While we're at it, we can also improve some of the allocations and
copying that would be going on in one case by preallocating and then
emplacing before modifying.
This might be caused by some packet/status delay within the enet protocol, or may be caused by our not properly handling disconnection. Anyway, this situation *can* happen, and we should not crash Citra for a non-critical error.
This change is not HW tested as I do not have 3 3DSes, but this should make sure that all the members of the network hold the same `node_info`, `nodes` and the bitmasks, etc.
Previously, when connecting, the host was using the incorrect node_id to update `node_info`.
This is an attempt to fix tywald's problem with MH, reported on Discord a while ago. I'm not sure if this would actually fix that though.
Quite a few service functions are stubbed but still pop all their
arguments, which can lead to unused variable warnings.
We can mark the unused arguments with [[maybe_unused]] to silence these
warnings until a full implementation of these functions are made.
By using a reference here, we avoid copying every single element in the
map, each of which contains a std::share_ptr and std::deque containing
std::vectors.
Allows interfaces to move the vector into the calls, avoiding any
reallocations.
Many existing call sites already std::move into the parameter, expecting
a move to occur. Only a few remain where this wasn't already
being done, which we can convert over.
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
This reduces the boilerplate that services have to write out the current thread explicitly. Using current thread instead of client thread is also semantically incorrect, and will be a problem when we implement multicore (at which time there will be multiple current threads)
Based on the `roles` payload in the JWT, the rooms will now give mod permission to Citra Community Moderators. To notify the client of its permissions, a new response, IdJoinSuccessAsMod is added, and there's now a new RoomMember::State called Moderator.
* Core: pass down Core::System reference to all services
This has to be done at once due to unified interface used by HLE/LLE switcher
* apt: eliminate Core::System::GetInstance
* gpu_gsp: eliminate Core::System::GetInstance in service
* hid: eliminate Core::System::GetInstance
* nwm: eliminate Core::System::GetInstance
* err_f: eliminate Core::System::GetInstance
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.