a
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
Yuri Kunde Schlesner
ae095cfb71
Core: Fix some out-of-style includes
2017-05-27 16:31:42 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Emmanuel Gil Peyrot
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Lioncash
d3efa637b4
General: Fix up doxygen comments
2015-09-10 11:20:21 -04:00
Tony Wasserka
29abb11e8f
CiTrace: Clean up initialization method.
2015-07-13 22:27:21 +02:00
Tony Wasserka
fd62580985
CiTrace: Record default vertex attributes.
2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52
Add CiTrace recording support.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00